Wednesday, August 12, 2009

The return of 3D cinema

http://www.ft.com/cms/s/2/0f928c9c-77e2-11de-9713-00144feabdc0.html

By Nigel Andrews

Published: July 24 2009 17:03 | Last updated: July 24 2009 17:03

Journalists at the Cannes film festival are relatively inured to the weird requests made of us but this May saw the weirdest yet. Standing on stage before the screening of Up , Thierry Frémaux, the festival's director, welcomed the audience with his customary salvo of bonjours and bienvenus, before saying: "Before the film begins would you please all put on your glasses so I can photograph you."

Yes, 3D cinema is back, enjoying one of its cyclical world crazes. A year that has already played horizontal yo-yo with our eyeballs in My Bloody Valentine 3D, Monsters Vs Aliens, Bolt and Ice Age 3 has a further consignment of these leap-out-at-you films to come.

A scene from the movie 'Up'Up (pictured), the most high-profile release, has become the second-highest grossing film in the US so far this year after Transformers: Revenge of the Fallen and is due in the UK in October. The first 3D film honoured with a place – let alone the opening gala – in the Cannes competition, it tells of a little old man whose house is floated into the sky by balloons and wafted to a South American jungle kingdom run by a mad explorer. If that sounds too much like social realism, your 3D glasses will confer instant out-of-this-world enchantment. The airborne house will fly belief-bogglingly towards you, the giant balloons will brush your face, the climactic chase scenes in the sky will have you giddy with touchy-feely proximity. 3D is a contact sport. If you can't stand the pace, get out of the theatre. If you can, join the growing band of enthusiasts.

Also due this year are two other Disney films with specs appeal, A Christmas Carol and a 3D-refurbished Toy Story. And December sees the most keenly awaited blockbuster release of 2009, James Cameron's Avatar. From the director of Titanic (1997) comes a stereoscopic epic about a war-riven planet, using, we are promised, the ultimate in crowd-wowing 3D imagery and graphic immediacy.

Even so, this epiphanic outbreak has arrived less expeditiously than Cameron and his peers once hoped. At the entertainment industry shindig ShoWest in 2005, Cameron, George "Star Wars" Lucas, Robert "Back to the Future" Zemeckis and other A-list filmmakers appeared together on a Las Vegas stage, wearing 3D specs to promote the imminent revolution. They predicted 2,000 3D screens would be in place in the US by 2007 but it took until this year to reach that tally. And in America, Europe and elsewhere, there are film exhibitors complaining – or some are – that the 3D "bang" isn't worth the bucks it costs to provide.

Broadly, theatre owners have a choice of expenditures thrust upon them by the studio or distributors, which seldom volunteer the exhibition costs for a 3D film themselves. Either the theatre must install a special screen, expensive and incompatible with normal feature film showing, to accommodate the RealD system, the first one off the grid in the modern era. (Introduced in 2005, it was invented by author/filmmaker Lenny Lipton, whose other claim to fame is having written the lyrics to "Puff the Magic Dragon" at age 19.) With RealD, theatres save on spectacles, which are cheap and disposable. Or they must buy or subsidise the costly "active" specs used for XpanD, a Slovenian-US system requiring no special screen. Some exhibitors say, "Why bother?" They maintain that many of the new new films do not exploit the form's potential for leap-into-your-lap imagery, as 3D used to do in its gaudy heyday, they just add extra depth of field to movies that play almost as well flat. And it is a fair comment when applied to some 2009 releases to date, even the popular Monsters Vs Aliens and Bolt.

But then we still haven't seen Cameron's Avatar. And who knows how many eyeball-bashing enhancements Disney has packed into Toy Story 3 ? That company's ambitions for further 3D revamps of catalogue oldies include Beauty and the Beast and Alice in Wonderland, due next year.

What exactly is cinema up to when it assails us with these screen gimmicks? Historically and cyclically, it has mobilised them in periods of film industry paranoia. Afraid of losing its audience to rival media, such as television, DVDs and computer games, cinema ransacks its arsenal of tricks to try and lure the homebody into the multiplex. The industry asks itself, "What would a viewer like to experience that he cannot on a domestic screen?" The answer: "Something bigger, louder, giddier and more spectacular."

At home you cannot get 3D, or not to the sense-assaulting scale experienced in theatres. And unless your home is unusually large, at home you cannot get the Imax effect: 3D's main rival in the size-ist stakes offers a screen 22m wide by 16m high.

In the old days – when screens endeavoured to be bold amid similar customer crises – you couldn't get Cinemascope or Cinerama at home, both born in the 1950s to combat the TV sets suddenly invading everyone's homes. (Cinemascope, patented by 20th Century Fox, was the wide-screen process once caustically described by director Fritz Lang as "suitable for snakes and funerals". Cinerama was the wraparound process thought by some to have been inspired by the three-image tricolore sequence at the climax to Abel Gance's 1927 Napoléon).

Sensurround in the 1970s offered something seismic for the age of home video, newly arriving to menace ticket sales. Universal Studios dreamed up this seat-quaking sound system, ideal for movies about earthquakes and rollercoasters. Throughout this time, there were the maverick showmen patenting their maverick follies. Most successful was Mike Todd, whose Todd-AO was a kind of single-camera Cinerama, most famously associated with Julie Andrews twirling on a hill in The Sound of Music (1965). Todd was also behind Smell-o-Vision, a process that used odour-bearing conveyor belts to visit all parts of the theatre. This never became popular, unsurprisingly, though a few films were later made with the technologically simpler "scratch'n'sniff" card.

My own favourite Barnum of the screen gimmick is American producer-director William Castle. His low-budget horror films were cranked up to cult status by audience-impacting gizmos. "Illusion-O" provided spectacles enabling viewers to see extra ghouls in 13 Ghosts (1960). "Percepto" used buzzers attached to seats to jolt spectators at horror moments in The Tingler (1959). For House on Haunted Hill (1959), Castle had a skeleton moved above the audience, brushing its heads. Castle's enemy was not home-viewing so much as his rivals in the B-movie production empire. He wanted his schlock to have more get-up-and-go than the competition's.

Of all these format experimentations, 3D has been the most tenacious. As early as 1890 the British camera pioneer William Friese-Greene patented a process involving two films projected side-by-side, requiring the viewer to look through a stereoscope. But it was too elaborate and impractical for cinema use. Russia, in the early-middle decades of the 20th century, dabbled with a system that would render spectacles unnecessary. And in the 1950s, contemporaneously with Cinemascope and Cinerama, 3D movies burst out everywhere. If you saw a horror film in that era – House of Wax (1953), for example, or Phantom of the Rue Morgue (1954) – it would sock you in the eye regularly during its action. If you didn't believe a musical could be made in 3D, there was Kiss Me Kate (1953). If you passed a poster for the 3D jungle adventure Bwana Devil (1952), it promised you, "A lion in your lap, a lover in your arms."

Today many cinemas still hold out against the arduous job of adapting for these new formats. One argument is the diminishing returns factor. Once the novelty of the bigger-and-better screen process wears off, a film's appeal reverts to pretty much the same elements as those of any other feature: story, stars, style, strength of dramatic idea. For myself it's the Achilles heel of these systems that charge gloriously into battle to conquer the box office, yet are always lamed as spectacle – sooner or eventually – when the pugnacity loses its novelty.

After all, we get 3D in life. We get Imax-sized and bigger fields of vision. But when did we last wake up saying, "Yippee, the alarm clock is visibly nearer to me than the bedside lamp." Or, going outside the front door, "Yippee, the world is 16m high and 22m wide with surround-sound."

Those who disagree will claim I am a jaded critic crying in the wilderness. They will respond, "Fact: this year's 3D films are doing big business. Fact: in the UK the 3D version of Bolt outgrossed the 2D version by more than three to one. Fact (moving beyond 3D): last year's showpiece Imax presentation The Dark Knight, the first feature to include scenes shot with Imax cameras, was the highest-grossing movie worldwide. Fact: audience figures nearly always increase, and media interest in cinema regenerates, with a new screen process."

Touché. Even a nine-day wonder, I guess, makes things better for nine days. No one can deny at present that the word is out and spreading. "3D or not 3D" is barely even a question. Germany's first feature in the format, The Gate, a horror film, shoots later this year. The Child's Eye, another horror movie, is being made by Chinese brothers Danny and Oxide Pang. Australia's Guardians of Ga'Hoole, an animated film, opens soon in the UK. France promises Louis La Chance, a 3D animation set against the background of the 1934 Monaco Grand Prix. South Africa is about to present us with Zambezia, South Korea with Dino Mom and Norway with Pelle the Police Car Goes Bathing. Abandon hope, flat-screeners. The world is round and the movie world is becoming ever more multidimensional.

We could almost forget – we almost had – that America led the way and still does in popularising these giantist systems. Stephen Sondheim, composer and lexical faddist, noted that "Cinerama" is an anagram of "American". Which other nation could have stuck with this Brobdingnagian mission to make things bigger and bolder, through thick and thin and thinner? And what could be more synergetic with a country of high skies, wide lands, big cities and busy entrepreneurialism than the obsession with pioneering ever more impactful screen systems.

Sometimes these systems can be a pain in the eyeballs or in other parts of the body. Sometimes we want to warn, when the latest band of Lala-land lab rats comes up with another multimillion-dollar viewing lark: "Beware of geeks bearing gifts."

But just as humans want to explore the cosmos, flying up, out and beyond from what was once deemed a flat earth, humans want to explore the possibilities of space, depth and plurality of dimensions in the "flat" movie image.

Maybe it isn't a coincidence that the new 3D craze takes place in the year of the 40th-anniversary moon landing celebrations. Nor that the gravity-repudiating Up promises to be 3D's headline movie in the second half of 2009. Small step for a man (or house); giant leap for mankind.

The cinema wants to ensure that every possible step or leap is available to us poor earth-lubbers, who have spent too much time believing that a screen must be merely an inert, polite, well-behaved 2D rectangle.

Nigel Andrews is the FT's film critic

..................................................

The wonder of 3D

For a reminder of the power of cinema to shock, awe and amaze, there are few things better than sitting with children watching a 3D film at an Imax theatre. Banked on steep seats in front of the giant screen, there's an air of anticipation as the glasses go on and the lights go down, writes Isabel Berwick.

The short films made for the Imax format are often quasi-educational and narrated by Hollywood A-listers (for example, a deep sea film voiced by Kate Winslet and Johnny Depp, and a space station documentary narrated by Tom Cruise).

The sharks really leap, causing shrieks, and a sea of little hands reaches up to touch shoals of fish that seem to swim into the audience. The 3D world, as experienced by children, is large, fantastical, and (emotionally) touching.

For some children, however, the Imax special 3D effects are a little too special. My son, who is five, says: "The Imax looks too real: I don't like them to come out at me at all." He prefers the rather milder computer-generated 3D of the mainstream cinema, where the fish won't leap on to your lap. His sister, a 3D veteran at nine, sums up the effect in Disney films such as Bolt: "You can see it's deeper but sometimes the 3D is a bit too like HDTV. I mean, it's a clearer screen but sometimes it's too clear and too exact."

Though the children say it can get annoying wearing the glasses for 3D films, I think we all like the popcorn and specs experience. It feels oddly nostalgic, although the first 3D film I saw was as a teenager, the awful Jaws 3-D (1983) which we peered at through flimsy paper glasses.

G-Force (pictured), the new Disney film featuring "gadgets, gizmos, guinea pigs", opens next week and will be showing in 3D at some cinemas.

We saw the film at a 3D preview screening and approved, in particular, of the chase scenes, which make you feel very close to the action, and some spectacular fireworks. Even if, as my son happily concedes, "The G-Force one didn't come out of the screen."

'G-Force' opens in the UK on July 31

 

Red Bull Corporate - Red Bull Air Race First 3D Cinema Ad

 
The first 3D Cinema advert is introduced and shows footage of the Red Bull Air Race as the narrator introduces the London event on 28th and 29th July 2007. The advert was shown at 742 UK Cinemas during July before Harry Potter & The Order of the Phoenix and Shrek The Third, viewers were provided with specially branded glasses before they entered.

3D cinema makes a fresh comeback

 
3D cinema makes a fresh comeback

By Spencer Kelly
Presenter, BBC Click

This year is seeing a comeback for 3D cinema, with every major film studio releasing a title in the format.

Even the Cannes Film Festival showed its support to the industry by allowing a 3D feature to open the event for the first time.

The film selected was Disney and Pixar's latest release called Up, which is just one of 15 movies in 3D coming out in 2009.

It is the story of a widower who ties a thousand balloons to his house and flies away on an adventure.

Other forthcoming releases cover genres from family friendly animations such as Ice Age: Dawn of the Dinosaurs to adult horror in My Bloody Valentine.

But the most anticipated 3D release is due at the end of the year from Titanic director James Cameron.

Avatar is expected to be the most expensive movie ever made - Cameron has spent much of the past decade researching and experimenting with the technique.

"You can look at a 2D version of a 3D film and see all the dumb gags that were fun in 3D but look stupid in 2D.

"Before we spent hundreds of millions of dollars making a movie, we had to say is this movie going to be in any way compromised in its 2D presentation. Because the reality is that in the short-tem DVDs are still going to be in 2D.

Hollywood is starting to catch up now that the technology is finally right for a third era of 3D.

The technique has come a long way since the first experiments in 1915. Although, it was not until the 1950s that Hollywood tried it out on audiences threatening to be kept away by their televisions.

The horror film The House Of Wax released in 1953 was the first major studio 3D feature ever to come out.

It was shown using two separate projectors to create one double image, and by running two separate rolls of film.

But audiences were put off by wobbly images which caused motion sickness and made them feel ill.

The technique made a comeback in the 70s and 80s, possibly as a reaction to falling audiences at the time when home video was becoming popular.

People donned red and blue anaglyph glasses to watch the shark in Jaws burst out of the screen.

Despite the depth with anaglyph being good, the colour was severely compromised, so more technological development was needed.

Today 3D is trying to combat a more modern threat to box office takings posed by illegal movie downloads.

But the technology is much more sophisticated than in the past - the installation of digital projectors in cinemas means sharper and steadier images.

Also, animated movies in the format are not made with real cameras - the technique can be achieved simply by telling a computer to create each shot from two different angles.

While live action features can be filmed in 3D thanks to new dual-lens digital cameras that capture two viewpoints.

American company 3ality Digital has developed this technology to film commercials, music concerts and sporting events.

The cameras also link to specially-developed software, which corrects any small variation between the lenses on the fly to minimise audience discomfort.

Steve Schklair, the CEO of 3ality Digital Systems, explained that 21st Century 3D is about using subtle and immersive techniques, rather than eye-popping gimmicks.

"We use colour to help tell a story, we use shape, and we use line. We do a lot of things when we are making movies to make the audience feel certain ways," he said.

He added that associating characters with certain depths could be a new way of bringing stories to life in 3D.

But David Cohen, associate editor of features at Variety, highlights that filmmakers are very conscious about making movies that work in both formats.

"One of the risks we have at this moment of transition is that movies made for both formats won't be ideal in either one," he said.

However, he believes there are financial benefits in continuing to develop the technique if studios can make their numbers work.

"The revenue for 3D movies is limited entirely to theatres," he pointed out.

"That works if you're talking about the extra $15m (£9m) it took to make 3D picture Monsters vs Aliens. But if you're talking about a live action picture where the 3D investment could be much greater, the numbers become much more difficult."

He added that the format's success in the long-run will depend on the emergence of 3D television which he described is at the "drawing board" stage.

The 3D version of Monsters vs Aliens took more money than the 2D version, despite being shown on fewer screens.

This may be partly to do with cinema tickets for 3D films costing 20% to 40% more than 2D.

But to show these 3D movies, cinemas need to upgrade a screen to digital and install a digital projector at a cost of $70,000 (£43,000).

So far this has only happened at 1774 cinemas in UK and 6882 worldwide, so the 3D revolution has some way to go still.

First 3D Ad Coming to Cinemas

http://www.cybertheater.com/first-3d-ad-coming-to-cinemas/

Thanks to the efforts and innovations in advertising of Screenvision, the first 3-D ad to cinema will be seen starting May 1. Screenvision has partnered with Wrigley brand to make this possible and will extend Screenvision's focus to create 360 degree entertainment experiences for consumers and marketers alike. Already the 3-D in-lobby leader for advertisers, Screenvision will now also be the 3-D in-theatre leader with the launch of its first ever on screen 3-D ad.

Screenvision's Programming Network will make the 3-D Skittles spot available through its exhibitor partners across the country with coverage in all of the top 10 DMAs. The 3-D ad will run for a five week period beginning May 1st on 762 3-D screens in 461 Screenvision represented theatres.

"Converting ads from 2-D to 3-D is a natural extension of our ongoing support of Cinema moving forward," said Norm Chait, SVP-Director of OOH Investment and Activation, MediaVest. "MediaVest, along with our clients, recognize that our consumers go to the movies to be entertained. With Screenvision now offering the opportunity to have our messages literally jump off the screen, these new technologies help us to truly engage and captivate our core consumers in a memorable way. We are excited to be the first to take advantage of what we know will be a highly desirable consumer touchpoint."

(Source) Press

More 3D Alternative Content Heading to Cinemas

SAWA Newsletter August 2009

BSkyB has linked with Odeon to provide 3D programming of Olympic gold
medalist Usain Bolt's 150m sprint in
Manchester, England last month (May). The event was filmed using a
combination of five 3D camera positions
(including three motorised stereo mirror rigs from UK 3D firm Inition,) as
well as two regular Sky HD cameras
for distribution in Odeon cinemas later in 2009.

Sky is fast accumulating a catalogue of 3D footage, ranging from sports,
such as the Ricky Hatton boxing match
presented for its first public demo in late 2008, and more recently general
entertainment and cultural events.
These include a performance of the UK National Ballet's Swan Lake as well as
facilitating the first live 3D
simulcast of music from rock band Keane on an HD 3DTV set, a public 3D
webcast (using lower quality anaglyph
glasses) and a live satellite feed to a digital 3D equipped Vue Cinema,
staged in partnership with Camera Corps
and Inition.

This comes as US firm Fugobi is preparing to film five selected Broadway
theatre performances in 3D for
international distribution in commercial cinemas by end 2010. Cinemas are
the only major current outlet for 3D
content with a small but growing installed base of around 4,000 screens
worldwide at March 2009. Sky is one
of several broadcasters experimenting with 3D programming. Longer term,
theatrical distribution could
continue to prove attractive, particularly while the installed base of 3D TV
displays is practically non-existent.
Cinemas are increasingly screening alternative content, but the enhanced
experience of 3D could well prove to
be the killer application for this genre. Nonetheless, the push towards 3D
in the home comes as a wide range of
industry bodies are first looking to introduce standards for the
interoperability of 3D for home viewing (see
2008/246a2).

More recent developments include work by the SMPTE towards
BSkyB: UK; +44/20 7705 3000; www.sky.com
Odeon: UK; +44/20 7930 6111; www.odeon.co.uk

Central Europe to see filmgoing boom

http://www.variety.com/article/VR1118006067.html?categoryid=13&cs=1&ref=bd_film

Posted: Thurs., Jul. 16, 2009, 6:57am PT

Theater construction to drive B.O. rise
LONDON -- Central European countries are on the verge of an investment boom in movie theater construction that should see an annual rise of 20 million filmgoers within five years and box office receipts up by 6% or more on this year, according to a Dodona Research report.

The report, Cinemagoing Central Europe, says the annual number of movie theater visits in the region -- a swathe of countries that includes Bulgaria, Croatia, Czech Republic, Hungary, Poland, Romania, Slovakia and Slovenia -- is set to rise from 72 million last year to 92 million by 2013.

The region has 3,157 screens, roughly the same amount as Canada or Japan. But box office take is much smaller than in Canada or Japan because ticket prices are so much lower.

Ambitious expansion plans by exhibitors could double capacity in Bulgaria by 2013 and in Romania the number of screens is expected to grow from 122 to 350 over the same period.

"In the 20 years that our firm has been monitoring the cinema market, right from the start of the multiplex boom, there has never before been expansion in any country of this scale and rapidity," report author Alisdair Ritchie said.

The increase in screens in Romania should see an almost three-fold rise in admissions by 2013 from 3.4 million in 2008 to 9.5 million, the report says, with per-capita cinema attendance across Central Europe on par by that time with figures for some of the richer Western European territories today.

"The 1.5 cinema visits per head of population expected in the Czech Republic, Hungary and Slovenia by 2013 compare with similar levels today in Germany, the Netherlands and Portugal -- and a figure of around that in Greece," the report states.

Digital cinema is also set to grow in Central Europe, driven by the potential of 3-D movies.

Palace Cinemas, a loop in the Czech Republic, Slovakia and Hungary, and Poland's Multikino have recently announced plans to convert their chains to digital projection, which could provide a catalyst for others to follow, the report says.

Tuesday, August 11, 2009

Barco completes first major Cinedigm Phase 2 deployment with Premiere Cinemas

http://www.barco.com/digitalcinema/en/pressreleases/show.asp?index=2385

Sacramento, CA — 11 August 2009 — Barco, a global leader in digital cinema technology, has just completed the first major rollout in Cinedigm Digital Cinema Corp.'s Phase 2 with Texas-based Premiere Cinema Corp.

Since 2007, Premiere has been working exclusively with Barco to provide digital cinema to their theatres, with 138 screens deployed to date. "The successful completion of Cinedigm's first large-scale Phase 2 deployment is another milestone for Barco and the digital cinema industry," said Todd Hoddick, Vice President of Digital Cinema for Barco, North America. "Premiere could not have been a better partner, and we're very proud to have provided the best and brightest viewing experience for their screens. We continue to be impressed with Cinedigm and their intense focus on ensuring a great experience for both the exhibitor and their customers."

Premiere operates theatres in Texas, Florida and Alabama, and plans to complete the digitization of their remaining complexes by year's end — bringing the company's total number of Barco installations to 180. Premiere also has several new state-of-the-art digital cinema theatres under construction, which are set to open in 2010. "Premiere is pleased to announce the completion of our first 138 digital systems under our deployment agreement with Cinedigm's Phase 2 initiative," explained Gary Moore, CEO of Premiere Cinema Corp. "The installation was professional and on-schedule, thanks to the support, guidance and expertise of Cinedigm and Barco, in combination with Premiere's in-house technical staff. After the sale, Barco's customer service was superb. We are delighted to be teamed with quality partners such as Cinedigm and Barco, who share our commitment to a future of digital cinema excellence and ongoing customer satisfaction."

As a true industry trendsetter, two of Premiere's Alabama theatres opened in 2008 without mezzanines. At these two innovative locations, the Barco projectors are mounted on platforms in the rear of each auditorium. The associated servers, theatre management systems, audio racks and peripherals are located on the main floor in unique "control rooms," enabling the patrons to view the high-tech hardware through lobby windows.

Bud Mayo, Cinedigm's CEO, also commented on the deployment. "I have a great deal of respect and confidence in the Barco team," said Mayo, "I value their partnership with Cinedigm as we jointly bring turnkey digital cinema solutions to the industry."
"This deployment is a great first step with our partners at Barco," said Chuck Goldwater, president of Cinedigm's Media Services Group. "We look forward to continuing to grow our relationship with the Barco team, as we work together with more exhibitors in our Phase 2 digital cinema rollout program."

About Premiere Cinema Corp.
PREMIERE is committed to providing the best value and entertainment to our guests day-in and day-out. As a cinema developer and operator, PREMIERE strives to combine thoughtful design elements and quality environment schemes into comfortable and inviting atmospheres, and staff them with friendly and enthusiastic cast and crew members who share your love of movies. PREMIERE may be one of the largest independent theatre circuits in the U.S., but we still operate with the principles we learned growing up in the movie business: provide better service than expected, ensure the best presentation possible, and always express our heartfelt gratitude to everyone attending. Our mission statement is simple: Do everything possible to make the movie-going experience fun and enjoyable by taking care of every guest personally. For more information, visit www.pccmovies.com.
 

Friday, August 7, 2009

3D projects new vision for the movie industry

 
July 23, 2009 -- Updated 0752 GMT (1552 HKT)
 
By Nicolai Hartvig
For CNN
 
(CNN) -- It's being presented as the future of cinema and a movie-going revolution.

Specs appeal: 3D is on its way to being free of 3D glasses as the format is rapidly advancing.

While literally adding a new dimension to cinema-goers' experience, 3D is also being touted as a means to help filmmakers reach new creative heights, make millions of dollars for Hollywood studios and curb the scourge of the industry -- piracy.

Dreamworks CEO Jeffrey Katzenberg has likened the new 3D to the first sound and color in movies. Director James Cameron's $200 million-plus sci-fi epic "Avatar" is an expected genre-killer. The prestigious Cannes Film Festival this year opened with a 3D screening of Pixar's "Up".

But even as Hollywood studios and producers embrace digital 3D, they admit they are still learning how to use it.

"We've really gone past the point of seeing the technology as a barrier," Phil 'Captain 3D' McNally told CNN. McNally heads Dreamworks' drive to produce all its animated features in 3D after this year's blockbuster "Monsters vs. Aliens."

"The challenge now is 100 years of experience in how to make movies in 2D," said McNally, speaking of a movie industry that has spent its existence flattening the 3D of real life for the silver screen.

"As filmmakers, we have very little experience in thinking spatially, unlike a sculptor," he said.

"There's going to be great filmmakers that are going to deliver experiences like you've never seen before," said Jason Clark, a motion picture producer who helped launch Dreamworks' 3D foray and worked on "Monster House" and "Stuart Little," the first time a photorealistic character was spliced into a live action movie.

But "the storytelling is always king," Clark told CNN. "You can use these techniques to create a unique experience that makes that story impact on a more personal level with the audience. But it should never take away from the experience or lead the storytelling."

Creative boom or creative killer?

Filmmakers are greeting 3D with cautious excitement.

"2D is completely a mistake," said Alejandro Gonzalez Inarritu, the Academy Award-nominated director of Babel, at a recent press conference in Seoul, South Korea.

"It's like when they criticized me because I use handheld, they said 'you're very gimmicky'," the director said of his preferred camera style. "The way I experience life is handheld. 3D is the way we experience life."

But, Inarritu noted, there was a risk that the technology could distract from the story's emotional catharsis, something that other creatives have also voiced concerns about.

"[3D] doesn't guarantee a success or a good movie or a good movie experience," said Syd Field, widely appreciated as a screenwriting guru. He noted that the talking pictures had their growing pains in the 1920's; Hollywood imported playwrights to craft dialogue but filmmakers paid more attention to cameras and sound recorders.

"As we learned to use the technology, then it began to become an art form," Field told CNN. "3D right now is at its infant stages."

The rise of digital cinema has given 3D its legs. Gone are the days of struggling to synch two separate projectors to create a 3D effect that would sometimes come with nausea or headaches. The iconic kitsch of the red and blue-lense cardboard glasses has been replaced by sleeker polarized aviator models. The future is 3D without glasses, delivered through autostereoscopic displays.

Digital projection is "rock steady" and could define how different generations take on 3D, said Clark.

"The way you interpret 3D images is that your brain looks at each separate image, the left and right image, and it stitches them together," Clark said, likening it to adults using muscles they don't normally use.

"But kids, it's all new to them, and they haven't had the painful experience of watching misaligned 3D in the 1970's, the 1980's, and the 1990's. So I think the experience for them is a lot easier to interpret."

It's no coincidence that animation is leading 3D releases, along with horror, Clark said, as the children who watched 2004's "Polar Express" are growing up. "Now you're going to have to deliver them different kinds of content. So your audience is growing."

Eyes on the prize

For theatre owners, studios and distributors, 3D appears a healthy cash cow, with higher-priced tickets helping titles gross up to three times as much as their 2D counterparts.

The United States will have around 3,000 3D screens by the end of this year when "Avatar" is scheduled for release, according to the National Association of Theatre Owners (NATO). About 90 to 100 screens are being added every month, though theatre operators are pausing in a tight credit market.

"Movie theatre owners are highly conscious of the expense involved in installing a 3D system," said Patrick Corcoran, Director of Media & Research at NATO, noting that out of approximately 600 theatrical releases this year, only 12 to 15 will be offered in 3D.

"No one knows right now how big the market will be," Corcoran told CNN.

The studios are looking for scale. About "5,000 screens in 2,000 to 3,000 locations" is the tipping point that would allow an exclusively 3-D release, said McNally. "That point should be reached within one or two years."

Filling those theatres will be people who don't want to watch bootleg versions, Hollywood hopes, as 3D comes with a promise that it's hard to pirate.

"If you are really determined, you can make a copy of anything," said McNally, suggesting that 3-D movies could be recorded through the same kind of lenses used in 3-D glasses, but pirates would have to be "pretty serious" to pull it off.

The real deterrent appears to be the widening gap between home and theatre. Leaked DVD quality movies are being downloaded on better broadband Internet and played on surround-sound home entertainment systems. 3D promises to deliver a unique experience in theatres that could allow Hollywood to take something back. Studios and theatre owners insist there's no real comparison.

"Comedies are funnier when everybody's laughing. Movies are scarier when everybody's frightened. And that's something that can't be replicated in the home," Corcoran said.

"It comes down to the kind of enjoyment you want from your movie experience," McNally said, likening the choice to visiting the Grand Canyon or seeing a photograph, that "doesn't capture the sense of the place, the space, how you felt when you were there."

Imax's larger theater network pays off in Q2

http://www.hollywoodreporter.com/hr/content_display/news/e3i43f8401a4817748c2de8ecd7fc52e904

Exhibitor posts earnings of $2.6 mil on total rev of $41 mil

By Etan Vlessing

Aug 6, 2009, 12:01 PM ET

TORONTO -- Giant-screen exhibitor Imax Corp. on said Thursday that it returned to profit in the second quarter on a larger theater network and stronger film slate during its digital transition.

Unveiling the first fruits of its digital rollout, Toronto-based Imax posted earnings of $2.6 million to June 30, against a loss of $12.2 million in 2008, on total revenue jumping 94% to $41 million, against a year-earlier $21.2 million.

Imax CEO Richard Gelfond said that, while one quarter marks no trend, "we believe this quarter is an early indication of the benefits of our new business model and that the pieces are in place to continue to deliver revenue growth and profitability for fiscal 2009."

Imax is transitioning from traditional to digital projection, joint venture theater revenue and more supersized Hollywood movie releases.

Imax systems revenue rose 33% to $8.3 million, compared with $6.3 million in 2008 as the exhibitor installed five theater systems, including two digital upgrades, against two theater systems installed in 2008.

Joint venture theater revenue increased to $7.2 million, compared with $400,000 in 2008, another fruit of the digital transition. Imax during the latest quarter installed 24 systems under joint revenue sharing arrangements, including two digital upgrades, against none installed in second-quarter 2008.

And second-quarter film revenue rose 145% to $16.1 million, against a year-earlier $6.6 million. This included film digital remastering (DMR) revenue of $12.1 million, compared with $2.5 million in 2008.

Imax reported that gross boxoffice from its DMR titles leapt 346% to $84.2 million during the second quarter, driven by supersized screenings of DreamWorks Animation SKG's "Monsters vs. Aliens," Paramount Pictures' "Star Trek," Twentieth Century Fox's "Night at The Museum: Battle of the Smithsonian," and Paramount Pictures' "Transformers: Revenge of the Fallen."

Imax had 102 digital systems in operation at the end of June, with 91 theaters operating under joint venture agreements. Imax said it expects to install about 95-105 systems in 2009, including 25-30 traditional sales lease systems and about 70-75 joint revenue-sharing theater systems.

Overall, Imax has 394 theaters operating in 44 countries.

The US deal conundrum

 

30 July, 2009 | By Mike Goodridge

Who is distributing it in the US? It's a question foreign buyers have been asking for decades. For bigger budget English-language films with US talent attached, the international pre-sales market has always been dictated by the domestic component. Local distributors will not take a punt on a $15m-plus movie unless they know a US distributor is on board which will give it a wide release.

"Sometimes the talent package and script are strong enough to warrant a pre-buy risk, although many European buyers are looking more to local films to fill the slots"

The reasons for this are numerous. Overseas distributors can get their hands on specially created US marketing materials and benefit from an often splashy domestic marketing campaign. Young target audiences in foreign markets will pick up word of the film on the internet, and magazines everywhere publish interviews around the US release. The crossover effect of US marketing is global.

But there are more basic business reasons: some TV deals are only triggered by films with US deals, while exhibitors in foreign markets frequently demand a wide US release before they risk taking a film on hundreds of screens in their own circuits.

"Exhibitors in Germany are conservative and very US-centric," says Thomas Augsberger, who acts as the US buying agent for TMG/Concorde in Germany.

"They find out pretty quickly if a film doesn't have a US deal." And when it comes to costly prestige films, says Los Angeles-based buyers' rep Mirjam Wertheim, US exposure around awards season is invaluable for international release campaigns.

But the problem for buyers today is that US distribution is in crisis. The studios and their specialty arms have virtually stopped buying third-party titles, bigger independents such as Senator, Yari Film Group and ThinkFilm have gone out of business, and the brightest new indie, Summit, is focusing on its own production rather than spending tens of millions of dollars on a pick-up. Since a US pre-sale is highly unlikely these days, international buyers won't step up.

"You have to be so careful about how you contract these deals," says Lara Thompson, the chief buyer for multi-territory distribution network E1 Entertainment. "You can pre-buy a film being assured of a wide US release and by the time the film is finished that wide release just isn't happening any more. You don't want to be on the hook for the full MG in that situation.

It's tough to get exhibitors in the UK to book a film if it essentially becomes a premiere DVD title in the US. The value for UK rights doesn't just fall by 20%, it plummets to a fifth or less. In general, I wouldn't go near a $20m or $30m film which doesn't have dependable, and contractually enforceable, US distribution in place." There are exceptions. Wertheim says sometimes the talent package and script are strong enough to warrant a pre-buy risk, although many European buyers are looking more to local and European films to fill the slots while the US crisis continues.

"There are so many examples of $25m films which have gone straight to DVD in the US recently, from The Mutant Chronicles to any number of Paul Walker action movies," one buyer told me. "I don't want to see these kinds of projects any more." Augsberger and Thompson are two of the buyers who have sought security in output deals, and both Concorde and E1 are part of Summit's output deal network for its own productions such as Twilight.

Other suppliers with domestic already set - Lionsgate/Mandate, Relativity, Focus - have a considerable advantage. "It's a market of haves and have nots at the moment," says Augsberger.

There's little doubt the conundrum will solve itself eventually. The studios have cut back on production so dramatically that they will need outside product within the next year or two, and new distribution outfits are brewing from old hands such as Bob Berney and Rick Sands. But in the meantime, the message from territorial buyers to bigger-budget film producers is clear: get the US deal, then we'll talk.

Thursday, August 6, 2009

Alternate Content Pilot Gets Underway in Asia

 

Alternate Content Pilot Gets Underway in Asia

August 2, 2009

Source: Global Vision Networks

Global Vision Networks, a company based in Sydney Australia and International Datacasting Corporation, announced the inauguration of a pilot network for the distribution of live and ‘as live’ content to cinemas across Asia. The Pilot will deliver cinema quality, live material to screens in over 10 cities including Mumbai, Manila, Bangkok and Tokyo.

Agreements are already in place with exhibitors in Chennai, Hong Kong and Singapore. Currently distributers face real barriers to the delivery of live content to cinemas in Asia.

With no common platform for reaching the region, distributors must deal with the difficulty and expense of arranging individual signals for each country. This inefficiency means that commercial success has been a long way off for alternate content in Asia. The Pilot will address this by establishing a single, pan Asian distribution platform so distributers anyplace in the world can reach exhibitors all across the region. This one step is expected to spark rapid growth in the satellite enabling of cinemas in Asia because for the first time it will be cost effective to deliver live content to cinemas in Asia. While the same system may be used for delivery of feature films, the fragmented nature of the market will preclude this for a number of years.

Not surprisingly, the distributors are strongly behind the pilot and expect to see the number of screens increase quickly as content begins to flow. Distributers are using the Pilot to trial a variety of content types, marketing and price points. There are already three events scheduled for September with a further 10 awaiting confirmation over the remainder of the year.

Global Vision has been providing satellite solutions in Asia Pacific region since 1992. With such a large land mass and so widely differing peoples, cultures and regulatory environments, satellite operations across the region can be daunting. The company is now using its ability to integrate uplink, space segment, installation and ongoing management to assist the conversion to digital cinema in the region.

“The Pilot is going to short cut the development of satellite enabled digital cinema in Asia,” said Adrian McCarten, Operations Manager Global Vision. McCarten has been instrumental in the development of satellite solutions for cinemas in Asia and Australia. “We have seen an explosion of interest in accessing Asian screens since we started talking to distributers earlier this year. The key has been the establishment of a single delivery path for the entire region. From our gateway in Hong Kong we are going live on screens anyplace in the region. The same feed gets the content into a ‘sub network’ in Australia and New Zealand and soon in India as well. This means that distributers can reach Jakarta and Seoul as easily as London and New York.”

Global Vision is using IDC’s high performance SFX4104 Pro Video multimedia satellite receivers for the pilot project. The SFX4104, part of the Pro Cinema line of products, features dual carrier operation for simultaneous delivery of DCP files and live events. The SFX 4104, can decode both MPEG2 and MPEG 4 AVC ( H.264) HD video and is enabled for future upgrade using Sensio technology for live 3D alternate content.

“This pilot across Asia marks another step forward for IDC as we continue with our strategy of providing the advanced technology solutions needed for the international digital cinema market. With such a large geographic region to cover, IDC’s proven technology for the distribution of both DCP files and live events is a logical choice for this project,” said Ron Clifton, IDC President and CEO. The Pilot will have four screens in India alone.

“We have in excess of 10,000 screens across India and the conversion to digital is only now beginning,” said Siddharth Lulla, General Manager, Global Vision India. “Equipping these locations to receive live from satellite will create a new market as the regional cinemas are able to screen high quality live content for the first time. This pilot is just the start.”

MasterImage Strikes 3D Deal with Empire Cinemas

http://www.digitalcinemainfo.com/masterimage_08_03_09.php

August 2, 2009

Source: MasterImage

MasterImage USA announced an agreement with Empire Cinemas LTD of the UK to supply a minimum of forty MasterImage 3D Systems which will be installed in the upcoming months. Based in Burbank, California, the deal represents the largest deployment of MasterImage systems in Europe to date for the company. Empire Cinema operates 144 screens at 16 locations, and is one of the leading independent cinema chains in the UK.

MasterImage¹s deal with Empire follows on the heels of the company¹s twelve system installation at Palace Cinemas in the Czech Republic and Hungary, as well as a thirty system commitment by Omniplex Cinemas in Ireland. These latest deals bring MasterImage¹s numbers up to more than 400 systems committed or installed in 22 countries.

"We chose MasterImage for its superior presentation quality and system reliability," said Justin Ribbons, CEO of Empire Cinemas LTD. "In addition, their exhibitor friendly business model makes for an easy expansion of this technology. We are pleased that our patrons will benefit from this alliance."

"We are gratified that Empire selected MasterImage," said Peter Koplik, COO of MasterImage. "Empire is an industry leader, and collaboration with the Empire team is an important vote of confidence for our company. We are thrilled that our global reach has helped create a strong 3D market."

Since opening its U.S. office in October 2008, MasterImage has created a presence that spans the globe. As demand for high quality 3D presentation equipment grows, so has demand for MasterImage technology. With the industry expecting more than forty-five 3D releases in the next three years, this global expansion is expected to continue around the world.

Wednesday, August 5, 2009

Digital cinema - The ticket to low cost, high quality and thwarted pirates

 
Created: 2009-7-23
Author:Xu Wei


GOING to the movies costs a lot in China because there are so few screens - just around 4,000. But expanding cheap digital cinema will bring down prices. Xu Wei buys a ticket. Over the past four years, the sale of half-price tickets on Tuesdays by all city cinemas has delighted moviegoers.

Tuesday screenings, of course, are packed for blockbusters like "Transformers 2: Revenge of the Fallen" and "Harry Potter and the Half-Blood Prince."

Last Tuesday when Kevin Yang, an IT supervisor, and his girlfriend rushed to a downtown cinema at 6pm to see "Transformers 2," they were out of luck. The next available screening was after 10pm.

They gave it a pass since they needed to get up early for work the next morning.

"We postponed it until an early weekend morning when tickets are half price," he says. Before noon many cinemas also sell reduced-price tickets.

Tickets for big films like "Transformers 2" costs 100 yuan (US$14.7) at most cinemas, a lot for many moderate-income people like Yang. That means the cost of a date is more than 300 yuan, including eating out and transport.

In the United States last year, the average movie ticket cost US$7.18.

A recent survey by the Chinese film industry shows that spending on movies represents 5 percent of a person's monthly salary. That's higher than in the US and South Korea.

The high cost of tickets in China is determined by the market, says Emi Lin, general manager of Dadi Digital Cinemas.

Compared with the 40,000 or so screens in the States, China has only about 4,000, according to Lin.

"The small number of screens can't satisfy the demands of a large population," he says. Just as cell phone and computer prices fell when output increased, ticket prices will fall when there are more theaters and economies of scale, he observers.

Even for "Transformers 2" and "Harry Potter," Dadi Digital Cinemas only charges 10-30 yuan per screening at its four new theaters in the suburbs.

The price is lower both because the theater is more distant and the digital technology is cheaper.

Though many Chinese moviegoers have little idea about digital cinema and can hardly tell it from standard one, developing digital cinema is a big trend worldwide.

In 2008 there were 8,614 digital screens worldwide, 33 percent more than in 2007, according to entgroup.cn.

China has around 800 digital cinemas, ranking second after the US that has 5,474.

The Chinese government is encouraging domestic cinema chains to adopt digital cinema.

The National Film Supervisory Bureau under the State Administration of Radio, Film and Television (SARFT) gives financial support to new digital cinemas. The plan is to expand it to small and medium-sized cities as well as major urban centers.

"The rate of development in digital cinemas is close to that of America," Lin adds. By the end of this year, the number of digital screens in China is expected to reach 2,000.

The state-owned Shanghai United Cinema Lines, the city's largest chain, is rapidly developing digital capacity. By the end of this year it plans to have 160-190 screens.

"It is an inevitable trend," says Bao Yifan, an official from the cinema chain. "Digital cameras will finally replace traditional film cameras among common households. So will digital cinema."

The advantages include high quality, low screening cost and anti-piracy technology.

Instead of using film, digital movies are all computerized, which means digital screenings don't have the scratches, flickering images and other problems of film. A digital movie screened hundreds of times is still sharp, with bright color resolution.

A digital cinema only needs a single digital cinema projector compared with standard film cinema which requires two projectors. A digital movie hard disk only costs around 1,000 yuan and can serve as the "mother disk" for a whole city, which dramatically brings down the cost of movie projection.

It can thwart piracy because each screening of the digitally projected movie can have its unique code buried in the pixels, invisible to the audience but copied into pirated DVDs. It can be used to track a movie right down to the theater and the time it was shown.

Digital cinemas are also good news for young film makers.

Lin, from Dadi Digital Cinemas, says that distributors for low-budget films usually can't afford to develop several hundred traditional Data-Transmission System (DTS) film copies around the country.

"But with the increasing number of digital screens, their dream to promote films at major theaters will come true," he says. "Going digital can also drive diversity in Chinese cinemas."

According to film professor Gu Xiaoming from Fudan University, the rapid development of digital cinemas will give movie theaters new functions.

"Besides movie screenings, cinemas can also provide digital projection of a live broadcast of a performance, a game or other events," Professor Gu says. "Many Western theaters can also reap big profits from acting as a meeting room or a 3G product demonstration center."

Experts suggest that theaters offer lower ticket prices for second runs of popular films and for less-desirable seats closer to the screen.

Hollywood places biggest 3-D bet yet on `Avatar'

http://news.smh.com.au/breaking-news-technology/hollywood-places-biggest-3d-bet-yet-on-avatar-20090725-dwe9.html?page=-1

RYAN NAKASHIMA
July 25, 2009

When James Cameron directed his first 3-D film, "Terminator 2: 3-D," for Universal Studios theme parks more than a decade ago, the bulky camera equipment made some shots awkward or impossible.

The 450-pound contraption _ which had two film cameras mounted on a metal frame _ was so heavy that producers had to jury-rig construction equipment to lift it off the ground for shots from above. The cameras, slightly set apart, had to be mechanically pointed together at the subject, then locked into place like an unwieldy set of eyes to help create the 3-D effect.

At $60 million, the 12-minute film was the most expensive frame-for-frame production ever.

Now, five months from its release, Cameron's "Avatar," the first feature film he has directed since "Titanic" (1997), promises to take 3-D cinematography to an unrivaled level, using a more nimble 3-D camera system that he helped invent.

Cameron's heavily hyped return also marks Hollywood's biggest bet yet that 3-D can bolster box office returns. News Corp.'s 20th Century Fox has budgeted $237 million for the production alone of "Avatar."

The movie uses digital 3-D technology, which requires audience members to wear polarized glasses. It is a vast improvement on the sometimes headache-inducing techniques that relied on cardboard cutout glasses with red and green lenses and rose and fell in popularity in the 1950s.

"Avatar" also raises the bar on "performance capture" technology, which creates computerized images from real human action. The movie depicts an ex-soldier's interactions with 10-foot-tall aliens on the luminous planet of Pandora.

"I'm speechless," said Nahum Villalobos, a 19-year-old Navy recruit from Vista, Calif., who watched 25 minutes of exclusive footage of "Avatar" along with 6,500 people at the Comic-Con convention in San Diego on Thursday. "It's more extraordinary than any other movie that is out there, or has been."

The $237 million production is not as expensive as some 2-D fare such as "Spider-Man 3" (2007), which was made for $258 million. But it blows away "Monsters vs. Aliens" (2009), a 3-D animation movie made for $175 million.

Then again, Cameron's last film grossed $1.84 billion worldwide. "Titanic" is the highest grossing film ever.

"If you know Jim Cameron, it's all about pushing the envelope," said Vince Pace, who helped him develop the 3-D camera system used in "Avatar."

Cameron tweaked his cameras through two 3-D documentaries he made for IMAX theaters, "Ghosts of the Abyss" (2003) and "Aliens of the Deep" (2005).

His camera rig is now lighter _ up to only 50 pounds _ and the two camera lenses can dynamically converge on a focal point with the help of a computer, which is crucial for sweeping camera moves and action sequences.

In some of the "Avatar" footage released at Comic-Con, humans filmed with his 3-D camera rig are mixed with the computer-generated images of the movie's avatars _ beings created with mixed human and alien DNA.

Cameron said he wanted to have the filmmaking techniques fade into the background as the story took over.

"The ideal movie technology is so advanced that it waves a magic wand and makes itself disappear," he said.

Cameron himself was behind the lens in many scenes that were framed using a "virtual camera" _ a handheld monitor that lets the director walk through the computer-enhanced 3-D scene and record it as if he were the cameraman. The effect on screen is a "shaky cam" effect that makes action sequences seem up close and sometimes focuses the audience's gaze at something in particular.

"It allows Jim to approach this process with the same sensibilities that he would have approached live-action filming," said producer Jon Landau.

The ability to capture human emotions in computerized 3-D has also advanced.

Unlike past methods that captured dots placed on human faces to trace movements that are reconstructed digitally, now each frame is analyzed for facial details such as pores and wrinkles that help re-create a moving computerized image.

"It's all going to advance the whole concept of 3-D one leap higher," said Marty Shindler, a filmmaking consultant with The Shindler Perspective Inc.

Yet even with four years of preparation and the attention surrounding "Avatar," there will not be enough U.S. screens adapted to the technology for a full wide release only in 3-D.

Of the 38,800 movie screens in the U.S., about 2,500 are capable of showing digital 3-D movies. Theater chains have been adding about 90 to 100 per month this year, but they're still short of the 4,000-plus screens that have been used for major event movies.

With the conversion costing $100,000 a pop, theater owners are wary of moving too quickly, said Patrick Corcoran, director of media and research for the National Association of Theatre Owners.

"The successes of `Monsters vs. Aliens' and `Ice Age (Dawn of the Dinosaurs) in 3-D' aside, this is still really early days for this format," he said.

Studios are pushing theater owners to convert more screens, partly because people pay about $2 more per ticket and cram theaters for 3-D releases. Revenue per screen is up to three times higher than for the same movie's 2-D version.

Walt Disney Co.'s chief executive, Bob Iger, said this week that his studio has 17 3-D films in development, including "A Christmas Carol." That movie, directed by Robert Zemeckis, adopted many of the same performance-capture techniques used in "Avatar" but comes out a month earlier, in November.

Jovan Cohn, a 43-year-old systems engineer from Newport Beach, Calif., watched the "Avatar" preview at Comic-Con and expects to line up with his son for another free look on Aug. 21, when some IMAX theaters will show 15 minutes of the film. Cohn also plans to catch the full movie's release Dec. 18.

"It takes you into a new world of moviegoing and we really think that it's going to be a hit," he said. "No question on that. James Cameron just hit another home run."

n the Call: DreamWorks CEO Jeffrey Katzenberg

DreamWorks Animation SKG Inc. on Tuesday reported second-quarter earnings that beat Wall Street forecasts and said cheaper advertising and its bigger film lineup will mean cost savings ahead.

The animated movie house has committed to producing five movies every two years, up from four previously, and has said all of them will be produced in 3-D. Its first 3-D movie, "Monsters vs. Aliens," has grossed $377 million worldwide since its March release, around half of which came from theaters equipped to show it in 3-D.

There is a general concern, however, that the conversion of screens to show 3-D movies has been delayed because of the credit crunch that began last year. Today, about 2,500 of the 38,800 movie screens in the U.S. can handle digital 3-D, at least 1,000 screens short of what's necessary for a big event movie premiere. As a result some showings continue to be in 2-D.

DreamWorks Chief Executive Jeffrey Katzenberg addressed the rollout in a conference call on Tuesday.

QUESTION: "I think you envisioned 6,000 to 7,000 3-D screens for `Shrek 4' next May. Any updated thoughts there? I mean, are we at risk of not getting to that number given the delay with the digital rollout?"

ANSWER: "I think it is too early to know where we are going to end up. I would say I don't have the same level of confidence that we will be at 7,000 screens. On a worldwide basis, we will be at 7,000 screens ... The good news is that all of the exhibitors independently are now moving forward on very aggressive programs to roll out 3-D ... Everybody has seen the results. There's no question. I mean, you look at the international performance on `Ice Age,' which is spectacular, and in particular its 3-D performances are kind of off the chart, so pretty much throughout the world, exhibition is now chasing this, as opposed to us chasing them."

Monday, August 3, 2009

News on the development of digitalisation in the world

http://www.mediasalles.it/dgt_online/index.htm

by Marcello Mazzucotelli

New digital installations for Digima Italia

With the ambitious goal to reach 200 digital installations in 3 years, Digima has recently signed some important agreements in Liguria, Emilia Romagna and Piemonte (Italy). The cinemas Politeama Dianese, in Diano Marina (IM), Ariston, in Sestri Levante (GE) and Centrale, in Santa Margherita Ligure (GE) are the first 3 cinemas in Liguria which have chosen DIGIMA for the digitalisation of their screens. They will be equipped with digital projectors Christie CP2000ZX, server DCP 2K Doremi and 3D system Xpand and RealD. The digital shift will take place at the end of July and the first big appointment will be the release, also in 3D, of the movie The Ice Age 3.

DIGIMA has been participating into the renovation of the Eliseo cinema in Cesena which, going from 2 to 4 screens, has been equipped with a digital projector Christie CP2000ZX, a professional server Doremi DCP 2K and a stereoscopic Xpand 3D system. Besides, the equipment for satellite live transmissions on the big screen – an increasingly requested content from cinema-goers - will be installed in the cinema in Cesena.

At the Metropolis movie complex (9 screens) in Castelletto Ticino (Novara), instead, the first italian screen with fully digital system will be created. The screen will be called “The Cube” and it will be located in the area of the complex that now hosts screens 8 and 9. The installation will be made by Digima which will remote control all the activities, from its Operations Center, without the necessity of any operator. “The Cube” will be active from the beginning of August 2009.

The multiscreen Charlie Chaplin in Arzignano, Vicenza, finally, will be equipped with a digital projector Christie CP 2000-ZX Triple Flash D-Cinema 3Chip DLP, server DCP 2K Doremi and 3D technology provided by RealD.

Digital screens grow all over Europe

http://www.mediasalles.it/dgt_online/index.htm


In 12 months Europe’s digital screens have grown by 70%: these are the latest figures published by MEDIA Salles, whophotographed the situation at 1st January 2009. The analysis, presented at the 62nd Cannes Film Festival, during the seminar conducted by the European Audiovisual Observatory, for which MEDIA Salles last year became official provider of statistics on the new technologies, shows that the number of DLP Cinema or Sony 4K projectors has risen from 897 to 1,529. The number of cinemas fitted with at least one digital screen has grown to 815 with a 48% rise compared to twelve months previously. The fact that every site has an average of 1.9 digital screens compared to the previous 1.6 is confirmation that exhibitors are increasingly converting more than one screen per cinema to the new technology, both in order to offer digital screenings during the whole of a film’s commercial run and to offer greater flexibility in the face of changing demands.


2008 has experienced a rise not only in digital installations but also in the countries where the new projection technology has been introduced: with the new entries – Estonia, Croatia, Latvia, Malta and Romania – the number has increased to 30. If we can affirm that a little under 5% of all Europe’s cinemas have converted to digital, it must be remembered that in this field, too, each market proceeds at its own pace.
In absolute terms, the United Kingdom once again comes “top of the list” with 303 screens distributed mostly within the Digital Screen Network, the first public initiative in Europe, approved in 2005, to support the digital transition in cinemas. Due to the lack of further public financing, however, the growth in screen numbers has slowed down, to the extent that in 2008 there were only 19 new installations.

France, on the contrary, is rapidly catching up with the United Kingdom, having increased the number of its digital screens almost fourfold and growing to 253 compared to 66 the previous year. This growth is mainly due to CGR, the third largest exhibition company in France, which has commenced conversion of its approximately 400 screens on the basis of a VPF agreement signed with Arts Alliance Media. France has even outstripped Germany which, after having conceived the project known as “model 100” to finance digital transition, is now taking time out for reflection. This is demonstrated by the fact that in 2008 the number of digital theatres increased by 10 only, to reach 161. A more dynamic picture emerges in a series of territories with diverse characteristics: both markets that already had a significant digital base with respect to the total number of screens, i.e. above the European average, and countries that up to the beginning of 2008 proved to be little interested in the new technologies in terms of their overall screen numbers.

The first group includes Austria, growing from 35 to 84 units, Luxembourg (from 13 to 21), the Netherlands (from 34 to 56), Norway (from 35 to 48) and Iceland (from 3 to 7). The second group embraces Switzerland (from 16 to 28) and, even more so, Italy, which during 2008 more than doubled its digital screens (from 38 to 80 units), as well as countries that triple their figures, such as Portugal (from 14 to 44) and the Russian Federation (from 31 to 90), or increase them fourfold, such as Bulgaria (from 4 to 17), or even six times, like Poland (from 8 to 53). Amongst the “new entries” Romania stands out, with a leap from zero to 14 digital projectors.

All this activity shows that there are now 7 countries that boast a digital screen density of over 10% with two, Belgium (18.8%) and above all Luxembourg (75%), that leave the European average far behind them, thanks mainly to the initiative of Utopolis and Kinepolis, companies that opted for digital some time ago. As regards the economic model used to finance the transition, Europe continues to follow a line that relies mainly on the exhibition companies’ own resources, integrated at times by public financing. What motivates private investment in the new technologies is mainly the potential development in demand that the cinema industry sees in 3D. This is confirmed by the figures on the first few months of 2009, when the launch of world premières such as Bolt, Journey to the Centre of the Earth and Monsters vs Aliens saw a new wave of digital screen installations, which it is believed will be partly amortized by the higher price that audiences are willing to pay for this novel product.

The economic model known as VPF, whose widespread adoption was one of the engines of growth in the first phase of large-scale digitalization in the United States, has started to have followers in Europe, too: as well as the above-mentioned CGR, Cineplexx Kinobetriebe in Austria and ZON Lusomundo in Portugal also announced in 2008 that they had signed contracts foreseeing the figure of the so-called “integrator”. Briefly, “adelante, con juicio”: Europe is proceeding in its digital transition, but is not in a rush.

Elisabetta Brunella

Cinemark Celebrates 25th

http://www.digitalcinemareport.com/node/1130

 
 
Last month Cinemark, which is celebrating its 25th anniversary, opened a new Cinemark XD auditorium, the company’s new large screen digital format, at the Cinemark 24 Jordan Landing location in West Jordan, Utah. The new venue was ready in time for the opening weekend of Harry Potter and The Half-Blood Prince.

The Cinemark West Jordan theatre will be the only large screen venue in the Salt Lake City market exhibiting the movie for the first two weeks of the picture’s release. 

Cinemark has transformed one auditorium at the Jordan Landing location so that guests can experience cinema like never before. The new auditorium offers a complete entertainment environment.

Once customers enter a screen that is 67 feet wide, more than 550 plush seats and a completely redesigned viewing environment, greets them. As guests settle in for the show, they are treated to Cinemark’s Custom JBL Sound System that has more than 30 speakers. The digital image is delivered by a Doremi server and Barco DP3000 projector with a light output of 30,000 lumens.

“The Cinemark XD format will offer our Salt Lake City area customers an extreme digital experience,” says Alan Stock, Cinemark’s chief executive officer. “Moviegoers, get ready for sensory overload. We have created an environment that engages all of your senses and pulls you into the picture. Another benefit worth mentioning is that Cinemark will be able to exhibit all movies in this auditorium, including Real D-3D pictures.”

Even if Cinemark had not opened a new theatre July would have been a big month. The company celebrated its 25th anniversary on July 9th. The anniversary theme “25 Years of Movies and Magic” recognizes the quarter-century of superior customer service, great entertainment experiences, and lasting memories that Cinemark has provided to customers throughout the years. 

Cinemark was founded in 1984 by theatrical exhibition pioneer Lee Roy Mitchell.

According to the company, Mitchell’s initial vision was to bring high-quality, modern movie theatre entertainment to underserved markets in the US. In 1993, he expanded his vision by focusing on underserved markets outside the US and launching one of Cinemark’s first movie theatres in Latin America.

“What has always set Cinemark apart is the level of importance that we place on our employees, customers, vendors and studio partners,” says Mitchell, who is now Cinemark’s chairman. 

In 1986, Stock joined Cinemark and partnered with Mitchell to implement this vision.

In 2006, Cinemark acquired Century Theatres and added approximately 77 theatres to the company. A year later, Cinemark completed its initial public offering and the company’s stock is now traded on the NYSE. As of March 31st Cinemark operated 420 theatres and 4,846 screens in 39 states in the United States and internationally in 12 countries, mainly in Mexico, South and Central America.

“We have strived to provide the best movie-going, entertainment experience possible,” says Stock. “Today, Cinemark is positioned as the world’s second largest motion picture exhibition company. It’s important to recognize Cinemark’s employees and customers, without whom this level of success would not be possible.”
One of the ways that Cinemark celebrated was by launching a new online contest. The grand prize is a trip to Paris, France courtesy of Sony Pictures and the upcoming film Julie and Julia.
The new contest is one of several that have been offered over the past few months to help celebrate the 25-year milestone.

In April, Cinemark and Universal Pictures teamed up to give away a new car with the release of the movie Fast and Furious. In May, for the release of Land of the Lost and Public Enemies, twenty-five winners were selected each day for 25 days to win a $25 Cinemark Gift Card.

“All of these contests have been introduced in order to thank Cinemark’s loyal customers for their continued support and to invite them to celebrate with us,” says. Stock. 


Sky To Launch UK's 1st 3D TV Channel In 2010

3:04pm UK, Thursday July 30, 2009

Sky films dancers from the English National Ballet in 3D

But users will have to sacrifice their "HD Ready" televisions for a "3D-ready" device, which the company says should also be on sale in 2010.

And viewers will need to wear "polarising glasses".

3D tricks the viewer by showing two different images, one for each eye. This imitates biology and creats realistic-looking, three-dimensional images.

The glasses help fool the eyes.

In April, Sky became the first TV company in Europe to broadcast a live event in 3D when it showed a performance by Keane live from Abbey Road Studios.

Media analyst Screen Digest predicts 3D TVs will account for 10% of worldwide sales by 2011, but only if an "industry standard" for the technology is put in place.

If a standard is not agreed, the number dives to just 3% by 2015.

Marie Bloomfield, an analyst at Screen Digest said: "As it is emerging in the middle of a recession, the home 3D market is in a Catch-22 situation.

"Consumers will not be persuaded to invest in new equipment to experience 3D until there is enough content; and content production will not ramp up until there is a significant audience."

However, she added: "Sky is making a play and it will be interesting to see what impact this will have on developments."

Duncan Bell from gadget website T3.com said: "It's a bold move. Someone's got to take the plunge.

"It means Sky could set the standard that everyone else ends up following."

3-D movies: third time lucky

 
August 2, 2009

Blue aliens, 10ft tall and armed with bows and arrows, are set to change our world. The extraterrestrial Na’vi are not only the stars of a forthcoming blockbuster film called Avatar, the director James Cameron’s first big movie since Titanic, but also harbingers of a new age of cinema.

For the Na’vi, victims of an Earthling invasion of their primitive planet, are being hailed as the most sophisticated computer-generated 3-D creatures to pop out of a two-dimensional cinema screen.

This is not your grandparents’ 3-D movies from the 1950s, where the audience wore coloured spectacles to see blurry images of men in rubber monster suits. Avatar, a chunk of which was unveiled at a science fiction conference in California last week, is cresting a wave of new 3-D films. The buzz in Hollywood is that it could prove to be a “game-changer” in popular entertainment.

Apart from the 20-minute extract shown to a cheering hall at Comic-Con in San Diego last week, Avatar is being kept under wraps until August 21 — billed as “Avatar Day” — when 15-minute trailers will begin showing in cinemas around the world. Though the film’s premiere will not take place until Christmas, some industry executives already say that it could prove as significant as the 1927 release of The Jazz Singer, in which Al Jolson stunned audiences with sound.

Others are comparing it with Jurassic Park in 1993 when Steven Spielberg wowed us with the first realistic computer-generated dinosaurs. The most enthusiastic predict that within five years 2-D blockbusters will be dismissed as quaint “flatties”.

Ten British cinemas a week are upgrading to the digital projection systems necessary to show the 3-D mayhem heading our way. Rupert Gavin, chief executive officer of Odeon cinemas, says the new 3-D technology is the breakthrough film fans have been waiting for.

“In 2007, Ray Winstone in Beowulf [which was filmed in 3-D] still looked a bit cartoony, but James Cameron has taken it to the next stage. His is an entire live-action world which opens up the new technology for adult films as well as animated family movies,” he said.

Odeon is replacing two-thirds of its celluloid projectors with 3-D digital models, many in time for the Christmas movie season, buoyed by a 15% rise in sales. All the Hollywood studios are producing big-budget 3-D animated movies aimed at the family, and Pixar and Disney say that every new animated film will be now produced in 2-D and 3-D versions.

There are sceptics, however. Critics said the 3-D version of Pixar’s recent hit Up lost some of the colours of the 2-D version. Others write off 3-D as hype, suggesting that, like shaking cinema seats in the 1970s, the novelty will fade quickly.

Nevertheless, test audiences and ticket sales for films such as Ice Age 3 suggest otherwise. Consumers appear willing to pay a premium for the new 3-D — an extra £2 in London — which means the films are accounting for an increasing share of box-office receipts. Jeffrey Katzenberg, Steven Spielberg’s partner in the DreamWorks studio, says it would now be “financially irresponsible” not to shoot an animated film in 3-D.

The craze is rising up the demographic curve: teen-orientated slasher movies such as the next Friday the 13th and Final Destination will scare audiences with axes and heads flying out of the screen. And when the teenagers seek more adult fare, studios hope they will take their expectations of that extra dimension with them.

Avatar, produced by 20th Century Fox, is not a children’s movie and others are already considering 3-D for adult themes. Peter Jackson, who directed The Lord of the Rings trilogy, is blowing up 3-D bombs for a remake of second world war classic The Dambusters.

Is the cinematic dam really about to burst? And if so, why?

THE key breakthrough is the switch from celluloid to digital film-making. The leading modern 3-D digital camera was pioneered by Cameron, who developed a high-definition dual-lens model called the Fusion with Sony.

He used it in 2003 to shoot footage when he returned to the wreck of the Titanic, showing it as the documentary Ghosts of the Abyss in crisp 3-D on the Imax giant screens.

It still took five years for Cameron to merge his camera with other technological advances, such as the “motion capture” computer-wired suit worn by Andy Serkis to mime the slithering movements of Gollum for The Lord of the Rings.

Such breakthroughs do not come cheap: Avatar has already cost $300m to make, eclipsing the last record-holder, Superman Returns.

The three-hour epic, which is based on a story by Cameron and, some say, is a sly critique of the Iraq invasion, could still be a flop, sending 3-D back to cartoon land; but few who have seen footage believe so.

Paul Dergarabedian, who analyses box-office fortunes for the studios, predicts it could be this year’s Dark Knight, the Batman film that made $1 billion.

“This is the movie everyone is salivating to see,” he said. “The studios are happy to see that there are no troublesome A-list stars, although hardcore fans will be happy to see Sigourney Weaver working with Cameron for the first time since Aliens.

It is the test case for this new high-tech approach to film-making. This could change Hollywood economics.”

The technology will also allow cinemas to do more than simply show films. Katzenberg was able to persuade American distributors to invest in upgrading projection systems by telling them that the 3-D technology will frustrate piracy and open up their premises, which are empty 15 hours a day, to other events.

The same is happening in Britain. “We can fill seats with live opera and theatre productions, and football matches could be massive,” said Rupert Gavin of Odeon.

The National Theatre’s production of Phèdre with Helen Mirren was a recent hit in dozens of off-duty cinemas around the world last month, thanks to digital technology. Cost-cutting companies are renting satellite-linked cinemas to host global sales summits. Such events could go 3-D.

Television is trying to catch up, but still has a way to go. There have been experimental 3-D broadcasts, but nothing substantial — partly because of the costs of distributing the high-quality polarised glasses that viewers must still wear.

Last week there were complaints in the US that the flimsy glasses that came with the DVD of the 3-D film Coraline, based on the book by the British fantasy author Neil Gaiman, “burnt out” colour. The DVD came with a warning that it might take five minutes for eyes at home to adjust — not a warning necessary with higher quality cinema specs.

There are several companies working on 3-D plasma television screens that do not require glasses to be worn, but they require the viewer to face the set at a precise angle — which does not make for family-friendly viewing.

The same restrictions apply to the internet. There have been downloadable 3-D snippets but the quality is nothing like that achieved with the new cinema systems. So the multiplexes have a breathing space to stay ahead of the next generation of home-theatre setups.

In Britain it has encouraged the UK Film Council to back its first 3-D movie, Street Dance, in which working-class youths face off against posh dancers from Charlotte Rampling’s “Royal Dance School”. The council is also looking forward to other uses of the technology — such as broadcasting the 2012 Olympics in London in 3-D.

“It could be in cinemas or on television, if the industry has sorted out a common standard by then,” said Peter Buckingham, head of distribution at the council. “Film and TV tend to go together, driving each other on. We may be closer than you think to seeing 3D-ready TV sets on sale.

“Audiences are voting with their feet and saying, if you give me the choice between a 3-D and a 2-D version of the same film then I will completely go with the 3-D.”

As ever, though, technology is not the be-all and end-all, and some Hollywood bigwigs remain wary of the coming storm. “Would 3-D have improved Casablanca or Citizen Kane? I don’t think so,” said one director last week, who said he had just been instructed to reshoot a feature in 3-D halfway through production.

Jerry Bruckheimer, producer of blockbuster hits from Bad Boys to Transformers, said he was “experimenting” with 3-D in his new film G-Force, starring animated ninja-trained guinea-pigs. But even he has his reservations.

“You can have all the technology and special effects you can afford,” said Bruckheimer, “but in the end it’s a story that captures the imagination and characters you love or hate that count.”