Tuesday, March 31, 2009

"Monsters vs Aliens" signals future 3-D successes

http://www.reuters.com/article/entertainmentNews/idUSTRE52T7Q820090331

 

Mon Mar 30, 2009 9:26pm EDT

By Alex Dobuzinskis

LOS ANGELES (Reuters) - DreamWorks Animation SKG's strong $59.3 million opening weekend for 3-D movie "Monsters vs. Aliens" signals that Hollywood's greater reliance on the third dimension is popular with audiences.

Going into the movie's Friday opening, Hollywood was watching to see how commercially viable 3-D had become for big-budget films like the animated "Monsters vs. Aliens."

The movie set an opening weekend record with more than $33 million on 3-D screens, and its total take of $59.3 million in the United States and Canada, including traditional 2-D theaters, was at the high end of analysts' forecasts.

As a result, DreamWorks Animation Chief Executive Officer Jeffrey Katzenberg, one of the industry's biggest 3-D cheerleaders, said Hollywood is paying attention.

"I think this is the beginning of an era and I think we're going to see a lot of very exciting films and filmmakers working using this new technique," Katzenberg told Reuters.

While 3-D movies with comparatively smaller budgets have performed well in recent months, "Monsters vs. Aliens" cost more than $165 million. The last 3-D Hollywood film to approach that budget was the dog tale "Bolt," which has earned about $290 million worldwide since late November.

"Monsters vs. Aliens," in which Reese Witherspoon voices a 50-foot-(15-meter-)tall newscaster recruited to help battle an alien invasion, played on 2,080 3-D screens in North America, making use of nearly every available screen equipped with the technology. About 40 3-D films are scheduled to play in theaters in the next three years.

"My hope is that within the next 18 month in North America we'll get to 7,000 or 8,000 (3-D) screens, which is what we need to be able to accommodate two wide releases at the same time," said Katzenberg, whose studio will release all future movies in 3-D.

THEATER GAP

Analysts say "Monsters vs. Aliens" could have done better at the box office had the credit crunch not hampered the rollout of expensive digital equipment needed to screen 3-D movies. DreamWorks had originally hoped "Monsters vs. Aliens" would open on 5,000 3-D screens.

Before the movie's release, Katzenberg had said he hoped theaters could charge a $5 premium for 3-D viewing of "Monsters vs. Aliens," But analysts said the surcharge averaged between $3 and $3.50. The average ticket price last year was about $7, according to the National Assn. of Theater Owners.

Michael Lewis, CEO of 3-D technology company RealD, said the surcharge was still a considerable financial boon, given the recession's clampdown on consumer spending.

On Monday, analysts with investment services firm J.P. Morgan said the film could generate a total of $238 million in the U.S. and Canada, well above the original consensus forecast of $190 million. But Goldman Sachs said it expected the film to make $160 million, in part because the poor economy will discourage repeat 3-D viewing.

DreamWorks Animation stock ended 1.1% lower at $21.20 on the Nasdaq Monday, outperforming a broadly weaker market. Its 52-week range is $32.73 to $17.32.

(Reporting by Alex Dobuzinskis: Editing by Bob Tourtellotte and Carol Bishopric)

 

AMC Entertainment will use Sony digital projection systems

http://www.bizjournals.com/kansascity/stories/2009/03/30/daily6.html

 

Monday, March 30, 2009, 2:08pm CDT  |  Modified: Monday, March 30, 2009, 2:25pm

Kansas City Business Journal

AMC Entertainment Inc. has reached an agreement in principle with Sony Electronics to install Sony 4K digital cinema projection systems in its theaters.

Kansas City-based AMC has 309 theaters and 4,628 screens, which would make it the largest entertainment company equipped with 4K digital technology in North America, AMC said in a Monday release. Financial terms of the agreement weren’t disclosed.

AMC CEO Gerry Lopez said in the release that the agreement with Sony “is a prime example of our strong advocacy of the industry’s move to a digital platform.”

AMC’s agreement with Sony is part of Digital Cinema Implementation Partners’ digital initiative. Digital Cinema Implementation Partners — an equally owned joint venture among AMC, Cinemark Holdings Inc. and Regal Entertainmentsaid Oct. 1 that it had signed agreements with Twentieth Century Fox, Walt Disney Motion Pictures, Paramount Pictures, Universal Studios and Lionsgate Films that will lead to a rollout of digital projection systems at nearly 20,000 movie theater screens in North America.

AMC’s rollout of Sony digital projection systems is planned to start in the second quarter and continue throughout AMC’s North American theaters through 2012. AMC currently has Sony’s digital projection systems in 11 theaters with 150 screens, but none in the Kansas City area, AMC spokesman Justin Scott said.

 

Friday, March 27, 2009

Overseas 3-D market has yet to pop

http://www.hollywoodreporter.com/hr/content_display/world/news/e3i6011385516f3bdfbf3f579de33e7fcd4

 

By Scott Roxborough and Stuart Kemp

March 26, 2009, 05:56 PM ET


If the 3-D movie revolution is going to be the shot in the arm hoped for by filmmakers, distributors and exhibitors, it will need to be a global injection.

At the moment, while more Americans are seeing movies in three dimensions, the international theatrical market seems rather flat.

As Jeffrey Katzenberg continues his worldwide pilgrimage playing pitchman for "Monsters vs. Aliens" and the revolution of 3-D cinema, the jury is out on how ready international markets are for the transition.

"The difference between normal cinema and 3-D is like the difference between a horse and buggy and a Ferrari," Katzenberg recently told a group of skeptical journalists in Berlin, sounding more like a telemarketer than one of Hollywood's top producers.

The world is starting to catch up. Paramount Pictures International plans to push "Monsters" onto about 10,000 screens internationally, of which about 1,600 will be 3-D, according to PPI president Andrew Cripps. That compares with about 2,000 3-D screens for the film's U.S. release.

"I think the world is ready (for 3-D digital), but whether exhibition is ready or not, I don't know," Cripps said. "But we are going out on more (3-D screens) than I thought we would, so it's getting there."

The credit crunch has brought the domestic digital rollout to a screaming halt, but international expansion has not been affected as severely. Europe, led by the U.K., has shown slow but steady progress.

Britain's three largest cinema operators are biting the bullet for the costs of installing state-of-the-art equipment in their multiplexes. Odeon UCI plans to have 30 sites 3-D ready by month's end, Cineworld aims to have 3-D operational on 144 of its 148 digital screens by next month, and Vue Entertainment struck a deal with RealD in February to have 200 screens kitted out by the 3-D equipment giant.

The credit crunch also could slow the Brit rollout -- the U.K. economy has been among Europe's hardest-hit -- but that does not change the positive overseas trend.

Private-equity-backed groups including Arts Alliance Media and Belgium-based XDC are providing financing and equipment to exhibitors, as well as a virtual-print-fee model that ensures distributors will share the costs of new equipment with the cinemas. XDC has VPF deals with all six Hollywood majors for a maximum of 8,000 screens in Europe, and Arts Alliance is right behind with VPF deals with five majors (excluding Warner Bros.) for a maximum of 7,000 screens.

"Being in the digital exhibition business means it will never happen fast enough for me, but I feel there is evidence that (the 3-D rollout) is really starting to pick up," Arts Alliance CEO Howard Kiedaisch said. "The number of digital screens changes on a weekly basis, with more and more machines rolling out. I liken it to a snowball rolling down a hill: It is gathering momentum and size."

Europe is outpacing Asia, where exhibitors were among the first to adopt 3-D technology but where the digital rollout has stalled during recent months. Japan, facing another major recession, could fall further behind. Things are different in China, though, where exhibitors are pushing 3-D rollouts throughout the vast countryside.

"China wants to be the largest 3-D market outside the U.S.A.," said Jimmy Wu, chairman and CEO of Beijing-based exhibitor ChinaPlex, which will open its first 3-D screens in May in Hangzhou and plans to have 22-25 extra-dimensional screens in its Chinese cinemas by year's end.

"Monsters" will go out in China exclusively in 3-D, bowing Tuesday on more than 200 screens. The move cleverly sidesteps the piracy problems DreamWorks experienced in the territory with "Kung Fu Panda" and "Madagascar."

"The international rollout has actually gone a little better than I anticipated," Katzenberg said. "When we started 'Monsters vs. Aliens' (five years ago), I thought we would have about 600-800 3-D venues internationally -- now it's closer to 1,600. That's compared to the U.S., which, with 2,000 3-D screens for the 'Monsters' release, is about half of what I predicted."

But the worldwide 3-D rollout still faces major hurdles.

"The international market is very different than the American one," said Fabrice Testa, vp sales and business development at XDC. "America is one market with one language. Here in Europe, we have a very fragmented market with a lot of different exhibitors, particularly a lot of small exhibitors. Progress will be a lot slower."

Added Kemal Gorgulu, a partner at Berlin-based consultants Flying Eye, which has studied the European d-cinema market extensively, "I think it's great that Katzenberg is so positive about the 3-D market internationally, but I can't say I share his optimism."

Worried that the free-market models followed by Arts Alliance and XDC could leave out smaller players and favor studio distributors, the governments of Germany and France have proposed state-backed funds to drive digital upgrades. Exhibitors and distributors would contribute to the funds, which would buy 3-D equipment for local cinemas.

But this being Europe, those processes are long, complicated and cumbersome. Germany's Model 100, which would provide AC;100 million ($136 million) to facilitate that nation's 3-D rollout, is in the negotiating stage, and the situation is similar in France. Until locals work it out, the 3-D rollout in Europe is unlikely to catch fire.

"At the moment, we have the chicken-and-egg problem," Gorgulu said. "Because we don't have the 3-D exhibition space yet, there isn't the kind of distribution commitment from the studios."

With 13 movies scheduled for 3-D release this year in Europe -- including Disney's "Bolt," Disney/Pixar's "Toy Story 3-D" and Fox's "Ice Age: Dawn of the Dinosaurs" -- studios' commitment to the format no longer is in doubt.

While the international rollout is moving at different speeds in different territories, the economic benefits of going 3-D are undeniable. XDC estimates that European cinemas can charge an additional $1.50-$4 per ticket for 3-D screenings.

"It is hard to make a prediction as to when the 3-D revolution will happen (internationally), but it will happen," Testa said. "In four to five years, we should have close to 15,000 digital screens in Europe -- half of all movie screens -- and many will be 3-D."

Scott Roxborough reported from Cologne, Germany; Stuart Kemp reported from London.

Thursday, March 26, 2009

Will Budget-Busting 'Avatar' Make or Break 3-D?

Cameron returned to the director's chair for Avatar, his long-awaited 3-D science fiction drama, due in December, and it looks like it will be a watershed movie. An upbeat article on 3-D in Time Magazine casually mentions that the budget has exceeded $300 million, which would make it the most expensive movie ever made. [* Time has now updated the article; see below.] No less an authority than Steven Spielberg "predicts it will be the biggest 3-D live-action film ever," which sounds great, until you realize that very few 3-D live-action films have been made recently. Box Office Mojo lists Spy Kids 3D: Game Over as the top-grossing live-action 3-D release in the US ($111 million) with Journey to the Center of the Earth close behind ($107 million). Avatar will have to do much better to have a prayer of making back its budget.

The biggest concern is that fewer theaters than anticipated have been converted to digital. In the Time Magazine article, Jeffrey Katzenberg of Dreamworks Animation "predicts that more than 2,000 theaters will be 3-D-ready by this week," just in time for the release of his studio's Monsters vs. Aliens on March 27.

What are your impressions of the new, improved 3-D? Did you see My Bloody Valentine or Coraline in 3-D? Will you seek out Monsters vs. Aliens in 3-D -- and pay a premium price -- or settle for 2-D? Will Avatar make or break 3-D?

* UPDATE: Thanks to commenter Eric for pointing out that Time has updated their article, which now adds at the end: "The original version of this story misstated the cost of the film Avatar as being in excess of $300 million. The correct figure is in excess of $200 million."

 

The Next Dimension

http://www.time.com/time/printout/0,8816,1886541,00.html

 

Thursday, Mar. 19, 2009

 

By Josh Quittner

The lights dim in the screening room. Suddenly, the doomed Titanic fills the screen--but not the way I remember in the movie. The luxury liner is nearly vertical, starting its slide into the black Atlantic, and Leonardo DiCaprio is hanging on for life, just like always. But this time, I am too. The camera pans to the icy water far below, pulling me into the scene--the sensation reminds me of jerking awake from a dream--and I grip the sides of my seat to keep from falling into the drink.

Most of us have seen the top-grossing film of all time. But not like this. The new version, still in production, was remade in digital 3-D, a technology that's finally bringing a true third dimension to movies. Without giving you a headache. (See the 100 best movies of all time.)

Had digital 3-D been available a dozen or so years ago when he shot Titanic, he'd have used it, director James Cameron tells me later. "But I didn't have it at the time," he says ruefully. "Certainly every film I'm planning to do will be in 3-D."

Digital 3-D, which has slowly been gaining steam over the past few years, is finally ready for its closeup. Just about every top director and major studio is doing it--a dozen movies are slated to arrive this year, with dozens more in the works for 2010 and beyond. These are not just animations but live-action films, comedies, dramas and documentaries. Cameron is currently shooting a live-action drama, Avatar, for Fox in 3-D. Disney and its Pixar studio are releasing five 3-D movies this year alone, including a 3-D-ified version of Toy Story. George Lucas hopes to rerelease his Star Wars movies in 3-D. And Steven Spielberg is currently shooting Tintin in it, with Peter Jackson doing the 3-D sequel next year. Live sports and rock concerts in 3-D have been showing up at digital theaters around the U.S. nearly every week.

With the release on March 27 of Monsters vs. Aliens, Jeffrey Katzenberg, the head of DreamWorks Animation SKG, is betting the future of his studio on digital 3-D. While he's not the first to embrace the technology, he has become its most vocal evangelist, asserting that digital 3-D is now good enough to make it--after sound and color--the third sea change to affect movies. "This really is a revolution," he says.

Over the past few years, Katzenberg has repositioned DreamWorks as a 3-D-animation company. From Monsters on, all its movies will be made, natively, in 3-D. (Many animation studios create the 3-D effect in postproduction.) That's a pretty big commitment since 3-D involves even more computer power than usual. The DreamWorks crew invokes "Shrek's law," which holds that every sequel takes about twice as long to render--create a final image from models--as the movie that preceded it. Authoring the movie in 3-D effectively doubles the time called for by Shrek's law.

That requires an extreme amount of horsepower--the computational power of DreamWorks' render farm puts it roughly among the 15 fastest supercomputers on the planet. The studio partnered with Hewlett-Packard and Intel and built an enormous test bed on more than 17,500 sq. ft. in California. The Silicon Valley companies are hot on 3-D because they believe it's how people will navigate the Web and the desktops of their PCs and that it will be standard on computers and HDTVs.

See pictures of the best animated movies.

See the best and worst Super Bowl commercials of 2009 including 3-D spots.

At DreamWorks, I watched a Monsters filmmaker peer through an elaborate camera rig that allowed him to "previsualize" a scene before shooting it. As he panned across the room we were standing in, he flew over a computer-generated 3-D image of the White House war room--the set for a scene in which the President (voiced by Stephen Colbert) meets with his staff to discuss an alien invasion. The camera let the director precisely manage the z-axis and decide which elements in the background, midground and foreground needed to be lit and focused.

Katzenberg says going 3-D adds about 15% to his costs--which is nothing compared with the profits studios anticipate as the digital transformation takes hold. Digital 3-D movies usually gross at least three times as much as their flat-world counterparts--thanks in part to the higher ticket prices and longer runs they garner. Another benefit: 3-D films are far more difficult for digital-camera-toting moviegoers to pirate. (See pictures of movie costumes.)

Beyond the venal, however, filmmakers say that 3-D, like sound and color, really breaks down the barrier between audience and movie. "At some level, I believe that almost any movie benefits from 3-D," Lord of the Rings director Jackson says. "As a filmmaker, I want you to suspend disbelief and get lost in the film--participate in the film rather than just observe it. On that level, 3-D can only help."

3-D Movies, Take 8
If the return of the 3-D movie sounds like a rerun, that's because it is. By some counts, this is 3-D's eighth incarnation, and to date, it hasn't exactly revolutionized the industry. The first stereoscopic movies appeared in the U.S. before the last Great Depression, disappeared, then enjoyed a schmaltzy revival in the 1950s with such blockbusters as House of Wax (1953). They've cropped up intermittently ever since, typically attached to high-camp vehicles like Andy Warhol's Frankenstein (1973).

"To me, 3-D has always been the circus coming to town," says Daniel Symmes, a 3-D historian and film-industry veteran. Symmes worked on the soft-core 3-D hit The Stewardesses, which was produced in 1969 for around $100,000. It grossed more than $27 million, making it the most profitable 3-D movie ever. Symmes scoffs at today's digital 3-D and its big budgets and says it's déjà vu. "Does the circus stay around?" he says. "No. If it does, attendance drops off, the novelty is gone and the circus goes away."

But proponents say digital 3-D is a different animal from the analog stuff that came before 2005. Viewers often wore cardboard glasses with red and cyan cellophane lenses (similar to but somewhat different from what you see in this magazine). As just about everyone knows, old-school 3-D was less than awesome. Colors looked washed out. Some viewers got headaches. A few vomited. "Making your customers sick is not a recipe for success," Katzenberg likes to say.

It was cumbersome to produce too. In the old days, two 65-mm, 150-lb. film cameras--each shooting the same scene in sync--were used to make a 3-D picture. The gap between the lenses simulates the space between our eyes, adding space perception. But with film, you never knew how the shot would turn out until later.

The birth of high-definition, digital filmmaking changed all that. Cameron and an associate, Vince Pace, developed the 3-D-capable Fusion camera system, which is cheaper, smaller--13 lb. each--and way more versatile than the old film rigs. "Every movie I made, up until Tintin, I always kept one eye closed when I've been framing a shot," Spielberg told me. That's because he wanted to see the movie in 2-D, the way moviegoers would. "On Tintin, I have both of my eyes open."

Read "3-D Movies: Coming Back at You."

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A Beverly Hills company called Real D took the lead on the theater side. It leases out a kind of digital shutter system that sits in front of digital projectors, alternating the two views of each frame 144 times per sec.--fast enough to achieve stereovision. The new system uses polarization, rather than color-coding. Gone are the completely cheesy cardboard glasses, replaced with slightly less cheesy disposable plastic-frame glasses that have gray lenses. "Someday," predicts Katzenberg, "people will buy their own movie glasses, which they'll take to the movies--like people have their own tennis rackets."

Even if you're willing to grant him the glasses, there's still one problem. For digital 3-D to work, the movie theater must first convert from analog to digital--that is, from reels of film to data feeds. Theaters have been slow to do it, citing the expense and security. Disney chairman Dick Cook is credited with breaking the initial logjam with Chicken Little in 2005. About 75 theaters converted to digital to show the film, and a surprising thing happened: 3-D theaters reported three to four times the box-office gross as those that showed the 2-D version. (All 3-D movies can easily be stepped down to 2-D and are typically shown in both forms.) That was the jump start digital 3-D needed. Katzenberg predicts that more than 2,000 theaters will be 3-D-ready by this week. (See the top 10 movie performances of 2008.)

But in this economy, will people spend as much as $15 a ticket for a movie? Katzenberg is optimistic, pointing out that consumers are cutting back on everything but cheap entertainment. "The movies have been the greatest beneficiary of this," he says. "So to offer a new, exciting premium version of a bargain will be a big winner."

The Future of 3-D
Cameron's Avatar, due in December, could be the thing that forces theaters to convert to digital. Spielberg predicts it will be the biggest 3-D live-action film ever. More than a thousand people have worked on it, at a cost in excess of $200 million, and it represents digital filmmaking's bleeding edge. Cameron wrote the treatment for it in 1995 as a way to push his digital-production company to its limits. ("We can't do this," he recalled his crew saying. "We'll die.") He worked for years to build the tools he needed to realize his vision. The movie pioneers two unrelated technologies--e-motion capture, which uses images from tiny cameras rigged to actors' heads to replicate their expressions, and digital 3-D.

Avatar is filmed in the old "Spruce Goose" hangar, the 16,000-sq.-ft. space where Howard Hughes built his wooden airplane. The film is set in the future, and most of the action takes place on a mythical planet, Pandora. The actors work in an empty studio; Pandora's lush jungle-aquatic environment is computer-generated in New Zealand by Jackson's special-effects company, Weta Digital, and added later.

I couldn't tell what was real and what was animated--even knowing that the 9-ft.-tall blue, dappled dude couldn't possibly be real. The scenes were so startling and absorbing that the following morning, I had the peculiar sensation of wanting to return there, as if Pandora were real.

Cameron wasn't surprised. One theory, he says, is that 3-D viewing "is so close to a real experience that it actually triggers memory creation in a way that 2-D viewing doesn't." His own theory is that stereoscopic viewing uses more neurons. That's possible. After watching all that 3-D, I was a bit wiped out. I was also totally entertained.

The original version of this story misstated the cost of the film Avatar as being in excess of $300 million. The correct figure is in excess of $200 million.

 

Christie Introduces Motorized Lens For D-Cinema Projector

http://www.digitalcinemainfo.com/christiedigitalcinema_03_25_09.php

March 25, 2009

Source: Christie

Christie, a leader in digital cinema projection, announces the introduction of a motorized lens mount solution that is fully compatible with all Christie DLP Cinema® 1.2” DMD based projectors. The Christie motorized lens mount solution consists of a lens mount, motors and downloadable software, allowing theatres to easily and reliably change between flat and scope screen formats with a single lens set-up. It is designed to automatically adjust offset, focus and zoom, making it the most accurate and convenient solution on the market.

With the growing popularity of 3D digital cinema, the motorized lens mount is also designed to work hand-in-hand with Christie’s new Brilliant3D™ technology, the first technology in the industry to significantly increase projector performance and image brightness. The entire reflective surface of the DMD chip is used to produce crisper and clearer images, providing the ultimate 3D movie viewing experience.

Available in May 2009, Christie will offer a motorized lens mount upgrade kit that is compatible with any previously deployed Christie CP2000 series projector. The motorized lens mount is also available as an optional feature on all newly purchased Christie CP2000 projectors. The Christie CP2000-M projector has a motorized lens mount system built in and does not require an upgrade kit.

The Christie motorized lens mount system has been rigorously tested to ensure minimum drift and the highest accuracy when switching between flat and scope screen formats. The company is also offering new lenses designed to eliminate the need for additional auxiliary lenses to accommodate the unattended changeover requirement of the DCI specification.

The motorized lens mount represents the ultimate in convenience and reliability, giving management more options to optimize their booth operations. “It reflects Christie’s ongoing commitment to provide the best performing, easiest to use projection systems in the industry,” remarked Brian Claypool, senior product manager, Christie Entertainment Solutions.

The motorized lens mount is compatible with all existing and new Christie zoom lenses. It will also accommodate a new series of fixed prime lenses coming into the market.

To see a demonstration of Christie’s new motorized lens mount and for more information, visit Christie booth #1705 at ShoWest 2009.

 

Kodak Demonstrates Fully-Integrated Ads on Digital Cinema Server

http://www.digitalcinemainfo.com/kodakdigitalcinema_03_24_09.php

March 24, 2009

Source: Kodak Digital Cinema

At ShoWest, the annual industry convention opening next week for the exhibition and motion picture distribution industries, Kodak will be the first company to demonstrate the fully-integrated ability to show advertising and other pre-show material on the Kodak server used to playback feature movies. The result will be a smoother presentation to cinema audiences, more detailed audit reporting for ad suppliers, and simplified booth operation for theatre owners.

"In the digital world, we really started with systems to handle the pre-show," says Gary Einhaus, vice president and general manager, Kodak Digital Cinema, "so it's logical that this important breakthrough comes from Kodak. Ads can be encoded in the economical non-wrapped MPEG2 format while features are compressed in JPEG. The Kodak server recognizes both and switches automatically to deliver a seamless presentation."

Kodak developed this "initial approach" in conjunction with one of their major customers to meet their specific needs. The customer is testing it currently in real world conditions, even as Kodak is working also with the industry's leading ad suppliers to adapt the approach to their workflow to accommodate their business rules.

"Our plan is to work with others, to find ways to enable them to connect to our system," adds Einhaus. "We believe our flexible approach will provide clear benefits to ad suppliers and their exhibition partners, and will result in a more consistent presentation for audiences."

Today's pre-shows are vastly different from those of just a few years ago. They are often multi-layered, combining music, dialog, behind-the-scenes segments, still and motion ads, in programs that inform, entertain, and add to the unique cinema experience.

"The new Kodak approach will enable the program to be run on the same projector used to show the feature presentation," Einhaus explains, "so it should look better and brighter and be more consistent with the brand image of the advertisers involved and the expectations of the cinema audience."

Pre-show providers will no longer have to provide separate hardware systems, projection bulbs, maintenance and support. And, with the Kodak system, they will be able to gain more detailed and useful data to share with their advertisers.

"Other systems offer aggregated data," says Einhaus. "Our system audits each ad or other element on an individual basis; the ad supplier knows conclusively which ads have run -- so costly 'make goods' can become a thing of the past."

Today, there are often two systems in the booth - one showing pre-show, the other playing trailers, snipes, and features - and the exhibitor has to switch between them. The trailers sometimes start late and there may be other disruptions. With one system playing everything, the exhibitor will have a system that's easier and less labor intensive to operate - and less prone to errors and other problems.

Images are automatically resized to fit the screen, color space and frame rates are automatically converted, the projector is started once for the full presentation, masking and lighting are adjusted. The result: a smooth, seamless presentation.

"This is one more indication that we intend to do what Kodak has always done in the entertainment industry -- provide innovations that turn technology's promises into realities that benefit everyone and can be enjoyed by the cinema audience," Einhaus says.

 

GDC announces new ingest and content swap capabilities on SA-2100 family of digital cinema servers

http://www.digitalcinemainfo.com/gdctechnology_03_24_09.php

March 24, 2009

Source: GDC Technology

GDC Technology (“GDC”) is pleased to announce that it has added in multiple new features into its entire line of SA-2100 servers. These include:

Instant import of data drives – allows instant transfer of data drives (i.e. HDD) from one SA-2100 to another, making it possible to move a movie quickly from one screen to another. The entire movie (data) transfer process can be completed within a few minutes.

Instant playback from any CRU drive on the SA-2100A for emergency – allows content received on a CRU Dataport drive to play back directly from the drive without ingesting. This is useful in emergency situations where the theatre receives content at the last minute.

Instant playback of content held on the GDC TMS (Theatre Management System) for emergency – allows content residing on the TMS to play back directly through streaming from the TMS without ingesting at the screen server.

The addition of these new capabilities is in response to NATO’s “Digital Systems Requirements”, as well as feedback from customers that these emergency handling capabilities were indeed much desirable. GDC has decided that all existing GDC SA-2100 line of servers will get these new features in the next software upgrade, and servers shipped from May 1st 2009 will have these features built-in.

“Customer feedback shows that emergency situations do occur which require fast moving of content from one auditorium to another,” said Dr. Man-Nang CHONG, founder and CEO of GDC Technology. “Knowing how critical these features are to our customers, we added them in within just three months. We pride ourselves as a company who is sensitive to our customers’ needs and is always willing to go the extra mile to satisfy them.

 

 

'Monsters' going 100% 3-D in China

http://www.hollywoodreporter.com/hr/content_display/film/news/e3ib24acccf4f9af35fec77253e3f60163a

 

DreamWorks film will debut on 200 screens

By Jonathan Landreth

March 25, 2009, 11:04 AM ET



HONG KONG -- Only one market will show "Monsters vs. Aliens" entirely in 3-D as it rolls out during the next week, and it might not be one's first guess.

"China is the only market in the world where it will be shown 100% in 3-D," Jeffrey Katzenberg said Wednesday at the Hong Kong International Film Festival.

The DreamWorks Animation boss said the animated comedy will debut here Tuesday -- four days after its U.S. bow -- on more than 200 3-D-equipped screens, making it practically impossible to pirate with a video recorder.

Katzenberg said the move, along with the regional success of the studio's animated hits "Kung Fu Panda" and "Madagascar," shows Asia is increasingly important to DreamWorks.

"Our growth here has been explosive," he said, adding that he recently has doubled his travel to Asia, traveling from Los Angeles eight times during the past 12 months.

Movie ticket sales rose 27% in China in 2008, but the territory still has far fewer screens per capita than most developed nations. That makes China's growth "magnetic," Katzenberg said, dismissing the notion that cost-conscious Chinese moviegoers will not pay a premium for 3-D tickets.

"Moviegoers in China today are much more diverse than they were three years ago," he said. "Like so many things in China, they've changed even more in the past 18 months, which is why the market's drawing so much investment and so many entrepreneurs."

Katzenberg said there are about 2,000 3-D-capable theaters in the U.S. and another 1,500 outside America, including more than 200 in mainland China, several hundred in the U.K. and 100 in France.

Katzenberg said he expects those numbers to "multiply several times" during the next year or two because new technology is significantly better than the previous generation of 3-D. But he cautioned filmmakers not to rely on it too heavily.

"If it's not a great story, all the bells and whistles in the world are not going to make it successful," Katzenberg said. "3-D can't make a bad movie good."

A typical DreamWorks animated movie costs about $150 million to make, and a 3-D movie costs another $15 million, he said.

Lim Han Seng, regional director of sales and marketing for distributor United International Pictures Asia, put at 180 the number of screens on which "Monsters vs. Aliens" would show in China, mostly in Beijing and Shanghai.

China, which caps at 20 the annual number of imported films allowed to screen on a revenue-sharing basis, has allowed 3-D pictures to skirt that limit

 

Katzenberg: 3-D theaters rollout will quicken

http://www.businessweek.com/ap/financialnews/D974AGO01.htm

 

March 24, 2009, 5:31AM

The spread of new 3-D movie technology to theaters around the world has been slower than expected, but its prospects remain strong because it offers a better visual experience, DreamWorks Animation SKG Inc. Chief Executive Jeffrey Katzenberg said Tuesday.

Promoting the new DreamWorks 3-D animated movie "Monsters vs. Aliens," Katzenberg told The Associated Press in an interview that it takes about $100,000 to upgrade traditional theaters with new digital projectors and 3-D equipment.

"It's harder to get financing right now," he said, referring to the global financial downturn.

Katzenberg said there are about 2,000 3-D capable theaters in the U.S. and another 1,500 outside America, with about 200 in mainland China, several hundred in the United Kingdom and another 100 in France.

He said he expects those numbers to "multiply several times" in the next year or two because the new technology is significantly better than the previous generation of 3-D, saying they compare like "a horse and buggy" and a "Ferrari."

In the meantime, "Monsters vs. Aliens," which opens in the U.S. on Friday, will be released worldwide in both 2-D and 3-D formats, with about 15 to 20 percent of theaters releasing the movie in 3-D.

Katzenberg said the typical DreamWorks animated movie costs about $150 million to make and a 3-D movie adds another $15 million to the budget.

 

Wednesday, March 25, 2009

'Monsters' looking for big 3-D opening

http://www.hollywoodreporter.com/hr/content_display/news/e3i21fd82b8e716e6711601de53f5f74c61

 

Screen count lags, but pic should get boost at boxoffice

By Carl DiOrio

March 24, 2009, 08:16 PM ET

 


The only thing missing has been a megaphone.

That's how unabashed a cheerleader for 3-D projection DreamWorks Animation chief Jeffrey Katzenberg has been in recent years. His tireless efforts on behalf of the technology's rollout in theaters nationwide finally should pay off Friday, when Paramount bows DWA's 3-D animated feature "Monsters vs. Aliens" in more than 2,000 extra-dimensional auditoriums.

But jubilation will be muted by the realization that DWA aimed to open the pic in more than twice as many 3-D venues before a protracted credit crunch slowed the costly rollout of digital 3-D projectors. Meanwhile, the Glendale-based studio has converted its entire production infrastructure to 3-D movies, and many on Wall Street -- and more than a few in Hollywood -- still recall Katzenberg predicting that as many as 5,000 3-D screens would be in place for DWA's first extra-dimensional outing.

Still, "Monsters" should get ample coverage in most major markets, thanks to its biggest-ever tally of 3-D playdates. Additional 2-D distribution will put the pic in about 4,000 theaters overall, with a screen count of about 7,000.

So consensus estimates figure "Monsters" for a healthy, if not truly monster, opening weekend. Rated PG, the film boasts a voice cast topped by Reese Witherspoon and is likely to bow atop the weekend boxoffice with $50 million or so through Sunday.

Such a launch would give "Monsters" a shot at grossing $200 million in domestic boxoffice -- hardly the type of run to grouse about. What has gone right in the absence of a big base of 3-D screens?

Two points are key:

-- Only about 2,000 venues are big moneymakers during any theatrical run, with the balance much smaller venues of less significance to a film's boxoffice success.

-- Most theaters charge a premium of $3 or more for 3-D tickets, which will boost "Monsters' " grosses.

Wall Street has tracked boxoffice prospects for "Monsters" closely because DWA is publicly traded and Katzenberg's 3-D gambit always has seemed a high-wire act. But analysts are confident the pic will perform well enough.

 

Monday, March 23, 2009

Can 3-D Save Hollywood?

MARCH 20, 2009

http://online.wsj.com/article/SB123751033980990723.html

 

From Jeffrey Katzenberg to James Cameron, studio heads and top directors are betting big on the technology. But getting audiences into seats can be trickier than making monsters jump off the screen.

When "Monsters vs. Aliens," a DreamWorks Animation movie about an extra-terrestrial attack, hits theaters next weekend, it will set off another invasion: a new wave of big-budget 3-D films.

James Cameron, Robert Zemeckis and Steven Spielberg are all working on 3-D movies. Walt Disney's next Pixar feature, "Up," was recently selected to open the Cannes Film Festival -- the first 3-D movie to do so. And starting with "Monsters vs. Aliens," DreamWorks Animation, known for hits such as "Shrek" and "Kung Fu Panda," will release every movie it makes in 3-D.

Jeffrey Katzenberg, chief executive of DreamWorks Animation, is betting heavily on the technology, which he bills as a much-needed boost for Hollywood. Even with an upswing in the past few months, movie admissions have declined more than 9% over the past decade, and were down by almost 5% last year, according to box-office tracker Media By Numbers.

"The theater owners have not done anything to change the theatrical experience in many years," says Mr. Katzenberg, who likens the latest 3-D technology to past quantum leaps in the industry such as the first talkies or the introduction of Technicolor. "This is going to bring moviegoers back to the theaters," he says. He hopes that the technology, which will raise ticket prices by $2 to $5, will transform the box office into "a growth business for the first time in many years."

Hollywood pushed 3-D in the 1950s and again in the 1970s and 1980s, but those efforts left moviegoers with little more than a headache. While the 3-D technology on display in films like "Monsters vs. Aliens" is more sophisticated, it remains to be seen whether people will still be drawn to it after its novelty has worn off. Many theater owners say they wonder if it makes sense to raise ticket prices more in a downturn. And the technology, which relies on actually going into theaters, may have little effect on home-video sales, which have boosted studio profits for years but fell about 9% in 2008, according to Adams Media Research.

Unlike the 3-D movies of past decades, where two separate projectors displayed images (one for each eye) and had to remain synchronized for the duration of the film, the latest 3-D systems use a single digital projector. They quickly alternate between images seen by the right and left eyes, which the brain marries into a three-dimensional picture. The process still requires glasses to pick up separate left and right eye images, but not the clunky red and green kinds popularized in the 1970s and 1980s with 3-D films. Today's 3-D eyewear looks more like sunglasses.

The first films made with the latest generation of 3-D technology began to trickle out over the last few years, beginning with "Chicken Little" in 2005 and increasing in 2007 and 2008, with "Beowulf," "Fly Me to the Moon," "Journey to the Center of the Earth" and "Bolt." Some of those titles, like "Beowulf" and "Bolt," left critics lukewarm and underperformed at the box office. ("Beowulf" had an estimated budget of $150 million and didn't break $100 million at the domestic box office.) More recently, Focus Features' "Coraline," an animated tale about a young girl who enters an alternative universe, has grossed $70 million at the domestic box office since it opened last month, in large part because of the popularity of 3-D showings of the film. "Coraline" had a budget of between $60 and $70 million.

Back in 2005, there were only a little over 100 3-D screens across North America equipped to show movies in 3-D. Now there are more than 2,000 3-D equipped screens, and "Monsters vs. Aliens" will play on virtually all of them. Still, Mr. Katzenberg had initially hoped for about twice as many screens. There are a total of about 43,000 movie screens in North America.

At least some moviegoers need to be won over by 3-D. David Lacy of Irvine, Calif., says he won't go out of his way to see "Monsters vs. Aliens" in 3-D if the tickets cost more. The 28-year-old graduate student focusing in Shakespeare studies saw "Beowulf" in 3-D and was disappointed by the experience. "[3-D] doesn't help a weak plot," he says. "If they regularly started doing all movies in 3-D, I would never go."

Hollywood's Less-Successful Gimmicks

When Warner Bros. released a film with Al Jolson called "The Jazz Singer" in 1927, it featured what many considered a gimmick — it had sound. Dubbed "talkies," these new films became the standard, much to the chagrin of the stars and creators of silent films who fought to stay relevant. Hollywood hasn't stopped innovating, although not all of their attempts at novelty have been met with praise. Below are some of the less-successful attempts at creating cinematic history. --Jamin Brophy-Warren

CinemaScope

Struggling with the growing ubiquity of television, some studios set their sights on a bigger target—much bigger. In 1953, 20th Century Fox attempted to replicate the experience of the popular 3-D look but without the glasses. Originally developed by a French inventor in the 1920s, CinemaScope was projected across three different screens with the image stretched across all of them. The Hollywood Reporter announced upon its release that CinemaScope would be the 'Moses' that would direct Hollywood "out of a film wilderness" and Paramount later released a competitor called VistaVision with a similar effect. Both technologies were phased out by the end of the next decade.

Percepto

Known for his legendary gimmicks for his B-movies, director William Castle wanted to scare viewers of his 1959 horror film "The Tingler" right out of their seats — literally. Starring Vincent Price, the film told of a parasite that would infect victims and could only be destroyed by screaming. Calling the technology "Percepto," Mr. Castle installed dozens of buzzers underneath the theaters seats that film operator could trigger that was intended to simulate "the tingler" lose in the movie theatre. Mr. Castle also arranged for a woman to faint during some screenings and ushers would carry her out on a stretcher.

AromaRama

For the 1959 travelogue "Behind the Great Wall," publicist Charles Weiss and Italian Count Leonardo Bonzi rigged theatres to release certain smells during the movie called "AromaRama." Triggered by electronic cues, more than 30 scents such as the smell of the Gobi desert were incorporated into the 120 minute film. Part of the problem, however, was the smells themselves. Mixed with Freon, one critic described the experience as being in "a subway rest room on disinfectant day." The complaints didn't hinder the release of "Smell-O-Vision" which attached pipes directly to the seats to pump in smells. Director John Waters happily resurrected the technique for his 1981 film "Polyester."

Sensurround

After taking his wife to the movies during an aftershock, producer Jennings Lang tried to replicate the experience for the 1974 disaster flick "Earthquake" starring Charlton Heston. With a development cost of less than $1 million for MCA, "Sensurround" used a low-frequency sound to enhance the illusion of a rumble. Universal rented a package consisting of special speakers and an amplifier for $500 a week for use at about 60 theatres. The tactic worked. The film won an Oscar for the technology and was a hit at the box office.

"Found" Footage

With a modest budget and handheld cameras, two indie filmmakers wanted to find a way to popularize their project about three film students who go missing in the woods of Maryland. They created a Web site called blairwitch.com that told the story of the film as if it were fact. Snippets of the film circulated with "real" footage from the ill-fated excursion. Within weeks, rumors were circulating about the truth (or falsehood) of the Blair Witch story and by the time Artisan Entertainment announced that "The Blair Witch Project" would be released in theaters, the hype had reached a fever pitch. The film grossed more than $135 million.

"Monsters vs. Aliens" is a broad send-up of sci-fi flicks from the 1950s, such as "The Blob," "The Fly," and "Attack of the 50 Foot Woman." When a UFO lands in America, the president (Stephen Colbert provides the voice) calls on a group of monsters to save Earth from the alien attack. The 3-D effects heighten the movie's visual jokes, making characters like Ginormica, a 49-foot 11-inch tall California girl (Reese Witherspoon), and the 350-foot Insectosaurus, appear to tower over the roughly 6-foot president.

The movie could set a benchmark for a host of other big-budget 3-D films. Mr. Zemeckis's "A Christmas Carol," an animated remake of the Charles Dickens tale about Scrooge starring Jim Carrey, is planned for release in November. Mr. Cameron is at work on "Avatar," a $200 million 3-D film set for December in which a war veteran named Jake travels to another planet. Mr. Spielberg's "The Adventures of Tintin: Secret of the Unicorn," based on the popular Belgian comic strip about a reporter and his dog, is due out in 2011. The box-office performance of "Monsters vs. Aliens" will be "vital to the long-term potential of 3-D," says media analyst Richard Greenfield of Pali Research.

All told, Hollywood plans to release as many as 45 3-D films over the next two and a half to three years, according to RealD, the leading provider of 3-D equipment. Theaters typically charge about a $2 to $4 premium on top of normal ticket prices to see a film in 3D, but that figure could climb higher for future 3-D films like "Avatar." On a DreamWorks conference call in February, Mr. Katzenberg told analysts that the company anticipated a "meaningful up-charge" of $5 on 3-D tickets for "Monsters," but most theater chains are charging less than that, an average of $3.18, according to a report by Mr. Greenfield. An industry report from Piper Jaffray, an investment bank, estimates higher ticket prices from 3-D films could help raise the box office by nearly 23% in 2011 over 2008 returns.

"When you enhance the experience, people are willing to pay for it," says Dick Cook, chairman of Walt Disney Studios, which plans to churn out more than a dozen 3-D films over the next several years.

Mr. Katzenberg has retrofitted DreamWorks' campus-like studio with 3-D equipment developed especially for the company by its own 3-D experts and engineers. That group includes "Monsters vs. Aliens" Stereoscopic Supervisor Phil McNally, who worked on "Chicken Little" and is known within the industry as "Captain 3D." DreamWorks Animation plans to invest an additional $15 million in each 3-D film it makes -- a sizable bet for company that usually makes only two films a year.

As part of a massive marketing push, DreamWorks has signed up Bank of America to run a promotion for the movie. Ads for the film will appear on 18,000 ATM machines and more than 6,000 branches, and the bank will give away free ticket upgrades online to anyone who wants see the film in 3-D for a 2-D price. The promotion will cost the bank, which recently received $45 billion in government aid, about $175,000.

"This gave us an opportunity to pass along savings to our customers at very little cost to the bank," says Joe Goode, a spokesman for Bank of America.

If 3-D takes hold, the new format could revive DreamWorks' stock, which has fallen in recent months. The company's 2008 releases, "Kung Fu Panda" and "Madagascar: Escape 2 Africa," were blockbusters that each grossed more than $60 million during their opening weekends. But the company's net income for last year dropped 35% as revenue fell 15%.

Theater owners have been slow to embrace the technology. Financing woes have slowed the roll out of 3-D systems -- they can be outfitted only on digital projectors, which carry a price tag of up to $75,000. Last year, Hollywood studios crafted a $1 billion financing package to help theater owners cover the costs of digital projectors (the exhibitors must bear the costs of 3-D systems on their own), but turmoil in the credit markets has stalled the deal.

Without more screens, the dozens of 3-D films coming out over the next few years could find themselves with limited venues at which to play, resulting in missed revenue for companies like DreamWorks.

Fred Van Noy, chief operating officer of Carmike Cinemas, one of the country's major theater chains, wasn't initially sold on the 3-D rollout. But with so many directors getting behind 3-D, he says he is now convinced his company can profit off the technology and has installed 3-D systems on nearly 500 of his roughly 2,287 screens. "Now there is so much product coming down the pipeline, we will recoup our investment way before we have to worry about this thing possibly reverting to fad status," he says. For exhibitors like Mr. Van Noy, 3-D represents a way to lure back consumers lost to the Web.

The first time Hollywood turned to 3-D, studios were trying to face down another small-screen threat. As TVs crept into American homes in the 1950s, movie attendance dropped in half within a matter of years. Dozens of films, including "House of Wax," were released in 3-D between 1952-1955. But the technology quickly went out of fashion. Just three years after the opening of "Bwana Devil," the first major color film release in 3-D, theater owners had basically abandoned 3-D in favor of a wide screen format called CinemaScope.

Leonard Maltin, a film critic and historian based in Los Angeles, says that the studios' expectations about 3-D currently "are an absolute replica of the pronouncements and interviews that came out in 1953."

While the costly digital upgrades required to show 3-D films have become roadblocks in Hollywood's race toward 3-D, they're also what makes the technology so much improved over the 3-D audiences saw in the 1950s and again in 1980s, with films like "Jaws 3-D."

RealD, the leading 3-D system, was first used with Walt Disney's 2005 hit "Chicken Little," and is being used for "Monster vs. Aliens." RealD is being developed for use in the home. The company also provides 3-D equipment and technology to NASA and the military, which uses it for reconnaissance.

To make "Monsters vs. Aliens," the producers also employed a technology called InTru 3D. Using proprietary in-house tools, DreamWorks allowed its filmmakers to use a device resembling a physical camera that, instead of looking out onto a real soundstage, is able to view an animated, computerized set.

After DreamWorks completed the 3-D version of "Monsters vs. Aliens," its filmmakers created 2-D prints because the company knew not every theater would have the capabilities to show the film in the new format.

Despite advances in the technology, Jerry Pierce, who consults on digital issues for General Electric Co.'s Universal Pictures and is also the chairman of the Inter-Society Digital Cinema Forum, sees one limitation: the glasses. He says, "Who wants to wear those on a date?"

 

Friday, March 20, 2009

The future of sports in 3-D

http://today3d.blogspot.com/

Peek around the bend on the technology highway and you'll catch a glimpse of the future -- in 3-D if you're wearing polarizing glasses.

Now that high definition (HD) television has gone mainstream for sports viewing, it's OK to wonder "What's next?'' Sure, HD is great, but the nature of technology is that many people are working hard to make things even better, such as HD in 3-D.

Ask some of the 15,000 who watched last month's NBA's All-Star Saturday in 3-D at 85 theaters around the country. Viewers were jumping out of their seats to cheer diminutive Nate Robinson's dunks in New York, Toronto, and Los Angeles, according to the NBA's Steve Hellmuth, the NBA's executive vice president of operations and technology.

So what about the biggest game of all, the Super Bowl? "The Super Bowl is the absolute killer application,'' said Buddy Mayo, CEO of New Jersey-based Cinedigm, the industry leader in delivering 3-D software and content to theaters.

A 3-D presentation won't be a first for the NFL, which aired a Chargers-Raiders game to invited guests in three theaters across the country last December.

"There were eight cameras used for the broadcast as opposed to 20 to 24 for a regular telecast,'' said NFL spokesman Brian McCarthy. "There were a couple of great shots of the ball coming right at you in a tight spiral. It was so real you wanted to reach up and make the catch.''

One reason is a different approach to using cameras -- leaving a shot on screen and giving the viewer time to digest all the information that's presented instead of making the now-standard quick cuts to other cameras. The NFL has been a leader in expanding the televised sports frontiers from Monday Night Football, to cable coverage, to NFL Sunday Ticket, to leading the adoption of high definition.

So is the question will or when do we see the Super Bowl in 3-D in theater settings across the country? Maybe it will be the coming season's Super Bowl XLIV or XLV in 2011, but bet that it's coming. At first, it may be only for VIP parties, mostly because of the limited number of theaters currently equipped to handle live 3-D events -- about 100 today but one that will be growing exponentially.

And there are issues. For starters, the NFL discourages mass viewing because it cuts the ratings for its broadcast partners and would need to adjust its policy, something it is willing to do. "3-D would be an opportunity to enhance the viewing experience,'' said the NFL's McCarthy. "There's the question of diluting the audience [ratings] to implement new technology. And you're always asking: 'How soon and how expensive?'

One application is instant replay and coaches' challenges. "In 3-D, there's no question about whether the receiver's feet are in bounds,'' said Michael Lewis, CEO of RealD, a Beverly Hills, Calif., company that is the leader in 3-D hardware.

There's no question the movie industry is moving towards 3-D but, unlike the sports-led move to HD, this time sports is following with only special (read Really Big) events likely to be shared in the theater environment.

Televisions with 3-D chips are available, but even the industry is wondering about home applications while acknowledging that widespread use is at least three to five years away. "People would need a new TV, and I cringe when I say that,'' said Lewis.

In theaters now

The current big 3-D release is The Jonas Brothers: The 3-D Concert Experience, which opened in theaters on Feb. 27. It's a Disney 3-D release that follows the band's recent concert tour and -- important from a marketing perspective -- introduces a new song. "We put you right up on stage,'' said RealD's Lewis.

As for the future, it's not difficult to imagine a band doing a special pre-tour concert to introduce new tour dates and market a new album/DVD. And once one does it successfully, a new market paradigm will be in place.

Glasses & technology

3-D is the technology that adds depth perception to a two-dimensional picture by using high-speed HD-3-D cameras to rapidly give our brains alternating images to the left and right eyes, providing the viewer wears special -- usually circular polarizing -- glasses.

The technology developed by RealD uses a one-camera technique that takes 144 frames per second, 72 from the perspective of each eye, as opposed to the usual 24 frames per second rate. TV manufacturers are working hard at developing "glasses-free'' sets, but that innovation is farther down the aforementioned technological highway than the evolution we're seeing today.

And that product is attractive. Just as the children. Where sports to drive the HD revolution, major movie studios now are using movies and concerts -- and marketing to the youngest generation -- to increase attendance and fill seats.

Kids know the difference. Attendance at houses showing 3-D films runs 40 percent -- or more -- higher than at houses where the show is in 2-D (standard definition).

Patrick Olearcek, a legal counsel for Mass. Mutual Insurance Company, knows about 3-D because his daughters Caitlin, 8, and Erin, 6, have brought him and his wife, Julie, to Disney 3-D movies, such as Meet The Robinsons, and Bolt.

"They love the shows, and they think the glasses are so cool,'' he said. "They see the commercials for the movies on TV and know what 3-D is. They love the feeling of the characters coming out of the screen at you.''

His kids saw the Jonas Brothers movie on opening weekend. "From a parent's perspective, you're not paying concert prices, you don't have to deal with the traffic -- and they get the equivalent of a front-row seat,'' he said.

The disposable and recyclable glasses are a cost of doing business; however, manufacturers of high-end eyewear are making plans to market designer 3-D glasses, including clip-ons and maybe even contact lenses. But even the present theater-issue ones are nice.

Sam Allis, a columnist for The Boston Globe, recently wrote about taking home the glasses -- as opposed to putting them in the recycling bin -- being his No. 1 memory of the 3-D movie experience.

Chicken or the egg?

When HD TV came on the scene, the big arguments were:

From the consumer: "Why should I buy an HD set when there isn't much HD programming?''

From the broadcast industry: "Why should we invest in HD cameras, production trucks, training, and broadcasts when there aren't many HD sets out there?''

Eventually, a critical mass was achieved, and the technology took off on both sides, pushed largely by sports. In a major agreement, the major movie studios, including Sony, Disney, Fox, Paramount, Universal, and Warner Brothers, have settled on a common 3-D technology -- DCI or digital cinema initiatives. And now, with a 40 major films set for release this year, there's a logjam at the consumer end.

Sure, viewers can see the shows in standard def, but there won't be enough 3-D screens for pictures to have extended runs. "We've got about 3,800 screens converted,'' said Cinedigm's Mayo, "and plan to have another 10,000 done in the next three to four years.''

RealD's Lewis figures James Cameron's anticipated blockbuster Avatar -- a futuristic sci-fi thriller that's coming late in the year -- will open in 4,000 3-D theatres. There are even fewer -- about 100 -- that have the higher level of technology to present "live'' 3-D broadcasts of special events -- games, lectures, concerts, fashion shows, premieres or finales of TV series.

"The goal is to have at least one in every major market,'' said Mayo.

Sports in a 3-D perspective

Mayo sees the potential for all sorts of sports -- including boxing, golf, tennis, extreme sports, motor racing as well as the traditional big four US major league sports -- being aired live in 3-D. But the circumstances have to be right.

"Sporting events are a one-shot deal,'' said Mayo. "You see the game, and it's over. There's no shelf life. So you have to be sure to have a guaranteed audience and plenty of sponsorship. The box office take alone won't pay the costs.''

Concerts, on the other hand, are a different model. "They can have legs for extending showing and offer marketing opportunities down the road for concert tickets, CDs, DVDs, and merchandise,'' Mayo said. "Anything you think is better in HD is made that much better again in 3-D.''

Like that killer ap, the Super Bowl.