Friday, February 12, 2010

Sources: JP Morgan raises financing to pay for rollout of digital cinema

http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/major-theaters-secure-financing-to-pay-for-rollout-of-digital-cinema.html

February 5, 2010 |  5:48 pm

Lifting a roadblock to the rollout of 3-D in theaters, investment firm JP Morgan has raised nearly $700 million to finance the digital conversion of thousands of screens around the country, three people familiar with the matter said Friday.

The funding, delayed for longer than a year due to the credit crunch, would pay for the installation of digital projectors for about 12,000 screens, easing a bottleneck caused by an abundance of 3-D movies competing for not enough screens. There are currently only about 3,500 digital 3-D screens in the country.

The shortage of screens has created tensions between studios as they muscle each other to get their 3-D pictures into theaters. Warner Bros.' "Clash of the Titans," for example, is set open a week after DreamWorks Animation Studios releases its next animated movie, "How to Train Your Dragon" on March 26. Those movies also will compete for screens with Disney's "Alice in Wonderland," which premieres March 5.

The funding, expected to be formally announced in the next two weeks after studios sign off on the deal,  comes nearly three years after the nation's largest exhibitors -- AMC, Cinemark and Regal -- formed a consortium know as Digital Cinema Implementation Partners to pay for the digital conversion of theaters.

In 2008, the group said it reached an agreement with five studios to raise $1 billion toward retrofitting theaters. The funding would be secured through so-called virtual print fees.

-- Richard Verrier

 

3D films boost 2009 German box office

http://today3d.blogspot.com/2010/02/3d-films-boost-2009-german-box-office.html

German box office and cinema admissions boosted by 3D and local titles.

3D films Up, Avatar and Ice Age: Dawn Of The Dinosaurs(pictured) helped to make 2009 one of the most successful years ever for German cinemas, according to figures released by the German Federal Film Board (FFA) on Wednesday (February 10).

Peter Dinges, FFA managing director, revealed that admissions rose by 13.1% from 129.4m to 146.3m; while overall box-office revenues climbed by 22.8% from $1bn (€794.7m) to $1.3bn (€976.1m).

With screenings of 3D releases demanding a supplement of $4.10 (€3), the average overall cinema ticket price rose by 53 cents to $9.20 (€6.67).

Local productions attracted the largest number of admissions at 39.9m and the highest market share at 27.4% since FFA records began in 1991. Last year saw a record number of German films released theatrically at 216 although admissions were concentrated on the top twenty, including The Reader and Valkyrie, which amassed 75% (29.5m) of the tickets sold for domestic productions.

At the same time, he noted that last year a record 77 co-productions were released in Germany's cinemas, which is up 20 on the previous year. "This is testament to German producers' increasing ability and need to find international partners for the financing of their projects," Dinges suggested.

He added that the final touches are being made to a trilateral co-production agreement between Germany, Austria and Switzerland, which would harmonise funding guidelines and facilitate cross-border cooperation. Plans for a new German-Russian co-production treaty are still being pursued.

Meanwhile, Christine Berg, project manager of the German Federal Film Fund (DFFF), told ScreenDaily that only two projects have been funded by the "German spend" incentive programme so far this year. These are Corinna Belz's painter portrait Gerhard Richter – Ohne Titel and Harald Bergmann's musings on a film about Vladimir Nabokov, 37 Karteikarten Zu Nabokov.

Last year, the DFFF supported 104 projects – including international projects Inglourious Basterds, Black Deathand Unknown White Male - with a total of $79.1, (€57.6m) funding.

Thursday, February 11, 2010

Cinedigm Announces Agreement With B&B Theatres for Phase 2 Deployment Program

 
February 11, 2010
 
NATO Cinema Buying Group Exhibitor-Buyer Agreement Continues to Gain Traction With Exhibitors

MORRISTOWN, NJ, Feb 11, 2010 (MARKETWIRE via COMTEX News Network) -- Cinedigm Digital Cinema Corp. (NASDAQ: CIDM), the global leader in the digital cinema industry, today announced B&B Theatres, a Missouri-based cinema chain, has signed an agreement to deploy 205 digital projection systems as part of Cinedigm's 10,000 screen Phase 2 digital cinema deployment program. B&B is the second of many National Association of Theatre Owners (NATO) Cinema Buying Group (CBG) members expected to work with Cinedigm using a newly completed form of contract developed for CBG members. The CBG represents more than 600 members that collectively have over 6,000 screens. B&B selected Cinedigm's Exhibitor-Buyer financing plan, which means the exhibitor will purchase its own equipment for 205 screens at 31 locations and Cinedigm will administer and manage the systems under its Virtual Print Fee agreements with all the major studios for up to a ten-year term.

In Phase 2, Cinedigm has created an Exhibitor-Buyer financing option for exhibitors. When exhibitors participate, they select and purchase Cinedigm-certified fully-networked digital cinema systems and Cinedigm manages the reporting, billing and collection of VPFs from movie distributors, receiving a fee for doing so. Cinedigm and the CBG have system supply and service arrangements with Barco, Christie, NEC, and Sonic Equipment Company. B&B has selected Sonic Equipment Company based in Iola, Kansas as the Service Provider for the duration of the Cinedigm agreement.

Bob Bagby, President of B&B Theatres: "As B&B celebrates its 86th year in business, we're thrilled to be transitioning to digital cinema. In our 86 year history, we've seen many technological improvements, including the transition from silent film to sound; black and white film to color; mono sound to surround sound; surround sound to digital sound; and slope seating to stadium seating. We are truly excited to usher in the next technological advance of digital cinema and are committed to converting our circuit over the next two years. The digital transitions will ensure that we will continue to bring the best quality movies to our audiences and enable us to develop a wider array of alternative content options. We've been using Preflix, UniqueScreen Media, a Cinedigm Company's, cinema advertising solution for 10 years and are excited about extending our relationship using the CBG Phase 2 contracts."

"B&B joins R/C Theatres as the second chain to contract with Cinedigm using the CBG Exhibitor-Buyer agreement. We're excited to be moving forward with them and look forward to doing so with the many other CBG members in our pipeline," said Bud Mayo, Chairman and CEO of Cinedigm.

Chuck Goldwater, President of Cinedigm's Media Services Group, said, "Cinedigm is proud to expand our relationship with B&B beyond our Preflix advertising solution. B&B's commitment to digital cinema and to bringing the best quality programming including alternative content options to their audiences is evident. Cinedigm is proud to be working with them to help fulfill this commitment and looks forward to working with the many other CBG members who are excited to move forward with our Phase 2 program."

Cinedigm provides the industry-leading deployment program for Digital Cinema that facilitates the funding, installation support and administration for the company's studio-supported Digital Cinema rollout plans. In April 2008, the CBG, a buying program of the National Association of Theatre Owners (NATO) for small and independent theatre operators, announced the selection of Cinedigm as the digital cinema integrator of choice for the CBG's 600+ members in the United States and Canada.

To date, Cinedigm has contracted for and completed the rollout of more than 4,500 systems in forty-one states with exhibitors including Atlas Theatres, Allen Theatres, Carmike Cinemas, Celebration! Cinema, Cinema West, Cinetopia, Dickinson Theatres, Emagine, Galaxy Cinema, Georgia Theatre Company, Great Escape Theatres, Marquee Cinemas, Krikorian Premiere Theatres, MJR Theatres, Neighborhood Cinema Group, Premiere Cinema Corp., Rave Motion Picture Theatres, R/C Theatres, Showplace Cinemas, UltraStar, and Cinedigm's own Pavilion Digital Showcase Theatre.

About Cinedigm

Cinedigm is the leader in providing the services, experience, technology and content critical to transforming movie theaters into digital and networked entertainment centers. The Company is a technology and services integrator that works with Hollywood movie studios, independent movie distributors, and exhibitors to bring movies in digital cinema format to audiences across the country. Cinedigm's digital cinema deployment organization, software, unique combined satellite and hard drive digital movie delivery network; pre-show in-theater advertising services; and distribution platform for alternative content such as CineLive(R) 3-D and 2-D sports and concerts, thematic programming and independent movies provide a complete suite of services required to enable the digital theater conversion. CinedigmTM and Cinedigm Digital Cinema Corp.TM are trademarks of Cinedigm Digital Cinema Corp. www.cinedigm.com [CIDM-G]

About B&B Theatres

B&B Theatres is the 25th largest theatre chain in North America, with locations in Missouri, Kansas, Oklahoma, and Florida. The company has been family owned and operated since 1924. B&B has corporate offices in Liberty, Salisbury, and Fulton in Missouri as well as a marketing office in Los Angeles, California. www.bbtheatres.com

 

Wednesday, February 10, 2010

Sony Electronics Announces Digital Cinema Deal with Universal Pictures

 
San Diego—Feb 9, 2010 Sony Electronics' Digital Cinema Solutions and Services (DCSS) group has signed a non-exclusive digital cinema deployment agreement with Universal Pictures. As part of the agreement, Universal has committed to distribute feature films digitally for playback on Sony's 4K SXRD™ projection technology deployed by the DCSS group across the United States.

The deal, which supports transition costs through virtual print fee payments, will provide further digital equipment choices to exhibitors converting to digital cinema technology. Discussions are also underway to expand the agreement to include other key international markets.

"Coming to agreement with Sony Electronics for the roll out of digital cinema technologies is another exciting step in the ongoing transition to digital," said Nikki Rocco, Universal's President of Distribution. "Universal is committed to providing exhibitors with valuable options in the current digital cinema marketplace. We look forward to supporting Sony's activities and supplying our digital movies to exhibition partners, giving moviegoers the highest quality cinema experience available."

Universal is the fifth major studio to sign a virtual print fee agreement with Sony's digital cinema group, joining Walt Disney, Twentieth Century Fox, Paramount Pictures, and Sony Pictures Entertainment.

"We're excited to be working with Universal as part of the industry's ongoing digital transition," said Mike Fidler, senior vice president of Sony's Digital Cinema Solutions and Services group, which provides turn-key solutions for exhibitors, enabling them to efficiently convert their operations to digital technology. "Universal understands the value of digital cinema technology and the improved experience it enables. We are excited to move forward, continuing to provide the theatrical exhibition business with an integrated range of digital cinema services and solutions."

2009 best year ever for Barco's digital cinema business

http://www.barco.com/digitalcinema/pressrelease/2473/

Kortrijk, Belgium, 10 February 2010 – Digital cinema pioneer Barco announced that 2009 has been a record year for its digital cinema business, with a very significant growth of more than 100% in sales, orders and production capacity. By the end of 2009, Barco had reached a total install base of 6500 projectors worldwide.

"Last year's strong results confirm that digital cinema has reached full momentum, and that a growing number of exhibitors all over the planet is valuing the manifold qualities and operating advantages of the Barco digital projector family," says Wim Buyens, Vice-President Digital Cinema at Barco. "It's a trend that goes hand in hand with the strong demand for 3D movie screenings, which require cost-effective yet high-bright projector solutions. This is exactly where our DP-series sets the tone, so we expect to be able to further strengthen our market position in the years to come."

Barco just recently reaffirmed its expertise in 3D cinema on the occasion of the 'Avatar' world premiere at the Empire Leicester Square in London. For this long-anticipated event, Barco and Dolby Laboratories, Inc. combined the Dolby 3D large-screen system with Barco's DP-3000 ultra bright digital cinema projectors. More than 1300 VIP guests witnessed a memorable, larger-than-life 3D adventure with supreme brightness, image sharpness, and color accuracy, exactly as director James Cameron intended.

Barco has secured a strong market position on every continent. In Asia-Pacific the company accounts for a market share of 70%, with a number one position in Greater China, thanks to strong relations with all major exhibitors, particularly with GDC Technology and the China Film Group Corporation. In Europe and the Middle East, strategic partnerships with key players such as Arts Alliance Media, Cinemeccanica, DCL, Kinoton, XDC, Ymagis, and many other parties have resulted in a solid 55% market share. In North-America, Barco recently set up the 'Deliver Digital' program together with Cinedigm, specifically geared to making digital cinema solutions available for regional theater circuits.

Vital to Barco's success is the company's unremitting commitment to technology excellence and customer value, reflected in the broadest product portfolio in the industry. All of Barco's Digital Cinema platforms are based on the proven 0.98-inch and 1.2-inch DLP Cinema® technology from Texas Instruments. This ensures perfect reproduction of film, time and time again, and ensures that movie fans enjoy the highest quality film experience with consistent picture brightness, contrast and vibrant colors. Thanks to their unique modular design and sealed engine, the DP projectors also set the tone when it comes to lowest total cost of ownership and optimum ease of use. Moreover, customers can benefit from first-rate support services tailored to their requirements via a dedicated Barco Network Operation Center (NOC) introduced in 2009.

In 2010, Barco will further expand its family of digital projectors with a brand-new line of 4K-ready solutions. This 'Series 2' projector family will present customers with the most future-proof digital projection solutions on the market. "We are proud that the next generation Barco 'Series 2' projectors will be the first fully DCI-compliant DLP projectors in the industry to leave the production lines and be installed in the field," stated Wim Buyens, Vice-President Digital Cinema at Barco.

Monday, February 8, 2010

Warners confirms 3D plans for 'Harry Potter' and other pics

http://today3d.blogspot.com/2010/02/warners-confirms-3d-plans-for-harry.html

Warner Bros. on Tuesday confirmed plans for the 3D release of the next "Harry Potter" movie and the one-week delay of action fantasy "Clash of the Titans," which the studio is making with Legendary Pictures, to April 2 to facilitate its conversion into 3D.

Heat Vision reported both those developments Jan. 26.

"We are experienced and have been successful in the conversion of 2D to 3D going back to such hits as 'The Polar Express,' select scenes in 'Superman Returns' and the last two Harry Potter films," Warners domestic distribution boss Dan Fellman said.

Warners said its conversion tests on "Titan" footage have gone well and noted that conversion work will be handled by Prime Focus, a Hollywood-based postproduction company that figured among digital vendors on "Avatar," whose nine Oscar nominations include one for visual effects.

"We're excited about 3D and look forward to bringing a rich, involving visual experience to audiences around the world," Warners film group president Jeff Robinov said.

The next "Potter" pic -- "Harry Potter and the Deathly Hallows, Part 1" -- is set to unspool Nov. 19. "Part 2," set for July 15, 2011, also will be released in 3D, though Warners hasn't yet acknowledged the latter move.

The studio's other upcoming 3D titles include "Cats & Dogs: The Revenge of Kitty Galore" (July 30) and Zack Snyder's "Guardians of Ga'Hoole" (Sept. 24).
 

No-glasses 3D display with 64 viewing angles to debut at CeBIT

http://www.engadget.com/2010/02/02/no-glasses-3d-display-with-64-viewing-angles-to-debut-at-cebit/

Singaporean outfit Sunny Ocean Studios is pledging to put all of the autostereoscopic 3D we've seen so far to shame with a new 27-inch display offering 64 viewing angles it will show at CeBIT. A serious upgrade from the 8 or 9 viewing angle lenticular displays we saw at CES this year, the company claims it's ready to refit regular displays for 3D and also assist in 2D-to-3D image conversion. We've got all of the usual questions lined up like how will this affect resolution, what's necessary to render the necessary 64 different frames for each viewing angle and of course, how much does it cost, but founder Armin Grasnick says his company can handle screens of up to 100-inches quickly and inexpensively, likely by not wasting precious R&D funds on website design. The current state of 3D is glasses all the way, but we could get a peek at the next step March 2 in Germany.
 

Digital 3D cinema scheme poised to roll-out across India

http://www.screendaily.com/news/distribution/asia-pacific/digital-3d-cinema-scheme-poised-to-roll-out-across-india/5010339.article
 

3 February, 2010 | By Udita Jhunjhunwala

Entrepreneurial company seeks to bring big screen entertainment and employment to rural areas.

A company that aims to install over 5000 digital 3D cinemas across small town and rural India is poised to begin its roll-out.

TimePass Media, a newly launched company, has secured finance of more than $141m (Rs 6.5bn) to enable it to create partnerships with local entrepreneurs to create the TimePass Digplexes, which will then be locally owned. They have already signed up 200 local partners prior to its official launch.

Indiacurrently has 2500 digital screens, many of which are in old single screen cinemas, but fewer than 100 3D screens.

TimePass, which is based in Mumbai, has been launched by entrepreneurs and professionals from digital media and entertainment industry. It aims to bring big screen entertainment to smaller towns and rural areas, as well as offer vocational-training in multi-media arts and, potentially, employment for young people

Gopala Krishnan, the company's managing director and chief executive, said: "India is on the cusp of a demographic dividend. By 2020, the average age of the Indian citizen will be under 30 and the majority of these young people will be in Tier III, IV cities, small towns and villages which form the real India."

Sony to Sell 3-D Versions of Archived Movies as Early as 2010

http://today3d.blogspot.com/2010/02/sony-to-sell-3-d-versions-of-archived.html

Sony Corp. may start selling Blu-ray discs showing 3-D versions of its archive of movies and videos as early as the 12 months starting April 1.

"We'll probably be able to start next fiscal year, if we can convert them into 3-D with good effects," Joe Nakata, a deputy general manager for Sony's 3-D strategy unit, said in an interview yesterday in Tokyo. "Companies specializing in conversion processes are starting up in India and the infrastructure is getting prepared."

The producer of "2012" and "Michael Jackson's This Is It," aims to take advantage of its archived video content to trigger an expansion of the 3-D technology from cinemas to households. The company plans to start selling 9 models of 3-D Bravia televisions and a Blu-Ray disc player this summer, when it will also enable PlayStation 3 machines to run games in 3-D by updating programs.

Tokyo-based Sony, which projects sales from 3-D products without content will reach 1 trillion yen ($11 billion) in the year to March 2013, is in talks with TV stations and game software makers to add a variety of 3-D content, Nakata said. He declined to comment on Sony's projection for sales of 3-D content.

The company said last month it will team with Discovery Communications Inc. and Imax Corp. to start a 3-D dedicated TV network in 2011.

Rivals such as Samsung Electronics Co., the world's biggest TV maker, LG Electronics Inc. and Panasonic Corp. also plan to begin selling 3-D TVs this year.

 

Banking giant helps bring 3-D to movie screens

http://today3d.blogspot.com/2010/02/banking-giant-helps-bring-3-d-to-movie.html

Lifting a roadblock limiting the availability of 3-D movies at the local multiplex, banking giant JP Morgan Chase & Co. has raised nearly $700 million on behalf of a group of the country's largest theater operators, a move many in Hollywood hope will win over a new generation of filmgoers who enjoy an increasing array of options for entertainment.

The financing, delayed for more than a year because of the financial crisis and the tightening of credit markets, will speed the rollout of 3-D movies to the country's movie screens as Hollywood races to capitalize on the success of such blockbusters as "Avatar" and "Ice Age: Dawn of the Dinosaurs."

3-D movies, once considered a cultural misstep on a par with the Edsel and New Coke, have taken off at the box office over the last year, fueled by advances in filmmaking technology and an audience eager for riveting special effects.

The format's proponents believe 3-D movies represent the next leap for Hollywood, equal to the introduction of sound and color, which they hope will revitalize an industry under siege by video games and the Internet.

Anticipating a coming gold rush, the studios plan to release about 20 films in 3-D this year.

JP Morgan's financing would pay for the installation of digital projectors in about 12,000 locations, thus easing a bottleneck caused by an abundance of 3-D movies competing for too few screens.

At present, less than 9% of the country's nearly 40,000 theater screens can play 3-D movies.

Theater owners, who have been dealing with attendance levels largely unchanged from a decade ago, have seen a surge in business thanks to 3-D screenings, which helped fuel a record year in box office revenues. The higher box office from 3-D films, however, is driven in part by their ticket prices, which can run 25% or higher than prices for a typical movie.The dearth of screens is creating friction between rival studios muscling one another to get their 3-D pictures into theaters.

Warner Bros., for example, has decided to release the action movie "Clash of the Titans" in 3-D on April 2, a week after DreamWorks Animation Studios releases its "How to Train Your Dragon," aimed at children. Those films also will compete for screens with Walt Disney Pictures' family film starring Johnny Depp, "Alice in Wonderland," which premieres March 5 -- and possibly even "Avatar" if it continues to play in theaters that long.

Even with the new funding, however, the logjam won't end soon. It could take three to four months to manufacture the digital equipment before it can be installed in movie theaters.

The funding, which is expected to be formally announced in the next two weeks after studios sign off on the deal, comes nearly three years after the nation's largest exhibitors -- AMC, Cinemark and Regal -- formed a consortium know as Digital Cinema Implementation Partners to pay for the "digital conversion" of theaters.

Changing over to digital is expensive, however. Installing the technology costs about $70,000 per theater.

As a result, determining who will pay for retrofitting screens -- theater owners who exhibit the movies or the studios that make them -- had been an issue.

The problem seemed to have been overcome in 2008, when the theater consortium said it reached an agreement with five studios to help pay for the $1 billion toward installing 20,000 digital screens in the U.S. and Canada.

Studios agreed to pledge "virtual print fees" -- the money they saved by no longer having to make film prints -- to secure the financing.

But the ensuing economic meltdown dried up credit markets, forcing major theaters and studios to forestall their ambitious 3-D plans.

Since the markets have begin to thaw, however, JP Morgan was able to go back and raise the money.
 

Friday, February 5, 2010

Revisiting Digital IMAX and Cinemark's XD Cinemas

http://www.cinematical.com/2010/01/30/revisiting-digital-imax-and-cinemarks-xd-cinemas/

Filed under: Exhibition

Last year's Aziz Ansari-initiated uproar over digital IMAX versus "real" IMAX did little to stop the spread of the "poor man"'s large format. More and more theaters are charging extra for converted theaters with slightly larger screens and high-end digital projection and sound. As you may know, IMAX is no longer the only player in the game: over the past few months, Cinemark has been rolling out something it calls "XD" or "Extreme Digital Cinema" at theaters across the country. (IMAX and Cinemark have since hit each other with patent and breach of contract lawsuits.) It promises "extra large, extreme entertainment" and an "intense experience in every seat." But intense sensory experiences don't come cheap: a ticket to an XD showing will run you $3 dollars extra. Here in San Francisco, seeing a movie at the only XD theater costs $14.

I went to see
Edge of Darkness in XD on Friday. What struck me was how little effort was even made to pitch it as some sort of "sensory experience." Were it not for a brief, flashy intro -- the sort of AV exhibition we used to see for Dolby Digital and THX -- and the hefty price tag, I wouldn't even have known that I was watching anything special. Once the movie started, I got what I would ordinarily expect from a new, high-end movie theater: a big screen, excellent projection, and powerful sound. No one could have mistaken it for a "large format."

I am not outraged. But what's happening here, it's clear, is a further tiering of the moviegoing experience. Your $11 ticket will get you into a perfectly adequate theater, which with luck will have decent projection and sound. You want the good stuff? That'll be $14.To some extent, of course, this was always the case: flashy new theaters generally (though not always) charged more than crummy old ones. But it's never been quite this explicit.

There's nothing necessarily wrong with this arrangement. For one thing, having the option to go high-end or not is probably preferable (for both patrons and theater owners) to ticket prices rising across the board. And I'm not even saying that seeing Edge of Darkness in XD wasn't worth the extra $3, if you can afford it: the movie looked and sounded terrific. But selling it as some sort of theme park ride-type experience is dishonest. The right analogy, for both XD and Digital IMAX, is when theaters started installing digital sound systems in some auditoriums in the 90s (remember the little "Dolby" tag that would accompany the movie listings?). The question, I guess, is whether you're comfortable with this sort of stratification -- and whether you're willing to pay extra for the top-of-the-line, as opposed to merely good.
 

Thursday, February 4, 2010

Arts Alliance Media Reaches Agreement with Denmark Digital Independent Cinema Group to Roll Out Digital Cinema Across Denmark

http://www.digitalcinemainfo.com/artsalliancemedia_02_03_10.php

February 3, 2010

Source: Arts Alliance Media

Arts Alliance Media (AAM) announced that they have reached an agreement with Denmark Digital, a group of 31
Danish independent cinemas, to convert around 60 screens across the country to digital. The total value of the deal will exceed 50m kr (€6.7m/$9.3m).

AAM already has Virtual Print Fee (VPF) deals in place with 5 of the major Hollywood studios, and these studios will be brought in under this agreement as part of the existing deals. AAM will be working together alongside the Denmark Digital to bring local Danish distributors into the
arrangement.

Both parties will work together to choose the equipment to be installed, all of which will be 3D-capable, and the rollout will begin in the coming months in order to take advantage of the slate of upcoming 3D releases, including
How to Train Your Dragon and Shrek Forever After.

The deal will also give the 31 sites the potential to install satellite equipment in conjunction with AAM satellite partner Arqiva, to allow cinemas to receive Digital Cinema Packages (DCPs) via satellite and to play various kinds of live alternative content, including operas, sports events and concerts.

Head of the Denmark Digital Jørn Lundme said "It's great that this agreement will allow Denmark to catch up to the rest of the European digital cinema market and will bring the digital opportunity to independent cinemas across the country. We're pleased to have reached this agreement
with AAM - their extensive experience in securing VPF deals and rolling out digital cinema networks means they are the ideal partner to bring our cinemas into the new digital world".

Arts Alliance Media's CEO Howard Kiedaisch commented "The Danish Independents Group is a great example of how independent cinemas can benefit from digital cinema, and we're thrilled to be working with a proactive group who take the lead in their country. Bringing digital and
satellite to cinemas across Denmark means both distributors and consumers can benefit from the advantages digital cinema has to offer."

Arts Alliance Media's digital network currently covers 6 European territories and has installed over 650 digital screens to date.


 

Tuesday, February 2, 2010

Sky 3D soccer fails to score

http://today3d.blogspot.com/2010/02/sky-3d-soccer-fails-to-score.html

Eyes On As Manchester United scored its first goal against Arsenal yesterday at the Emirates Stadium, a lucky few secretly soaked up another football triumph: the world's first football match broadcast in 3D.

The game was the first live sporting event broadcast over Sky's soon-to-launch 3D TV channel, and I was invited down to one of nine pubs chosen to show the game.

Walking into the Railway Tavern in London's Liverpool Street, I was unimpressed by Sky's attempt to wow the punters: a single 42in LG 3D TV. Sky has surely invested millions of pounds creating a 3D TV channel and asking some 150 attendees to watch the game on just one screen seemed a little cheap.

Nonetheless, I put on my 3D glasses - the polarized type you get in cinemas - and gazed in wonder at the Sky HD logo hovering before my eyes. I was standing 15 feet away from the screen and, despite its size, the 3D effect was clear – just like going to the cinema.

According to Sky, "specially engineered" 3D camera rigs housing a total of 16 HD cameras transformed the match from two dimensions into three and, as the players emerged from the tunnel, the effect was mesmerising.

Players seemed to float before me as they walked and the physical distance between, say, Rooney and Scholes was clear to see.

"It looks like Rooney is walking right at me!" one Manchester United fan called out.

The 3D broadcast continued to impress me as the cameras switched between shots of the assembling players and of Man U's Alex Ferguson chewing gum nervously beside the pitch.

Sky had clearly given each pre kick-off camera shot plenty of thought, with each designed to maximise the impact of watching in 3D.

One particular, and frequently used, shot impressed me. A floor-mounted camera clearly brought home the distance between net, crossbar, seated fans and the stadium roof.

Sky's 3D service performed triumphantly at making individual footie fans stand out from the crowd. Cameras swept above them at the Emirates Stadium and when one fan – I think he supported Arsenal – waved his team's scarf, I felt as though its tassels had brushed my face.

But who wants to look at fans? As the game itself progressed and the pints went down, my enthusiasm for 3D football begun to fade.

Close-ups of players, managers and assembled fans was what made 3D great. But the effect was totally lost while watching the pitch action in a widescreen at-a-distance shot. Players didn't stand out from one another and I didn't feel as though free kicks would hit me in the face.

None of Manchester United's three goals managed to convince me that 3D football is the future.

Only at half-time was I reminded that I was watching a televised football match in 3D, as Sky once more went in for close-ups of players walking into the stadium tunnel.

Kudos to LG: its 3D TV performed flawlessly throughout. Each (good) 3D shot was crisp, clear and immersive. It had an amazing viewing angle, allowing me a good spec from any point in the room.

Sky has long said that content is key for 3D, and I agree. The broadcaster's 3D service will appeal to hardcore football fans looking for new ways to enjoy the game without actually sitting in a windswept stadium. But it's hard to see it appeal to more casual viewers.

But on this first showing, 3D failed to make the beautiful game any more beautiful

 

Monday, February 1, 2010

Cinedigm Announces Pact With Vista for International Software Distribution

February 1, 2010

http://investor.cinedigm.com/releasedetail.cfm?ReleaseID=441677

MORRISTOWN, NJ, Feb 01, 2010 (MARKETWIRE via COMTEX News Network) -- Cinedigm Digital Cinema Corp. (NASDAQ: CIDM) and Vista Entertainment Solutions, Inc. announced today an agreement for Vista and its network of business partners to exclusively distribute and support Cinedigm's Theatre Command Center(TM) software in certain major international territories.

Cinedigm is the global leader in digital cinema. The company's Theatre Command Center software is the most widely used theatre management system in the world for operating digitally-enabled movie theatres. The system has been operating on thousands of screens since 2005 and has supported more than 15 million showings.

Digital cinema and Cinedigm's Theatre Command Center(TM) greatly simplify the process of managing theatrical entertainment, saving exhibitors significant time and money and enabling a wider variety of content for the consumer.

Cinedigm's latest Windows-based operating system is designed to fully automate digital cinema-equipped theatre operations and enable more efficient circuit-wide management of content, schedules, systems, data and resources.

New Zealand-based Vista Entertainment Solutions is a leader in worldwide cinema Point-of-Sale and circuit management software, with offices and business partners in the U.S., Europe and Asia.

"We have worked closely with Vista and its worldwide business partners for several years. Like Cinedigm, they are innovators in cinema technology and services and we are very excited to be working together in providing solutions that will define the future of cinema," said Jim Miller, president of Cinedigm's Software division.

Murray Holdaway, CEO of Vista, said, "Digital Cinema is gaining traction around the world and Cinedigm's Theatre Command Center is an important technological advancement in the management of Digital Cinema Projection. Vista is pleased to be working with Cinedigm to offer customers not only world leading Cinema Management Systems but also the latest in Digital Cinema Management Technology."

Expectations Strong for 2010 Growth in Cinema Advertising

http://www.digitalcinemareport.com/node/1507

Based on analyst forecasts and the overall strength of movies the studios have scheduled to release during the New Year, expectations for 2010 look to be positive: both ZenithOptimedia and Magna forecast that cinema will be one of the very few media categories to post gains for 2010.


The Cinema Advertising Council's most recent revenue report – independently tabulated by Miller, Kaplan, Arase & Co. – showed that total cinema advertising revenues of CAC members grew by 5.8 percent to $571,421,000 in 2008, as compared to a total of $539,946,000 in 2007. Since 2002 – the first year that cinema ad revenue was measured by the CAC – spending in this medium has increased for six consecutive years, with an average of 21.5 percent per year.  

CAC chairman and president Mike Chico says one contributing factor to the growth is that several new advertisers have tested cinema and had success and several other kinds of advertisers are returning after a hiatus. As an example, he says, "Automobiles are coming back, which is good to see."

Some of the diverse brands and categories that contributed to cinema's growth in 2009, according to reports from members, were:  Allstate, BMW, Burger King, Cadillac, Canon, Jeep, JetBlue Airways, Kmart, Kraft Foods, Levi's, NBC, Old Navy, Sherwin-Williams, Showtime, Starz, Taco Bell, Tanqueray, Visa, Volvo and Walgreens, to name a few.  Many of these brands were using cinema in 2009 for the first time.  

Chico credits last year's record box office and attendance, as well as a multi-year advertiser marketing effort, as major factors attracting brands to theatres.
 
"With a record domestic box office gross of over $10.6 billion and admissions six percent higher than they were a year earlier, 2009 was a great year for the movie business, and advertisers have taken notice," says Chico.  "CAC members have proven the power of this medium – one that grew at a higher percentage than most other sectors in 2007-08 – by bringing on clients in key categories, some of which are new to cinema.  Meanwhile, current clients have seen levels of recall, engagement and ROI that on-screen advertising and in-lobby promotions can provide, and more and more are including cinema alongside broadcast within their brands' media plans."  
 

Highlights of the biggest domestic box office year in history, based on data from Box Office Mojo and The National Association of Theatre Owners, include:

First year in history to surpass $10 billion in ticket sales
Total domestic box office increased ten percent from 2008
Domestic attendance was up six percent
Thirty different movies released in 2009 made more than $100 million each
Eight of the 12 months broke monthly box office records: January $1 billion, February $769 million, April $695 million, May $1 billion, June $1.1 billion, October $692 million, November $990 million, and December $1.1 billion
All-time highest-grossing summer: $4.3 billion

There's a reason cinema advertising continues to do well, Chico says. "Companies are proving the media with metrics. They've shown that there's a very strong recall among people who see ads on the big screen. Audiences like pre-shows and pre-shows continue to improve. People depend on it, rely on it and enjoy it."

 

Roadblocks

http://www.digitalcinemareport.com/node/1505

There are independent exhibitors who are successfully making the transition to digital cinema. But all over the world there are hundreds, thousands more, who are not taking part. These are the people who own and operate businesses with five screens, two screens, one screen and they currently face significant roadblocks in making the move to digital. With the existing DCI specifications the current VPF models aren't working and most small exhibitors will not survive.

The US and Canada are not alone in this. In fact, the problem may be more urgent in Europe where a large number of exhibitors run single screen theatres. The VPF model was being debated in Europe last week and the following example uses Euros but the situation is very similar to what is going on in the States.

The existing VPF systems in place are based on a traditional distribution model that is then applied to the financing of digital projection equipment. This is partly because banks and financial institutions aren't prepared to finance such a large investment unless the exhibitor has a viable historical track record.

The basic premise of the need for the VPF models is that exhibitors face all the costs while distributors get all the benefits.  When any business makes an investment decision, it should do a cost-benefit analysis. Let's imagine you are a cinema exploring going digital. And let's also imagine that you want to be DCI-compliant to have access to the maximum choice of films.

Let's say the upfront equipment cost is €100,000 and its expected useful life is five years, which is probably prudent since we are talking about electronic equipment. If you assume your finance costs are 10 percent and you have extra annual maintenance costs of €10,000 you would need to be showing savings/increased revenues of €35,000 per year to be able to consider such an investment worthwhile.

Different cinemas may have lower finance costs and bigger or lower increases in revenues. For example, multiplexes may save on the costs of manpower because they only need one projectionist per shift, instead of at least two to carry around and splice 35mm film platters. On the other hand, remote cinemas may show higher revenues because they can get films in the first week of release, instead of having to wait for weeks for a 35mm print to come around.



Empty SeatsThere's some debate about the useful life of the equipment. Some say it's five years, others 10, others still seven. We won't know for certain for a while. Even with a 10-year life, the annual savings/extra revenue required to justify the investment wouldn't be a lot less because cash flows in the distant future are worth less than the same cash flows in the near future, especially once you factor in their uncertainty.



The ticket price for a (non-3D) digital screening is the same as for a 35mm screening: €7.50. So to get, say, an extra €20,000 of revenue per year, we're talking about an extra 2,700 admissions per year compared to 35mm projection. That's 52 extra admissions per week from a single screen. Of course, you might recover something from selling off your 35mm projector second-hand, too.

Now, this may be feasible if you increase the choice of films available on your screen. That may not be acceptable to the distributors, though: if they are sending you a disk drive with their film on it, they want you to show their film for all shows, if possible.

In the VPF model, the maximum fee charged to the distributor is the difference between the cost of a 35mm print and a digital print. This works on the basis that a distributor cannot be worse off from releasing a film digitally compared to releasing it on 35mm.

Let's imagine that a 35mm print costs €1,500 (or €1,200 for major distributors with volume discounts on film processing), and a digital print costs €100. The maximum total VPF payments which a distributor would be prepared to make is therefore €1,400 (or €1,100 for major distributors).
 
Typically, there's a VPF payment when a film reaches the maximum number of screens in a given week of its release. Let's say Film A is a blockbuster and Film B is an art house film.
 
The traditional release pattern for Film A would be to go wide, stay in the same cinemas for a few weeks and then move on to second-run cinemas, etc. The traditional release pattern for Film B would be to open on a small number of screens, usually in capital/major cities, and be shown for 2-3 weeks, before moving on to other art house cinemas and playing in repertory.
 


The VPF payments for a digital print of Film A would be, say, €600 in the first-run cinemas, x2 in the second-run cinemas, x3 in the third-run, etc. The total of x2+x3+... cannot exceed €500 (€1,100-€600). So, unless the VPF rates for releasing Film A after the first-run fall away dramatically, there's a built-in disincentive for distributors to go beyond the 2nd or 3rd run cinemas. That could have an impact on repertory releases of even blockbusters.
 
If the VPF payments for a digital print of Film B were charged on the same basis as for Film A, the effect of the disincentive would be to limit the circulation of Film B, even if the maximum VPF smaller distributors would be prepared to pay is higher (€1,400 versus €1,100): the wider the release, the higher the VPF payment per print. Some integrators are flexible enough to offer different VPF models to different types of distributors and exhibitors.

Evidently, the traditional release pattern for art house films could generate more VPF payments (more art house films per year) so a model based on, for example, lower, fixed VPF payments per cinema for all weeks of the release may work out overall for the integrators when dealing with distributors of such films. This is illustrated in this article: http://manice.org/rubrique.php?id_rubrique=37#565, though their illustrations don't really go beyond the first-run release period.
 


With digital distribution, what we should have seen is different and flexible release patterns for each film, adapted to audience interest in the film. For example, Film A would be released as widely as possible and then be retained on fewer and fewer screens as audience interest moves on to newer releases. Film B would start small and grow wider as word-of-mouth spreads, before falling away again. Supply would follow demand.
 
A fixed fee per screening for each projector is therefore more likely to allow this flexibility than the weekly fees the VPF models seem to apply. However, that may not be something the distributors signing up to VPF deals would go for as it would leave cinemas open to program operas, football matches, concerts, etc at will, depending on what their audiences want to watch. That, in turn, would allow cinemas to maximize their revenues ... maybe to the extent of being able to afford the extra cost of digital projection equipment without having a VPF deal. There's also the issue of distributor-exhibitor agreements, which are often mainly based on weekly terms too, at least for the major distributors.

At the same time, the traditional distribution economics remain, in which the distributor has to apply its print budget to providing prints to those screens, which generate the maximum revenues. This in turn is likely to mean that the smaller, more remote cinemas still won't get to show new releases in the first week.

In this scenario, smaller distributors (and there are a lot of them in Europe) who might have benefitted from the digital transition probably won't because their access to screens will remain as blocked as before since the economics won't have changed as much as they could have done.

Quite apart from the financing mechanism, there's the technical backup needed to keep digital projection equipment up and running. That isn't necessarily going to be provided by a bank or by the equipment manufacturer.

By my calculations this can be as much as €10,000 additional maintenance cost per year.

Now, there are cinemas, which are investing in the equipment themselves, possibly with the help of bank loans. Hopefully, they will have done their investment calculations using realistic assumptions. Otherwise, they risk going under either because the financial benefits don't materialize or because the equipment doesn't last as long as they had expected it to.

The situation is different in India, in large part because India has its own established local production business and can rely less on Hollywood releases. For this reason there is also greater flexibility regarding the technology and many theatres continue to operate with digital systems that are not DCI-compliant.

Indian digital cinema network Ufomoviez designed its financing mechanism with the digital scenario in mind and doesn't start with the premise that cinemas will be the losers while distributors will be the winners.

End of the Road?The company makes the investment itself and leaves it up to the exhibitors to decide whether or not and when to show films digitally on a per-screening basis. The equipment is small enough not to need major changes to the projection booths and can be installed in parallel to the existing 35mm projector(s) of a cinema. The transmission format is also light enough to allow films to be transferred by satellite.

Exhibitors then retain flexibility while distributors are usually only looking at a net income from including their film on the network's database, apart from a one-off encoding cost which may be absorbed by the network itself.

In practice, exhibitors have evidently found it a much more interesting bet than 35mm. Their revenues, especially in cinemas, which were not previously first-run cinemas, are much higher than in the 35mm scenario.



Tellingly, the Indian network assumes that its digital projection equipment only has a useful life of three years and has done its investment calculation on that basis. For example, initially, they were installing 1.3k projectors and now they are installing HD projectors. They are also responsible for maintaining the equipment.

You can tell what a difference this makes to the pattern of film distribution if you look at their statistics http://ufomoviez.com/Week_Wise_Theater.aspx. The number of screens showing even the latest hit films falls away dramatically after the first couple of weeks and only a few are shown for more than four weeks.



What film audiences seem to want from their cinemas are choice, a personal touch, a pleasant environment and fair prices. The Indian model appears to deliver all of these at minimal upfront outlay for both exhibitors and distributors. It's not surprising that it now includes more than 1,700 (13 percent) of India's 13,000 cinema screens after just four years of operation. True, they can't yet show 3D films, although that is certain to change. However, after one or two years, will audiences really pay extra for 3D?

Fundamentally, the problem of the DCI specifications comes back to the relatively high cost of the equipment which more-or-less meets them compared to the return to exhibitors and to distributors. It's not surprising that many are asking if it's worth it when, with the exception of 3D, most patrons can't tell the difference between digital and film projection.

Christie and FTT enter into an agreement for 300 Christie Solaria Series projectors

 

Christie and FTT enter into an agreement for 300 Christie Solaria Series projectors

January 27, 2010

Source: Christie Digital

Christie announces the successful agreement for 300 Christie Solaria series projectors with FTT, its German integration and service partner headquartered in Düsseldorf.

The Christie Solaria series consists of three new 2K DLP Cinema models upgradable to 4K and two 4K models. They feature different brightness and resolution levels offering the ideal solution for different cinema sizes and needs. Hence the reason the contract only stipulates the overall number of projectors but does not specify the models in order to allow a flexible adaptation to the specifics of each environment.

"Our customers had the best experiences with Christie projectors and we ourselves, a long term partner, are pleased with the quality and technical support Christie offers," says Thomas Rüttgers, Managing Director of Film Ton Technik Hannsdieter Rüttgers GmbH (FTT). "Since many customers went for Christie products, entering into this agreement was simply a logical step for us."

The cooperation with Christie dates back to 2004, when the first small D-Cinema rollout started. Since then, FTT installed numerous 2K DLP Cinema projectors of Christie's CP Series in many different cinema environments as well as in studios or post production facilities. "We are convinced that the new Solaria models will meet the high expectations on quality and will continue the success that the CP2000 Series already has," Rüttgers says.

Stefan Müller, Business Development Manager Cinema for Christie EMEA, welcomed the continuation of this intense cooperation with FTT: "We are, of course, very happy that FTT is showing such confidence and counting on us for the next conversion phase. We, too, look forward to a good partnership since we are both working towards a joint goal which is to offer exhibitors a long-term, reliable cinema technology at the highest standard and with the best service and support."

These 300 Christie projectors are primarily going to be installed in German cinemas of various operators but also in other countries in Central and Eastern Europe where FTT operates.

They will be used in ongoing projects like the digitalisation that already started in 2009, but also in new upcoming projects. All Solaria Series projectors are planned to be in use by mid 2011, a third of them for 3D screenings.

What Happens to Your 3-D Glasses When The Movie Ends?

http://today3d.blogspot.com/2010/01/what-happens-to-your-3-d-glasses-when.html

What happens to all those 3-D glasses after they've been used to goggle?

They usually get washed or recycled. There are a number of manufacturers battling for control of the 3-D market. Most of these companies make reusable glasses, though the market leader, RealD, primarily makes single-use spectacles.

Reusable glasses are generally collected in trays and then cleaned in a dishwasherlike machine (or, in some cases, in an actual dishwasher). IMAX Corporation has its own, proprietary washers that exhibitors are required to use on-site. Dolby Laboratories demands that theaters use a commercial-grade dishwasher. XpanD Cinema says that most of their exhibitors use commercial dishwashers, too, but that any kind of dishwasher and detergent is fine as long as temperature is kept below 140 degrees and you use a nonammonia cleanser. (Otherwise, you could damage the lenses' liquid-crystal display or discolor the plastic.) XpanD also says that some of its exhibitors, like the Cinerama Dome in Hollywood, have a staff member hand-clean each pair with a cloth and some light soap, whereas others choose not to clean the glasses at all—instead, they hand out individual disinfecting wipes to each customer.

3-D TV is Coming; But Is It Time? - CBS News

 
Many major TV makers are preparing to introduce eye-popping high-definition sets that let you view video in three dimensions, assuming you're wearing the requisite 3-D glasses.

A few content providers are also on board. ESPN announced that it will start broadcasting in 3-D beginning with the World Cup soccer matches in June. Satellite provider DirecTV announced that it, too, will begin broadcasting in 3-D in June. Although you may have to replace your TV to watch the programs, DirecTV will offer a software update to enable 3-D on its existing high-definition set-top boxes.

And now that Hollywood is producing 3-D content for the big screen, those movies will eventually be available on Blu-ray in 3-D. To watch those shows you may need a new Blu-ray player, though people who watch Blu-ray via a Sony PlayStation 3 are in luck. It will be compatible via a software upgrade.

I wish there were a free software upgrade to enable 3-D on the 55-inch high-definition TV I bought two years ago for about $1,800. I realize that $1,800 might not seem like a lot of money to the well-heeled TV-maker executives, but for average consumers it's a lot of money. Other than the furnace, it's the most expensive appliance in my home, costing far more than my washer, dryer, dishwasher or refrigerator.

As of November, 34 percent of American households (40 million) already had an HD TV, and that was before the Christmas and Super Bowl buying spree. I wouldn't be surprised if that number were now closer to 50 percent. I doubt whether many of those recent HD buyers are going to want to shell out for a 3-D set any time soon.

The good news about 3-D TV is that the sets won't be much more expensive than similar two-dimensional HD TVs. It's my understanding that they will have to display at a minimum of 120Hz refresh rate (that's the number of frames that are refreshed per second) but most current-model mid-to-high-end sets already achieve that. The extra hardware costs to display 3-D are relatively low, so we shouldn't see a huge premium for these sets.

In the early days of HD TV, sets were very expensive - $6,000 and up - but that was because there was a yield problem that limited the number of LCD panels that could be used. There is no such limit when it comes to 3-D.

Still, for those who already have an HD TV, it means buying another one at a likely cost of $1,800 and up for a relatively big-screen model.

Another issue is 3-D glasses. Unlike those old green-and-red ones used in theatres many years ago, the glasses required for viewing 3-D TV are sophisticated and are expected to cost $30 to $60 each for normal ones and a lot more for designer or prescription glasses.

I'm sure sets will come with one or two pairs. But in my family, four or more people sometimes gather in front of the TV. In fact, the early adopters are likely to want to show off their TVs to all their friends, meaning they'll need plenty of pairs of glasses.

My biggest problem will be finding my glasses. It will be one more thing to add to that gaggle of remote controls in my living room.

Don't get me wrong - I love 3-D. I enjoy watching 3-D movies at the theater and got a kick out of the demos I've seen. I'm sure I'd watch an occasional movie or sporting event in 3-D if I had a set at home, but I'm not so sure I'd make it a regular habit. Of course, we won't have to worry about forming such a habit until there is plenty of 3-D content to watch. That may take awhile.

For filmmakers and broadcasters, the primary way to create 3-D content is to use special cameras with two lenses aimed just a small distance apart from each other to create that stereoscopic effect. Professional 3-D cameras are still very expensive, but consumer-level models are much more affordable.

Fuji's FinePix REAL 3-D W1 costs about $600 and not only takes 3-D stills and video but displays 3-D on its built-in LCD screen without the use of glasses. Yes, the technology does exist for glasses-free 3-D, but it works best with very small personal screens that can be repositioned for each viewer. There is also technology to convert regular 2-D programming to 3-D.

Eventually, 3-D will be just part of the landscape, but that won't happen until millions of people have 3-D compatible sets. I don't expect those to be jumping off the shelves. But if they do, I'm sure jumping TV sets will look really cool in 3-D.

Glassess Free 3D Digital Signage at ISE

 
The technology Zero Creative is presenting is called autostereoscopy and uses state of the art lenticular lenses attached to the LCD panel. This lense breaks the original image in 8 seperate viewing angles on subpixel level, so that one's left and right eye will see different images. The lenticular lense is fully transparant and ensures a 100% brightness.

Last summer, the company introduced the world's first real-time 3D Digital Signage platform entirely based on a 3D engine. The software, named
3DZignage, enables users to easily create and deploy 3D advertisements on autostereoscopic displays, such as the xyZ 3D Display.

Zero Creative is expecting an annual growth in xyZ 3D Display sales of more than 300% this year. "Everyone can see that 3D is really taking of in 2010", said CEO Jean-Pierre van Maasakker, "and we're experiencing a hugh growth in demand for our cutting edge 3D solutions."

The 3DZignage platform will be demonstrated running on various sizes xyZ 3D Displays during the ISE exhibition, which takes place 2-4 February in Amsterdam RAI (The Netherlands). System integrators are invited to take a close look at Zero Creative's 3D solutions and discuss possible partnerships during the exhibition in Hall 3, booth 3A99.

Zero Creative is specialized in exclusive 3D experiences. The Nijmegen based company is world renowned for its unique autostereoscopic xyZ 3D displays based on lenticular technology, combined with it's unique 3D Digital Signage solutions. These LCD screens provide a very bright and clear 3D effect, without the need for special 3D glasses. In these products the company has a leading position in the world.
 

$4 mil more for German digital cinema

http://today3d.blogspot.com/2010/01/4-mil-more-for-german-digital-cinema.html

Germany is hoping to kick start the digital conversion of its arthouse cinemas with a €3 million ($4 million) plan to support movie houses upgrading their equipment to shows films in 3D and allow celluloid-free projection.

The plan is intended as a first step towards converting German cinemas to 3D-capable technology. Germany had initially suggested a much more ambitious plan that would have seen German cinema owners contribute to a national fund to help finance upgrades. That was blocked by larger cinema chains, which saw it as an unfair tax.

The new scheme will focus on smaller movie theaters, which have been falling behind multiplex groups who can afford to bankroll the digital conversion for their theaters themselves."
 

‘Avatar’ Faces Traffic Jam at 3-D Screens

http://today3d.blogspot.com/2010/01/avatar-faces-traffic-jam-at-3-d-screens.html

Will it soon be time for 20th Century Fox's"Avatar" to surrender the 3-D stage? Walt Disney Studios certainly thinks so.

"Alice in Wonderland," a 3-D adaptation from Tim Burton and Disney, is set to replace "Avatar" in all commercial Imax theaters and in many multiplexes that operate 3-D screens on March 5.

The problem is that "Avatar" is still playing like gangbusters — especially in 3-D theaters, which charge premium prices for tickets and have been instrumental in making "Avatar" a box office phenomenon — and exhibitors are grumbling at having to let go of a sure winner to pick up an uncertain new prospect.

Fox executives are now quietly talking about fighting to hold some of the big-format screens for "Avatar," perhaps by giving more favorable financial terms to theater owners who keep it. Disney is set to take over the 3-D real estate just two days before the Academy Awards, a situation that would make it hard for "Avatar" — a front-runner for best picture — to get the traditional Oscar box office bump.

A similar showdown is brewing between, on the one side, DreamWorks Animation and Paramount Pictures, which plan to release the animated "How to Train Your Dragon" in 3-D on March 26, and, on the other side, Warner Brothers. Warner has just decided to convert its sword-and-sandals fantasy "Clash of the Titans" to a 3-D format and release it on April 2. "How to Train Your Dragon" will have to make do with fewer 3-D seats, which sell for a $3 to $5 premium.

The 3-D bottleneck is likely to grow worse. Michael Lewis, the chief executive of RealD, which equips theaters that account for about 90 percent of 3D screens in the United States, said about 60 films were set for 3-D release over the next three years.

"As audiences experience more 3-D movies, scheduling challenges for theater owners and studios will naturally increase while there is a temporary shortfall of 3-D screens," Chuck Viane, Disney's president for distribution, said in a statement. Another Disney executive, who spoke on the condition of anonymity because he was not authorized to comment, said the studio did not see "Avatar" as a problem because early interest in "Alice in Wonderland" was quite strong.

"It will beautifully draft off of 'Avatar,' " the executive said.

Fox, Imax and DreamWorks Animation declined to comment. Spokesmen for the Cinemark and AMC theater chains, which operate 3-D screens, did not return telephone calls. A spokesman for the Regal chain had no comment.

Imax long ago promised almost all of its 179 domestic and 82 foreign theaters to Disney for the opening of "Alice in Wonderland," which stars Johnny Depp. At the time, few suspected that "Avatar" would still be racking up ticket sales that have made it the best-selling film in history, with more than $1.9 billion at the worldwide box office so far. In fact, the flagship Imax theaters in places like the AMC Loews Lincoln Square in Manhattan are still selling out weekend shows with no sign of a slowdown. More than 70 percent of ticket revenue for "Avatar" has come from 3-D.

The owners of Imax's commercial theaters appear to be bound by their commitment to Disney — although contracts have often meant less in the world of movie exhibition than pragmatic decisions based on the leverage of the players involved. Under pressure from Fox, for instance, Imax might well ask Disney to permit the large-screen theaters to hang onto "Avatar" for midnight screenings during the three-week run promised to "Alice in Wonderland," according to one executive who was briefed on the situation but spoke on condition of anonymity to avoid further conflict. Another possibility might be to re-release "Avatar" in the large-screen format sometime later this year.

Disney could have a harder time maintaining its anticipated number of 3-D screens that are not Imax. Decisions about what movies play on those screens are generally made on the local or regional level, based on how well tickets are selling. Given the staying power of "Avatar," theater owners are speculating that it could monopolize 3-D screens into April. The number of tickets sold for "Avatar" is thus far about the same as that for "Titanic"over the same length of time. "Titanic" ran for nine months after its release in 1997.

The collisions among movie studios for 3-D theaters stems from a shortage of screens equipped with the technology. By year's end the number of 3-D screens in the United States will have expanded to about 5,100, according to the National Association of Theater Owners. But that is still too few to accommodate dozens of big-budget movies released in the format. Mr. Lewis said his company had contracts to install an additional 5,000 screens worldwide. But much of the expansion, he said, has been waiting for a loosening of capital markets.

Eventually, multiplexes that now operate one or two 3-D screens will have five or six. "By the end of the year, I think it's going to be a nonissue," Mr. Lewis said of the shortage

 

How Regular Movies Are Converted To 3D

http://today3d.blogspot.com/2010/01/how-regular-movies-are-converted-to-3d.html

Now that Avatar is officially the highest grossing movie of all time, it's inevitable that studios will continue to push 3D as the new frontier of cinema. But actually filming in 3D is prohibitively expensive. Here's how they fake it.


Not many directors share James Cameron's obsession with three dimensional authenticity, and not many films have the budgets to support the directors who do. Filming in 3D requires the use of two cameras, barely offset, capturing all the action in tandem.

The technology involved, and the people who know how to use it, come with a high price tag (to the tune of seven figures). So most of the 3D movies that will be coming out of Hollywood in coming months, including the two new Harry Potter films as well as Tim Burton's Alice in Wonderland, create the effect in post-production.

Here's the gist of it: graphic artists separate shots out into layers of depth, which can number anywhere from two layers for shots with simple shots to eight for shots with more complex compositions. Then, the objects in each layer are carefully traced, creating a topographical map of the scene.

Here, the computer steps in, simulating the second camera's perspective by generating another, slightly offset image. The images in the layers closest to the viewer are offset the most, creating the illusion of things popping off the screen, while the background is only offset slightly.

The more complicated the shot, the more work must be done by hand. With Tim Burton's detailed worlds, you can bet that a whole team of artists were doing a whole lot of tracing.

Tuesday, January 26, 2010

XDC Appoints David Pope As Director of Operations for United Kingdom & Ireland

http://www.dcinematoday.com/dc/pr.aspx?newsID=1662

 

Liege, Belgium—Jan 25, 2010

 

From January 2010, David Pope joins XDC, the n°1 digital cinema company in Europe, to lead the operations in United Kingdom and Ireland.

 

David Pope’s background is in audio and electronics, with an HND in electronics and control engineering from Cambridge College of Technology and the Association of Professional Recording Studios (APRS) diploma in sound engineering from the University of Surrey. He is a member of the Audio Engineering Society as well as BKSTS, SMPTE and the IOD (Institute of Directors).

 

David spent the early part of his career with Neve Electronics and Sony Broadcast & Communications. In the late nineties David returned to Sony to develop a new business, Sony Cinema Products Europe, which first fired his enthusiasm for cinema surround sound. Building on his Cinema sound experience, he joined DTS Europe in 2001 as Director of Business Development for DTS’s new electronic subtitling system. David played a key role in the DWG (Disability Working Group) in establishing a subtitling and audio description service to UK cinemas.

 

David Pope, Director of Operations – UK & IE of XDC, said: “I’m proud to have been hired by XDC. It’s for me a challenge to initiate and develop the activities of XDC out of continental Europe. I will be responsible for the sales & business development activities for exhibition and distribution, as well as setting up the local activities linked to the first XDC VPF contracts.”

 

Fabrice Testa, Vice President Sales & Business Development of XDC, added: “I am very happy to get in my team an experienced person like David Pope. He knows very well the cinema industry, and particularly the digital cinema business. David will mainly focus on meeting UK exhibitors and distributors and explaining why the XDC’s VPF business proposal has been so successful so far in continental Europe, and why this is also an unique opportunity in UK. David will also support the business relationships that XDC has developed with Irish key players.”

 

Serge Plasch, CEO of XDC, concluded: “UK is one of the most advanced country in Europe with respect to digital cinema. XDC wants to take a significant market share on this territory, not only by providing to exhibition digital equipment transition though VPF scheme, but also by offering to distributors the XDC Content Lab services as well as our efficient innovative extranet solutions to third-party labs. Last but not least, XDC has a highly skilled English-speaking professional helpdesk and NOC able to support any digital server connected to XDC Network.”