Thursday, January 13, 2011

Doremi Cinema Operations Grow With Expanded Sales Team

http://www.dcinematoday.com/dc/PR.aspx?newsID=2153

 

Burbank, CA—Jan 6, 2011

Beth Figge and Hannah Cash Join Doremi as veteran Jim Murray relocates to Australia to manage the region

On the heels of the widely successful launch of seven new products for digital cinema and the shipment of its 20,000th server, the Burbank based company; Doremi Cinema, Inc. has expanded its Sales and Customer Service team to include Beth Figge and Hannah Cash as Senior Sales Managers. Beth and Hannah will oversee the service, sales and customer relationships for their family of cinema products with exhibitors and dealers in North America.

  

“We have always set the standard for product innovations and service in the industry and expanding our personnel bandwidth is an important element of our continued commitment to our customers,” said Michael Archer, Vice President for Digital Cinema at Doremi. “Beth and Hannah’s combined experience are the perfect compliment to our team.”

  

Beth Figge has over 17 years of cinema industry experience.  She started as Cinema Sales Coordinator for JBL Professional and redefined the dealer network by instituting rebate programs for the cinema dealers, thus boosting sales. From there she spent several years as North American Sales Manager at Sony Cinema Products where she was instrumental in the installation of hundreds of SDDS systems.  Beth continued her cinema career at Dolby Laboratories as Cinema Sales Manager helping Dolby to become the leader in Digital sound.  She is a graduate of Patricia Stevens College in St. Louis with her degree in Business Administration and Marketing. Beth’s interaction with clients and dealers has confirmed her unparalleled interpersonal skills and serves as a quality that is greatly valued at Doremi Cinema.

  

Hannah Cash has been working in Digital Cinema for more than five years and her professional accomplishments bring an added value to the position. Her degree from the University of Arizona, and years of sales management experience from her previous employment with Qube Cinema and Visual Data Media Services are an important asset to her new role at Doremi Cinema. Moreover, Hannah’s innovative and creative marketing perspective adds a key element in her role at Doremi.   “ I am passionate about Digital Cinema. From an industry standpoint, Doremi’s innovations have surpassed every expectation in the field. From 3D and 4K solutions to Alternative Content and Closed Captioning accessibility products, I am excited to be apart of this team and represent this company,” said Hannah.

  

Adding to the expansion strategy, Jim Murray, Doremi’s Director of International Business Development has relocated to Sydney, Australia.  The move was made to provide a closer connection to Doremi’s client base in Asia, South East Asia, Australia, New Zealand, India and the Middle East.  “With our continued success and growth throughout the region, being in Australia affords me greater time to concentrate on the rapidly expanding countries in the territory,” stated Jim.

Omnilab adds Andrew Taylor, Anthony Madigan, Peter Williams

Omnilab adds Andrew Taylor, Anthony Madigan, Peter Williams

January 10, 2011

Source: Omnilab

Omnilab Media has added the following staff to its team:

Andrew Taylor commenced as Operations and Client Services Manager in October. Andrew is one of Australia’s most experienced cinema exhibitors and digital cinema specialists. Most recently the General Manager of the Digital Cinema Network company and Director of Showbiz Enterprises, which runs Twilights Cinemas around the country, Andrew’s experience in cinema exhibition began on the shop floor as a casual staff member and then Duty Manager at Hoyts Cinemas in the late 1980s. He spent four years with Village Cinemas in senior roles, including as National Operations Manager for Village cinemas and Village Nine Leisure. Andrew was General Manger of Anderson Cinemas from 2007–2001 and has also run cinemas in Queensland and regional Victoria.
Anthony Madigan has commenced as Business Development Manager and brings a decade of experience as “an independent” cinema exhibitor and former member of the ICAA Board.

Peter Williams has been engaged as Projector System Specialist. Peter has had a distinguished career at NEC as their Technical Services Manager and is highly respected and known to many cinema exhibitors for his outstanding work and ability to provide immediate technical support.

In other news Omnilab’s New Zealand installation technicians completed NEC Projector Certification training in October and Doremi Server training early November.

The Australian Installation Technicians completed Doremi Server training in Melbourne and some staff members had additional staff complete NEC training.

Omnilab Media [Cinema Services] is commencing its 1st wave of D-cinema system installs in both New Zealand and Australia prior to the holidays. A total of 15 installations are currently booked and there are more to come.

Omnilab has also announed a free remote service monitoring facility for its D-cinema systems as they are installed for a 3-month period. This will be reviewed subject to further system developments early in the New Year and the planned roll out of the OMCS dedicated VPN.

OMCS will also be trialling a satellite broadcast of live event content and DCP delivery into some selected pilot sites. This project delivers the true digital age to the independent cinema market in Australia and New Zealand.

 

Microspace Digital Cinema Selected by Emerging Pictures to Deliver 2010/2011 Multi-Event Ballet in Cinema Series

http://www.digitalcinemainfo.com/microspacecommunicationscorp_01_12_11.php

January 12, 2011

Source: Microspace Communications Corporation

Delivery of Bolshoi Ballet's Nutcracker Kicked off Multi-Event Deal

Microspace Communications Corporation (Microspace), a distributor of digital cinema via satellite, announced that it has been selected by Emerging Pictures to deliver its 2010/2011 Ballet in Cinema series.

The Ballet marks the 20th live and alternative programming Microspace has delivered to date, with an additional 19 events already scheduled for delivery to movie theaters in 2011. Microspace began the agreement with the December 19 live Moscow transmission of holiday favorite "The Nutcracker" by the famed Bolshoi Ballet.
Microspace continues to grow its slate of live and alternative content programming deliveries to theater customers all across North America, further establishing its leadership role in delivering digital cinema via satellite to more than 3,500 screens in the United States, Mexico and Canada.

Previously, Microspace has provided Emerging Pictures with satellite services for its ongoing Opera in Cinema series, coordinating and delivering live feeds from Milan, Barcelona, London and other international locations.

With more than 130 venues, Emerging has a network of commercial multiplexes, performing arts institutions, and independent art house theaters, tied together through digital technology -- enabling them to cost effectively exhibit specialty films, documentaries, foreign language films, independent cinema and cultural programming.

"Emerging Pictures selected Microspace to deliver all our Culture in Cinema series for its expertise in delivering content under a tight timeline at a very competitive cost," said Barry Rebo, managing partner, Emerging Pictures. "Microspace plays an important role in coordinating the technical efforts between our content partners and theaters, ensuring the content plays flawlessly and looks amazing on the big screen. Our international content partners -- RAI Trade, Opus Arte, CielEcran, and others -- have all come to respect Microspace as an invaluable member of the Emerging team."

Microspace is a one-stop-shop for a live and alternative content delivery, providing consulting services and acting as the conduit between content creators, exhibitors and production teams.

"The live and alternative content business is a very nice complement to our digital cinema delivery via satellite services, because of our large installed base in North America and our experience in delivering content on a regular basis for virtually all of the major movie studios," said Joe Amor, vice president and general manager, Microspace. "With more than 19 events in programming already scheduled for 2011, this sector of our business continues to grow at a rapid rate."

Since 2005, Microspace has delivered 72 major motion pictures from nine studios, including the first 3-D movie and the first 4K movie via satellite using its VELOCITY® system. Microspace now services 260 theaters within the United States, Mexico and Canada including Allen Theaters, AMC, Carmike Cinemas, Celebration! Cinema, Cineplex Entertainment, Mann Theaters, Marquee Cinemas, Megaplex and Ultrastar Cinemas.

 

Friday, January 7, 2011

Xpand Unveils Personalized 3D Glasses With Smartphone App

http://www.today3d.com/2011/01/xpand-unveils-personalized-3d-glasses.html

 

Jan 5, 2011

 

Tweak your 3D viewing experience with Xpand's Youniversal 3D glasses and accompanying iPhone or Android app.

 

LAS VEGAS—Besides the obvious fashion ramifications, one of the limitations of current-gen 3D glasses is that they're not customizable. Everyone wears the same glasses no matter how big your head, the quality of your eyesight, or what type of content you're watching.

 

Xpand aims to change that with a new line of 3D electronic eyewear dubbed Youniversal. Just like the company's first-gen glasses, they're universal, meaning they're cross-device and cross-brand compatible—so they'll work with any 3D-ready device that uses active-shutter glasses.

 

Youniversal is different, though: the lightweight, semi-attractive glasses are available in different sizes, including small for children, but they use software to help customize your 3D experience. An accompanying app for your Android or Apple smartphone lets you adjust for factors such as your eyeglass prescription, varying lighting conditions, your distance from the screen, and the level of 3D you want to experience—ranging from mild, barely-pops-from-the-screen to aggressive punch-you-in-the-face 3D.

 

I wasn't able to try the new glasses at the press event here at CES, but hopefully they'll help alleviate the inevitable nausea that follows anytime I pop on a pair of 3D specs. PCMag will test the Youniversal glasses and smartphone app when they're available in April. Pricing was not announced, but the company says they'll cost more than the $129 Universal 3D glasses, which will remain on the market as an entry-level option

 

Thursday, January 6, 2011

The Movie Studios' Big 3D Scam

http://gizmodo.com/5493832/the-movie-studios-big-3d-scam

Are we ready for 3D? As CG supervisor and avid moviegoer, I'm sad to say that I'm not convinced we are. Yet. And the worse is yet to come, as studios try to milk us all for these half-baked goods.

The only time that I have felt it was worth it was Avatar and even then I wanted to yank the damn thick-rimmed glasses off my face every 3 minutes.

The good Avatar 3D experience happened because James Cameron is a technically savvy director, and thus the 3D aspect of Avatar was technically well executed. When done right it allows the viewer to more seamlessly enjoy a 3D film. Done poorly and all it does is get in the way. One of the reasons I'm not digging it is that many of the stereoscopic movies have been made 3D after they were shot, which can cause heaps of distractions in the final product. Even if the film was originally shot 3D it takes someone knowledgeable in the field to make it effective. Decisions on convergence between the left and right eyes are just as much a part of the visual storytelling as lens choices, lighting, rack focusing, etc. If you overlook that you get a sloppy 3D experience.


The problem with fake 3D

The process of making a movie 3D after it was shot is a complicated and time consuming process but can be somewhat convincing. The problem is it will never reflect the same results as if you were filming using two cameras, simultaneously, from slightly different perspectives. Endless rotoscoping provides layers that can be separated to fake a different perspective for the second eye, but that's what it looks like, layers. So yes, you can push things away and pull things forward and enhance the depth, but the content within each layer has no depth. We use our eyes everyday and whether you know the geek stuff or not it's just not what we are used to seeing. The stereo technicians involved in bringing the images to us in 3D in the best possible way have their hands tied in some ways, they're not often working with two true perspectives.


The problem is it's expensive and difficult to do it right. Double the camera gear means double the footage and often doubling the camera crew.  It also doubles much of the visual effects work as you have to render everything twice. A lot of the old gags we once used to do our "movie magic" no longer work in stereo films.

But what you get is the real thing, a true stereo view of everything in the frame. Just like a director or cinematographer chooses to focus the camera to direct the viewers eye you must make the same decisions in 3D to direct the convergence of the two eyes. Not doing this right (or having to do it with a faked perspective in the second eye) is like overlooking composition or sound design, it's crummy movie making.

Avatar hit this right. They shot it stereo and kept all the depth within screen like it was a window into another world and never tried to wow you with shoving stuff into the theater at you. When you bring elements of the image into the room you run into the problem of the edge of frame cropping the content. During the end titles for Alice In Wonderland they created a false black edge to the screen so that when content did break frame and bring things into the theater they weren't cut off. But this isn't an option for the duration of the movie unless you're willing to give up valuable screen space. IMAX helps relieve this by filling your field of view but we are all far from having IMAX theaters at every cinema and you still have a limited view from within the frame of the glasses.

Milking the 3D cow

This problem will get even worse when you all get sucked into buying a 3D TV for your living room where the size of the screen fills even less of your view. And now there's talk on the rumor mill of re-releasing Titanic in 3D? Watch out for a flood of classics being shoved down the fake stereoscopic pipeline and into your Blu-ray player for an extra $10. Hopefully Cameron will continue to help set a higher standard.

And there's the final nail in this absurd 3D show: The eyeglasses. Simply, watching a $200+ million dollar movie with $.03 crappy plastic glasses is just silly. They are not only optically poor but they take almost a full stop of light out of the image. That's almost half the amount of light!  None of the prints or projectors I have seen 3D movies in properly compensate to counteract that loss of light. When I saw Alice In Wonderland at one of the industry screenings—where you think it would be dialed in just right—the image was still painfully dark. The situation in a majority of theaters out there is as bad or worse.

In the end, do it right or just don't do it. Or more importantly, for all the studio execs out there, just because we can doesn't mean we should.

Alexander Murphy is the pseudonym of a top CG supervisor in a prominent visual effects studio in Los Angeles, CA.


The author of this post can be contacted at tips@gizmodo.com

 

The (Dis)comfort of 3D. Should We Get Used To It?

http://www.ropeofsilicon.com/article/the-discomfort-of-3d-should-we-get-used-to-it

 

Will there come a day when 2D films are virtually non existent?

By: Brad Brevet

Published: Monday, December 27th 2010 at 3:58 PM

More and more frequently, the content of a film, the director or the cast is becoming less of a priority. Instead, the phrase "In mind-blowing 3D" has become the tagline norm just as much as the wit on display when marketing execs decide "Slow justice is no justice" is fitting for the 2D fare. I, as should all of us, blame James Cameron.

As innocent as Cameron's effect on cinema may have been, thanks to him and Avatar, not only was it proven 3D is an alphanumeric acronym for "Show me the money!" but it also brought along the idea 3D wasn't simply a tool for less-imaginative helmers. And by the way, I think Cameron realizes this.

Would Martin Scorsese have ever said, "Why couldn't a film like Precious be in 3D? It should be," if it wasn't for Avatar? Scorsese's statement was made in early March 2010, right around the time Avatar was approaching $706 million and days before Alice in Wonderland would begin its own run to $1 billion in worldwide ticket sales. Anyone care to argue he was touting the effect My Bloody Valentine or Jonas Brothers: The 3D Concert Experience had on him when he made that statement?

Shortly thereafter it was confirmed Scorsese's next film, Hugo Cabret, would be in 3D. Thus validating 3D as a filmmaking gimmick no longer exclusive to James Cameron and a fleet of B-level directors.

Peter Jackson will film both The Hobbit and its sequel in 3D, Marc Webb is doing the same with the Untitled Spider-Man Reboot and Bryan Singer just announced he'll be filming Jack the Giant Killer in 3D in a statement at the RED user forums saying:

"I'm very much looking forward to using the EPIC Red for my next movie Jack the Giant Killer which will be shot in, what else, 3D. The camera's incredibly compact size and extraordinary resolution are ideal for the 3D format. But more importantly Jack the Giant Killer is my first movie set in a time before electricity. The EPIC's extraordinary exposure latitude will allow me to more effectively explore the use of natural light."

The part that rubs me the wrong way about that statement from Singer is the "what else". He probably means "what else" because he's confirming the use of a 3D camera, but I can't help but also get a definitely not that lousy 2D vibe from it, because that is the answer to "what else".

Personally, I still prefer 2D to 3D and avoid 3D at all costs when it comes to paying to see movies. Other than the time I paid to see Piranha 3D in order to review it, I have never paid for a 3D film out of my own pocket, though I have paid to see a film I originally saw in 3D a second time in 2D.

I was thankful this past weekend when I went to see Tangled for a second time and upon arriving at the theater found out it was screening in 2D rather than 3D. This not only made for a more comfortable screening, but a cheaper one. However, as someone that is not in any way a fan of 3D movies I guess if I'm going to be forced to watch these movies in 3D I may as well be comfortable doing it.

To the right are my own personal Oakley 3D GASCAN glasses, which were given to me as a Christmas gift this year. They were a perfect gift, seeing how I would never buy them for myself, but can't we all admit it would be nice to have our own comfortable 3D glasses rather than the horn-rimmed jobs theaters hand out now?

Not only are these about one thousand-times more comfortable, they are also far more sanitary. I'm not sure if you remember reading about this, but back in June the Good Housekeeping Research Institute tested seven pairs of standard, dish-washed movie theater 3D glasses and found a number of germs, including those causing conjunctivitis, skin infections, food poisoning, sepsis and pneumonia. One was even contaminated with  Staphylococcus aureus, the most common cause of staph infections.

Also, along with being cleaner and more comfortable, these Oakley glasses much larger lenses, removing more of the lens frame from my field of vision. My first test with them will be The Green Hornet in early January so I'm interested in seeing if there's much of a difference.

Sanitation aside, even I am willing to admit these Oakley glasses are still a luxury and not a necessity. Anyone concerned with the germs and diseases that come associated with watching movies in 3D could just bring a wet-nap to the theater. The question is just how often will someone have to do this moving forward?

The following video (via /F) is a mashup of 37 different movie trailers promoting their 3D films, getting to the heart of what I was referring to in my opening. I'm just beginning to wonder if two years from now we'll be seeing trailers saying, "Giving your eyes a rest with non-digital 2D"?

One can only wonder.

 

Giz Explains: How 3D Works

http://gizmodo.com/5717004/

 

It seems like 3D is everywhere. Movies, living rooms. Even real life is 3D! But how does it all work?

 

Most 3D operates on a single basic principle—tricking our dumb, binocular brain into interpreting a 2D image into one with depth. The most basic way to do this is stereoscopy, which is essentially showing a slightly different image to each eye, which the brain mashes together into a 3D image.

 

3D that requires four eyes

It's easiest to do stereoscopic images with glasses or other dorky eyewear to change how you see stuff—hence there are a lot of variations in 3D glasses tech.

 

Anaglyph

An anaglyph image is the old-school, cheap 3D we all know and have mild nostalgic attachments to: An image has two different color layers, one for each eye, with slightly different perspectives. When we look at them through those awesome plastic glasses (usually with red and blue lenses) that block one layer in each eye, our easily tricked brain takes the resulting separate image from each eye and mashes them together to make a 3D scene in our head.

 

Polarized glasses

Polarized 3D glasses are the more modern choice for 3D for the masses—you've worn them if you've caught Avatar or Tron: Legacy or any other big-budget movie in 3D, since the big advantage they offer over anaglyph 3D is full-on color. They work kind of the same way as the red/blue glasses—two synced projectors throw images with slightly different perspectives up simultaneously, but at different polarizations. The polarized glasses only allow a single corresponding polarized image into each eye, and the brain does the hard work again, combining two separate images into a single 3D one. While it's mostly used in theaters now, it could be coming to living rooms in the next couple of years.

 

Active shutter glasses

If you buy a 3DTV from any of the majors—Sony, Panasonic, Samsung, etc.—or have played a PC game in 3D with Nvidia's 3D Vision tech—you're using active shutter glasses. They actually block vision alternately in each eye, synced with the refresh rate on the display. The glasses rapidly darken each lens while the display alternately shows images with a slightly different perspective (this is called alternate frame sequencing). It's essentially the "show different stuff to each eye" principle taken to its logically absurd conclusion—literally blocking the sight of the unwanted eye. Yes, these complicated goggles usually run over $100 and are heavier than the dorkiest dorky dork glasses, but they're the best 3D technology at home for the moment, and will be for at least the next couple of years.

 

Pulfrich Effect

The Pulfrich effect is a brain bug where side-to-side motion is interpreted to have some depth when there's a slight sync lag between your eyes. A set of glasses with a dark lens over one eye will make this happen, so when something moves from left to right, it'll look like it's moving back or forward—you know, in 3D. It's been used for the Super Bowl and Married with Children, since the glasses are so cheap.

 

ChromaDepth

ChromaDepth is perhaps the fanciest glasses tech, using micro-prisms and whatnot (hello red and blue all over again), but all it essentially does is slightly shift the way colors are perceived in each eye, so they see different things and boom, 3D. The major limitation of the tech is that if you change the color of an object, you also change how its depth is perceived, since it's all based on color. (Check out the video above, done in ChromaDepth, to see what I mean.)

 

No glasses required

 

Parallax barrier

A parallax barrier is one of the more popular ways for swinging 3D without glasses. It's what's behind the Nintendo 3DS's 3D magic, along with old school Sharp 3DTVs (Sharp's making the 3DS's screens), and the back of Fuji's 3D camera. It actually works a lot like polarized glasses, it just moves where the obstruction magic happens to the front of the TV. Instead of having glasses filter the image for each eye, the screen's parallax barrier—think of it is a very finely grated fence with precisely angled holes—directs different light into each eye, and your brain turns the mixed signals into a 3D image. The bad part? With a normal parallax barrier, the screen is permanently in 3D mode and you don't have exactly have a wide viewing angle. Sharp's trick for 3D in its LCD displays is fancier—there's a second LCD that creates the parallax barrier with a polarized grid of lines, which is nice because you can turn it off and go back to regular 3D viewing.

 

Integral Imaging

Integral Imaging is a form of parallax actually. You've got a bunch of supertiny micro-images that you actually peep through an array of spherical convex lenses, one per micro-image. All these micro-images come together when you look at them to form a 3D image.

 

Another form of parallax is continuous-motion parallax. Here, HoloVizio's system dumps pixels in favor of voxels, which can project multiple light beams in multiple directions simultaneously.

 

Something you still wanna know? Send any questions about 3D, double Ds or croissan'wiches to tips@gizmodo.com, with "Giz Explains" in the subject line.

 

Gizmodo 3D! We're excited about the potential of entertainment in Three Ds, so this week, we're looking at everything good, bad and absurd about the current state of 3D.

 

Send an email to matt buchanan, the author of this post, at matt@gizmodo.com.

 

Warner Bros. Pictures International Continues to Forge New Ground in Digital Cinema in Partnership

http://www.digitalcinemainfo.com/warner-brothers-pictures-international_12_24_10.php

December 24, 2010

Source: Warner Bros.

Warner Bros. Pictures International Continues to Forge New Ground in Digital Cinema in Partnership with Taiwan’s Showtime Cinemas, Miramar WV Cinemas Co. Ltd., Cinemark-Core Pacific Ltd. and Ambassador Theatres

Warner Bros. Pictures International (WBPI) has entered into digital deployment agreements directly with several key cinema circuits in Taiwan. Under agreements with Showtime Cinemas, Miramar WV Cinemas Co. Ltd., Cinemark-Core Pacific Ltd. and Ambassador Theatres, WBPI will supply digital feature films to DCI-compliant digital projection systems installed by these circuits.

The Studio will make financial contributions towards their recoupment. The announcement was made jointly today by Tom Molter, Senior Vice President, Distribution, Warner Bros. Pictures International (WBPI); and Willy Liao, Vice President, Showtime Cinemas; Shih-Chen Huang, President, Miramar WV Cinemas; Jack Chen, General Manager, Cinemark-Core Pacific; and Joe Chang, President, Ambassador Theaters.

“Their enthusiasm and dedication to moving into the future with Digital Cinema in Taiwan is gratifying.”

“We’re thrilled to work with our partners at Showtime Cinemas, Miramar WV Cinemas Co. Ltd., Cinemark-Core Pacific Ltd. and Ambassador Theatres in bringing high quality cinema to digital screens in Taiwan,” Molter said. “It’s tremendously gratifying that our partners in Taiwan share our commitment to innovation in creating the highest quality visual experience possible.”

Added Eric Shih, WBPI’s Manager for Taiwan, “Their enthusiasm and dedication to moving into the future with Digital Cinema in Taiwan is gratifying.”

“As the first company to introduce the Digital Cinema experience to Taiwanese audiences, Ambassador is very pleased to take the next step with this partnership with Warner Bros. Pictures to digitize our screens, which will facilitate the best 2D/3D moviegoing experience in our theatres,” added Joe Chang.

“The partnership with Warner Bros. Pictures will facilitate a much more aggressive roll-out of Digital Cinemas on all of our screens to demonstrate our commitment to giving the Taiwan audience the best seat experience possible,” said Jack Chen.

“Showtime Cinemas is very honored to be part of the era that revolutionizes the movie industry,” added Willy Liao. “We strive to bring premium entertainment service to the people. Joining the VPF program, we also look forward to working more closely with Warner Bros. Pictures to achieve that goal.”

“Miramar is always committed to bringing the state-of-the art cinematic technology to Taiwan,” said Shih-Chen Huang. “Being the first to import the IMAX experience, Miramar is pleased to have inked the Digital Cinema Deployment deal with Warner Bros. Pictures to completely digitize our screens.”

 

The Grand Cinema Moves Towards A New Digital Era with Sony 4K

http://www.digitalcinemainfo.com/sonyprofessional_12_24_10.php

December 24, 2010

Source: Sony Professional

The Grand Cinema in Hong Kong is moving towards a new digital era in entertainment with the recent roll-out of Sony’s 4K digital cinema systems.

With the completion of this project, The Grand Cinema will have the highest number Sony 4K systems in Hong Kong. Sony has led the way in 4K Digital Cinema since it was introduced in 2007. The implementation of Sony’s 4K digital cinema solutions at The Grand Cinema adds to the 6,000 Sony 4K-enabled screens worldwide.

“At The Grand Cinema, we are driven to offer an immersive entertainment experience for our guests by offering the highest picture resolution of all available projection technologies. Implementing Sony’s 4K digital cinema solution enable us to offer an unrivalled state-of-the-art screening and best possible cinematic experience for movie-goers,” said Helena Young, General Manager, The Grand Cinema.

“4K is the future of cinema and it is here today, sweeping across major cinemas around the world. As the only manufacturer of commercially available 4K resolution digital cinema projectors and the only manufacturer to provide the complete end-to-end cinema digital solution to exhibitors; SXRD 4K technology from Sony is leading the digital cinema revolution. We are glad that The Grand Cinema has chosen Sony as they move towards a digital future,” said Katsuhiro Masaoka, General Manager of Business Development Division, Business and
Professional Products Asia Pacific (BPPA), Sony Electronic Asia Pacific Pte, Ltd.

With many cinemas upgrading to 4K, the top Hollywood studios are increasing the number of movies given a 4K release including “The Green Hornet”, “The Social Network”, “The Karate Kid”, “Salt”, “The Other Guys”, “Eat, Pray, Love” and “Burlesque”. There is a generous flow of content for 4K motion pictures currently and this will move towards becoming a major format in the near future.

 

Scrabble with Hollywood studios for Mid-East deployment

http://www.digitalcinemainfo.com/scrabble-entertainment_12_24_10.php

December 24 , 2010

Source: Scrabble Entertainment

Indian digital cinema deployment entity Scrabble Entertainment is now going international. After deploying 220 screens across 23 cities in India, and with plans for a further 250 screens by next year, Scrabble Entertainment is now planning to foray into the Middle East.

The company will deploy over 400 screens in the region over the next two years. To facilitate the deployment in this region, Scrabble has so far signed non–exclusive digital cinema deployment agreements with five major Hollywood studios namely 20th Century Fox International, Walt Disney Studios Motion Pictures International, Paramount Pictures International, Universal Pictures International and Warner Bros Pictures.

The roll out will commence in early 2011 and will cover the United Arab Emirates, Lebanon, Kuwait, Qatar, Bahrain, Oman, Jordon and Syria. Scrabble will be the first deployment entity in the Middle East, a region that shares similar characteristics to the Indian theatrical marketplace.

Scrabble’s decision to expand in its deployment footprint to the Middle East is therefore not surprising. The benefit of digital cinema will be realized by all players in the Middle East market, from content owners, to distributors to exhibitors.

"Scrabble Entertainment has already managed to gain a strong foothold in the Indian entertainment market. We now have a much better understanding of the business. Since our funding and infrastructure is in place, it’s time to move to other markets. The Middle East, for many reasons, was our obvious first choice," said Scrabble Entertainment CEO Ranjit Thakur.

Scrabble will soon begin bringing Middle East theatrical exhibition into the digital age, converting 100% of the screens within each cinema complex to a full digital cinema infrastructure. In response to the broad 3D slate announced by the major studios, Scrabble aims to significantly increase the number of screens capable of playing 3D content within the region. Going forward, it is clear that having just one or two screens equipped with 3D in a large complex is not enough.

 

 

George Stewart Joins MasterImage 3D as Director of Digital Cinema

http://www.digitalcinemainfo.com/masterimage_12_24_10.php

December 24, 2010

Source: MasterImage

Cinema Industry Veteran Hails from Warner Bros., Walt Disney Studios and AMC Entertainment

3D technology company MasterImage 3D announced that veteran cinema industry sales and marketing executive George Stewart has joined the company as director of digital cinema. In this role Stewart will drive MasterImage’s digital 3D systems and brand in the worldwide theatrical marketplace.

Stewart brings twenty years of expertise to MasterImage’s sales and marketing efforts. She joins the company most recently from AMC Entertainment, where she was Vice President of Distributor Relations. Prior to that she was Group Marketing/Sales Director for the Nielsen Company, where she successfully developed and integrated new products, services and strategic partnerships.

At The Los Angeles Times, Stewart oversaw the Creative Advertising Group generating record-high revenue and sponsorship through promotions, creative and event programs. She also held senior-level roles at Walt Disney Studios and Warner Bros., supervising film and marketing sales and overseeing financials for Warner Bros. Television.

“George’s career has been marked by results,” said Peter Koplik, MasterImage President of Digital Cinema. “She has built a legacy of leading highly productive teams, driving market share, and building brands to support revenue goals. Her experience, skill in cultivating long term relationships and knowledge of the cinema industry is going to be invaluable to us as MasterImage continues to expand our reach.”

 

Wednesday, January 5, 2011

Imax, Cinemark Settle Lawsuits and Resume Theatre Deals

http://www.hollywoodreporter.com/news/imax-cinemark-settle-lawsuits-resume-68129

Imax and Cinemark settle 2009 legal claims and counter claims over U.S. cinema giant's XD digital theatres.

TORONTO – Imax and Cinemark Holdings have resolved all outstanding litigation claims against each other.

To mark the occasion, Imax said Tuesday it has sold another two digital theatres to Cinemark, with the U.S. exhibitor also on contract to upgrade its six film-based Imax locations to digital theatres.

Imax and Cinemark in 2009 launched lawsuits against each other over the U.S. cinema chain’s XD digital theaters. Terms of the settlement in a Texas district court and the New York Supreme Court were not disclosed.

“As a result, all claims and counterclaims in the patent litigation in Texas and contract litigation in New York are being dismissed with prejudice,” Imax said in a statement.

Cinemark’s latest Imax digital theatres will be installed in Lancaster, California and Corpus Christi, Texas, and will open by April, Toronto-based Imax said Tuesday. The other six Imax theatre upgrades by Cinemark are also expected to be completed by April 2011.

“Our Imax theatres have always been strong performers. By adding two new locations in California and Texas, and by upgrading to digital, we believe our Imax stable of theatres will become even more productive, more profitable and will showcase the biggest and best blockbuster titles that Imax has to offer,” Alan Stock, CEO of Cinemark Holdings, said in a statement.

 

Tuesday, January 4, 2011

Chris McGurk Named Chair-CEO of Cinedigm Digital Cinema

http://www.hollywoodreporter.com/news/chris-mcgurk-named-chair-ceo-67763

 

4:32 PM 1/3/2011 by Pamela McClintock

 

He was most recently the CEO of Overture Films.

 

UPDATED: Veteran Hollywood exec Chris McGurk is leaving the studio fold to become chair-CEO of publicly traded Cinedigm Digital Cinema, a leader in digital conversion.

 

Last July, McGurk and Danny Rosett abruptly departed their top posts at Liberty Media’s Overture Films when it became apparent that Liberty topper John Malone wanted out of the independent film biz.

 

It’s likely that Rosett will join McGurk at Cinedigm, insiders say. The duo also worked closely together at MGM.

 

At Overture, McGurk held the title of CEO. Previous to that, from 1999 to 2005, McGurk was vice chair and COO of MGM. He also has held top posts at Universal and Disney.

 

McGurk’s hire at Cinedigm is effective immediately, and ends months of speculation as to what his next move will be. The job at Cinedigm became open last summer when Bud Mayo resigned.

 

“Having closely watched the rollout of the Cinedigm platform, I am honored and excited,” McGurk said. “Cinedigm has extraordinary prospects to further grow its business and I look forward to assisting the company’s ongoing development and success.”

 

Cinedigm Digital assists mid-size and smaller theater chains across the country make the transition to digital. Firm, previously named AccessIT, has installed and manages about 6,000 digital screens, and has plans for another 4,000. At 10,000 screens, Cinedigm would have about 25 marketshare.

 

Cinedigm also is a leading provider of alternative content, including live concerts and major sporting events, such as the World Cup.

 

But the company’s stock was hit hard by the economic recession, when loan money for the conversion to digital dried up.

 

McGurk’s task will be to better explain what the company does, and pump up Cinedigm’s stock, which was a high-flyer in 2006 and 2007 before tumbling.

 

He’s got plenty of incentive. In addition to making a “significant” personal purchase of common stock in Cinedigm, he will receive an option grant to purchase another 4,500,000 shares of common stock in order to “align his interests with those of our shareholders,” the company said in the release announcing his hire.

 

“Our primary goal will remain to provide our exhibitor, studio and content partners with the platform, services and tools to capture the potential created by the digital conversion of theaters,” McGurk said.

 

“We are extremely pleased to have Chris McGurk lead our company going forward,” said Ned Gilhuly, founder of private equity firm Sageview Capital and a member of the Cinedigm board. Sageview has a major stake in Cinedigm.

 

“He [McGurk] has an ideal mix of relevant industry experience, strategic insight and demonstrated leadership ability to help drive Cinedigm to the next level,” Gilhuly said.

 

McGurk also noted that Cinedigm will be an “increasingly important conduit for the distribution of independent film.”

 

Upon Mayo’s exit, Cinedigm’s Adam Mizel and Gary Loffredo were interim heads. They will be stationed in the chairman’s office during the transition.

 

McGurk said he also was looking forward to working with one of Cinedigm’s newest board members: former AMC Entertainment chair-CEO Peter Brown.

 

Cinedigm’s biggest competitor is DCIP, the consortium formed by the three largest exhibitors, AMC, Regal and Cinemark.

 

Monday, January 3, 2011

Imax Stock Surges Amid Takeover Speculation

http://www.hollywoodreporter.com/news/imax-stock-surges-takeover-speculation-67386

 

2:00 PM 12/31/2010 by By Etan Vlessing

 

A new report claims that Sony and Disney are considering an acquisition of the giant-screen exhibitor.

 

TORONTO – Imax Corp. on Friday said it had no idea why its stock was running up amid a press report that Sony Corp. and Walt Disney Co. are eyeing the giant-screen exhibitor as a possible acquisition.

 

Toronto-based Imax, asked by the Toronto Stock Exchange to explain recent heavy trading in its stock, including a Friday surge to a high of $32.30, said it "is not aware of any corporate developments to account for this activity."

 

Imax added that it does not comment on rumors or speculation, and so would not comment further.

 

Britain’s Daily Mail newspaper reported Sony may offer $40 per share for the large-format theater chain, and that the Walt Disney Co. was also kicking the tires, according to industry sources.

 

Imax in 2009 denied it was in acquisition talks with Walt Disney after it became the subject of faux press release issued online.

 

The most recent takeover speculation swirling round Imax comes on the heels of the exhibitor's reaching a number of milestones following a long

70 mm film-to-digital transition and an impressive expansion in 3D exhibition.

 

Walt Disney’s appetite for Imax may well have peaked this week on news that Tron: Legacy surpassed the $100 million domestic box-office mark, with about 25 percent of the ticket receipts coming from Imax theaters.

 

That followed 3D titles like James Cameron's Avatar, Alice in Wonderland and Toy Story 3 earlier breaking boxoffice records for Imax.

 

And Imax and Sony are already joint-venture partners with Discovery Communications in an upcoming 3D TV roll-out.

 

Imax in recent quarters has pointed to sustained earnings growth from joint revenue-share theaters and remastering and releasing Hollywood films in its supersized format.

 

To maintain momentum, Imax has continued an aggressive international theater rollout, especially in Europe and Asia.

 

The exhibitor is also investing heavily in new proprietary technology to enhance its giant-screen theater experience, including building a new 3D digital camera, unveiling a new nXos Calibrator touted as a super equalizer to digitally tune and monitor audio systems and using Texas Instrument’s DLP projectors in its digital theater projection systems.

 

Friday, December 31, 2010

.'Avatar,' 3D Boost Record-breaking Year for Overseas Box Office

http://www.hollywoodreporter.com/news/avatar-3d-boost-record-breaking-66586

 

Studio estimates show offshore box office for the six Hollywood majors will total $12.7 billion, up almost 20% from 2009's former record of $10.7 billion.

Wow! What a year.

The past 12 months on the foreign theatrical circuit will go down in the record books as the year of Avatar and of the emergence of 3D as a force of undeniable box-office power.

According to studio preliminary estimates, offshore box office for the six Hollywood majors from all territories outside the U.S. and Canada will total $12.7 billion, a leap of almost 20% from 2009's former record of $10.7 billion.

(On the domestic front, 2010 is on track to match last year's take of $10.6 billion.)

"2010 marks a significant leap in international box office over prior years," said Veronika Kwan-Rubinek, Warner Bros.' president of international distribution.

For one thing, the year marked the first time that as many as three Hollywood majors posted more than $2 billion in foreign box office (and two very nearly nailed down an unprecedented $3 billion). By contrast, two distributors passed the $2 billion mark in 2009 (Fox and Sony), and only one did so in each of the preceding three years (Paramount in 2008, Warners in 2007 and Fox in 2006).

All this was accomplished despite the fact that "admissions have been more or less flat internationally versus 2009," one international executive noted. What made the difference was a more than doubling of the number of 3D titles released abroad at steeper ticket prices, thus yielding a roughly 35% 3D ticket surcharge.

And, topping off the year was a down-to-the-wire race for the year's foreign box-office crown.

Based on preliminary studio projections, Warners capped a strong end-of-year push to reach $2.92 billion in offshore revenue, pulling off a last-minute tie with Fox, which had enjoyed a comfortable lead in the overseas sweepstakes for most of the year.

Warners experienced a 55% jump in foreign box office on the combined wallop of Harry Potter and the Deathly Hallows Part 1 (generating $610 million), Inception ($531 million), Clash of the Titans in 3D ($330 million), Sherlock Holmes ($315 million) and Sex and the City 2 ($193 million).

Thanks to the Avatar juggernaut -- which grossed $2 billion foreign in total (with $1.476 billion coming in 2010) -- Fox flew past $2 billion in record time, by late June. But its other releases were hardly gangbusters. None made the year's Top 10 list, and the studio's second-biggest grosser, Knight and Day with Tom Cruise and Cameron Diaz, finished its foreign run with $186.2 million.

Coming in with foreign box office of $2.302 billion, Disney notched a record year overseas and, the company said, the "fourth-best year ever for any international film distributor." Fueling the action was 3D titles Alice in Wonderland ($690.2 million in offshore box office) and Pixar's Toy Story 3 ($649.2), the top overseas films released in 2010. On a worldwide basis, Toy Story 3 mustered a global take of $1.064 billion.

With offshore revenue of $1.983 billion, Paramount barely missed entering the lofty $2 billion circle, but the year marked the studio's second-biggest ever. DreamWorks Animation fed the distributor two Top 10 titles -- Shrek Forever After in 3D (total foreign gross, $505 million) and How to Train Your Dragon ($277.5 million). In conjunction with Marvel, Paramount also handled Iron Man 2, which drew $311 million overseas.

Sony grossed $1.38 billion offshore, the 11th time the studio has exceeded the $1 billion plateau. Its top hits were Resident Evil: Afterlife, the latest in the sci-fi action franchise ($236 million in offshore box office), which Sony handled along with various local distributors. Salt, starring Angelina Jolie, came in with $175.7 million; The Karate Kid update, Jackie Chan's biggest hit overseas, drew $182.5 million; and the critically applauded The Social Network bagged an estimated $103.4 million, with the film yet to open in Japan.

Universal finished the year at $1.2 billion, equaling the total it grossed in 2009. Its big driver was Despicable Me, the family-oriented 3D animation title that registered $291 million in offshore action and finished as the calendar year's No. 9 foreign box-office hit. While Universal's Robin Hood with Russell Crowe barely broke the $100 million mark in the U.S. and Canada, it attracted a solid $215 million on the foreign circuit.

"2010 was certainly the year when 3D had a major impact on box office, with eight of the top 15 international titles (presented) in 3D," said Andrew Cripps, president of Paramount Pictures International. (According to Fox International figures, there are some 13,000 overseas locations equipped for 3D exhibition as opposed to about 8,000 in the U.S.)

As a result, Cripps said, "International box office averaged 167% of the domestic total across the Top 20 highest-grossing international films of the year."

He added: "A major global hit can now expect well over 60% of its gross to come from international markets."

Selected Hollywood independent distributors also fared well overseas. The two top titles from this sector were Summit International's The Twilight Saga: Eclipse, which nailed down $392.9 million overseas to rank No. 6 on the foreign Top 10 list, and The Expendables, the retro Sylvester Stallone action vehicle from Millennium-Nu Image that grossed $148 million offshore.

The foreign theatrical universe -- including major studio releases, independently distributed titles and locally handled films -- rose to $20.5 billion in total box office in 2010, estimated Craig Dehmel, Fox International's senior vp sales and strategic planning. In 2009, the total foreign marketplace stood at $19.3 billion.

The Russia market came on particularly strong, increasing its take by an estimated 43% over 2009. For the first time, that market as a whole reached $1 billion in total box office. China also surged -- up 60% -- although the relatively low film rental returns to American distributors continue to diminish the dazzle of the large box-office grosses the market generates.

Not all was smooth sailing in 2010. The enormous success of Avatar -- plus the robust performance of Alice in Wonderland -- wildly skewed results of the January-through-March period. During that quarter, box office nearly doubled in China, and Russia registered a 60% increase, Dehmel said.
"Even the more mature (European) markets were 20% to 35% above 2009," the Fox exec said.

The second quarter went largely in the other direction thanks to the quadrennial World Cup, the world's most-watched sporting event. "Second-quarter results were a lot weaker because everybody bailed out of the World Cup," Dehmel said.

The soccer tournament sharply curtailed theatrical attendance in Europe, Asia, Africa and much of Latin and South America.

Fox discovered this when it released overseas The A-Team, its expensive feature rendition of the 1980s NBC series, in July -- head to head with the World Cup. Designed to provide an action alternative to family-oriented and children's fare largely unaffected by soccer distractions, The A-Team barely broke the $100 million mark offshore (cume was $100.7 million).

The third-quarter box office picked up, but 2010 ended on a down note as the fourth quarter struggled in vain vis-a-vis 2009's final quarter when Avatar was introduced to the foreign theatrical circuit.

Unlike in recent years, U.S. distributors did not reap the benefit of an "exchange rate bonus" resulting from a weak dollar versus major local currencies. The "bonus" results when box office in a strong local currency market is converted to dollars for repatriation to American distributors. The stronger the local currency, the more dollars are repatriated.

For much of this year, a strong U.S. dollar precluded the "exchange rate bonus." By Dec. 24, the dollar had increased in value 9.1% against the Euro, 4.7% against the British pound sterling and 0.5% against the Russian ruble. Japan was the only significant market where the value of the dollar took a hit, down 10.9% against the yen.

"The exchange rate was not a factor this year," Dehmel said.

 

Thursday, December 30, 2010

GDC wins digital cinema server contract from Shandong Luxin Cinema

http://www.digitalcinemainfo.com/gdctechnology_12_13_10.php

December 13, 2010

Source: GDC Technology

120 SX-2001A digital servers to be deployed across China by 2011

GDC Technology (“GDC”) announces the signing of a digital cinema server contract with Shandong Luxin Cinema (“Luxin Cinema”), adding a new member to its ever expanding customer base in China. Installation has begun in September and it is expected to be completed by 2011, involving a total of 120 units of GDC SX-2001A digital cinema server. Luxin Cinema has opted to use exclusively GDC servers for its digital conversion and new builds.

Luxin Cinema was founded in Jinan, Shandong Province on June 1, 2007; and subsequently, on September 1 the same year, its first modern cinema in Shandong.

The Provincial Sport Center Cinema, was opened for business. Luxin Cinema has since swiftly emerged as a premier cinema chain operator across China, committed to offering moviegoers the best cinematic experience in the comforts of a modern cinema equipped with the latest digital cinema technology.

Luxin Cinema’s current business strategy is to identify key locations within the Shandong province and progressively build up its network of cinemas within the province, with the ultimate goal of becoming the leading cinema chain in Shandong. Luxin Cinema has also started work to build cinema complexes in Beijing, Chengdu, Xian, as well as Tianjin, and aims to build itself up as a well known national brand of strong Shandong cultural heritage and influence. It is expected that by 2015, Luxin Cinema will have around 70 multiplexes nationwide.

“This is the first time we venture into digital conversion for our entire chain of cinemas. After carrying out rigorous tests on similar products in the market, we found that GDC’s digital cinema server really stands out in its quality, performance, and user friendliness. We are convinced that GDC server is what we have been looking for, a quality product incorporating the best digital cinema technology,” said Mr. Liu Wenjun, CTO of Luxin Cinema. “With its superior technological edge and vast experience in digital cinema, GDC is a clear leader in the market and a well trusted brand. "

We believe GDC is our best working partner to map out our digital strategy and ultimately help Luxin Cinema realize its goal to become a Shandong-based nationwide premier cinema circuit.”

“GDC is delighted to win Luxin Cinema’s exclusive contract,” said Dr Man-Nang Chong, founder and CEO of GDC Technology. “GDC’s hard work and dedication to providing quality products and services have begun to pay off in the growing digital cinema market. We continue to strive for better services and more advance digital cinema technology for our growing list of customers.”

 

Cinedigm Announces Digital Financing and Deployment for ShowPlex Cinemas

http://www.digitalcinemainfo.com/cinedigm_12_22_10.php

December 22, 2010

Source: Cinedigm

New Theatre Circuit Will Operate 83 New Digital Cinema Screens in Five Midwest States

Cinedigm Digital Cinema Corp announced it will commence installations of 83 new Cinedigm-Certified™ screens across nine pre-existing ShowPlex Cinemas, Inc. locations in Missouri, Kansas, Oklahoma, Nebraska and Arkansas. Most of the installations are anticipated to be done in the next 12 months, with the final few to be completed in the beginning of 2012.

ShowPlex Cinemas is a newly established theatre circuit owned by Texas-based Trinity Hunt Partners. Cinedigm's deployment financing of ShowPlex Cinemas was made possible by KBC, the same lender as previous Cinedigm financing deals with Premiere, Rave, Starplex and Movie Tavern. This financing will also cover Showbiz Cinemas with their 14 screens that Cinedigm also signed recently.

"ShowPlex Cinemas is committed to providing the finest movie-going experience for consumers making Cinedigm the perfect partner both for the deployment and for the digital content our consumers want to see, including LIVE 3D sports, gaming, special events and more," said Al Lane, Chief Executive Officer, ShowPlex Cinemas.

With Cinedigm's turnkey suite of digital cinema technologies, ShowPlex Cinemas will offer consumers all-new digital entertainment options. From 3D movie extravaganzas to live sports programming and 3D theatrical concerts to event programming, ShowPlex Cinemas will deliver enhanced digital cinema entertainment well into the future.

"We are extremely pleased to welcome ShowPlex Cinemas to our proud list of exhibitor partners," said Chuck Goldwater, President, Cinedigm's Media Services Group. "Our team is excited to be working with the ShowPlex team to help them take full advantage of the operational and the programming applications made available by Cinedigm's digital cinema platform."

With this addition of ShowPlex Cinemas Cinedigm has now signed 869 Cinedigm-financed screens to date. Such theatres are fully networked, turnkey systems -- simple and cost-efficient to operate. These screens will join the growing number of fully digital Cinedigm-Certified™ screens around the world.

 

XDC is deploying the SmartJog library and delivery solution in 100 cinemas across Europe

http://www.digitalcinemainfo.com/smartjog_12_16_10.php

 

December 16, 2010

 

Source: Smartjog

 

XDC and SmartJog inks extended agreement to jointly offer an end-to-end delivery solution to exhibitors

 

SmartJog, a digital delivery service provider, and XDC, a digital cinema deployment company, announced today that the SmartJog service is currently being deployed in 100 cinemas under contract with XDC.

 

The service, SmartJog’s digital cinema library solution, enables all cinemas to be connected to the SmartJog network as well as provides cinemas with a storage library for DCPs (Digital Cinema Packages). This is the largest order ever received by SmartJog from a single client and the deployment in theatres in Southern Europe and Austria is already underway.

 

XDC will handle the installation and first tier of support with local Exhibitors, while SmartJog will provide the end-to-end service including the hardware and software solution in cinemas, permanent optimized satellite capacity, supervision and additional support to XDC.

 

The deployment is in progress in Portugal and in Belgium, and XDC plans to deploy the SmartJog services to additional cinemas within the next 2 years, which will mean an additional 200 cinemas connected to the SmartJog network. Under the terms of the agreement, XDC will also use SmartJog for the delivery of DCPs, and SmartJog will use the XDC Digital Content Lab for joint mastering and electronic delivery services, as well as to supply a fast emergency recovery support.

 

“We have selected the SmartJog library to equip the XDC sites because SmartJog offers with its robust solution for the electronic satellite distribution, a Library Management System for DCP storage. The SmartJog library is fully integrated with our TMS, the CineStore Plaza. This enables full installation in technical room, avoiding useless duplication of equipment” says, Thierry Van der Kaa, VP Information Systems & Operations for XDC.

 

“As we continue to expand our digital cinema roll-out in Europe, we’re happy to expand our footprint to interconnect all the mastering facilities, distributors, and cinema chains. XDC is a key player in the digital cinema industry and we are excited to extend our agreement and provide a complete solution for Exhibitors,” says Nicolas Dussert, Director of Theatrical Sales for SmartJog.

 

Currently, SmartJog has around 300 cinemas and more than 1300 digital screens connected to its network in Europe.